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Changelog for libglfw3-3.4-lp155.63.1.x86_64.rpm :

* Tue Oct 08 2024 Antonio Teixeira - Use %bcond macro for building html docs- Fix rpmlint errors/warnings
* Remove obsolete glfw-rpmlintrc
* Fix self-obsoletion warning
* Remove duplicate files in html docs
* Tue Oct 08 2024 Carsten Ziepke - Package html docs only for Tumbleweed, Documentation generation requires Doxygen 1.9.8 or later, Leap does have only 1.8.14
* Mon Sep 30 2024 Antonio Teixeira - Update to version 3.4:
* Changelog: https://www.glfw.org/docs/3.4/news.html- Package html docs- Add docs-remove-footer.patch
* Custom footer for html docs includes build date and time. Use default footer instead.- Drop multibuild and wayland flavor. Build a single package with X11 and Wayland support.
* Wed Mar 20 2024 Danilo Spinella - Build with geany by default only on TW
* Wed Jan 10 2024 Danilo Spinella - Make the geany tags build optional again to fix SLE.
* Fri Dec 15 2023 Martin Hauke - Update to version 3.3.9
* Bugfix: glfwGetKeyScancode returned 0 on error when initialized instead of -1.
* Bugfix: Failure to make a newly created context current could cause segfault.
* [Wayland] Added improved fallback window decorations via libdecor.
* [Wayland] Bugfix: Connecting a mouse after glfwInit would segfault.
* [Wayland] Disabled alpha channel for opaque windows on systems lacking EGL_EXT_present_opaque.
* [Wayland] Bugfix: Buffer would overrun when storing received drag offer.
* [Wayland] Bugfix: Joysticks connected after glfwInit were not detected.
* [Wayland] Bugfix: Fallback decorations emitted GLFW_CURSOR_UNAVAILABLE errors.
* [Wayland] Bugfix: Some events could fail to end wait for new events.
* [Linux] Bugfix: Joysticks without buttons were ignored.
* [Linux] Bugfix: A small amount of memory could leak if initialization failed.
* [EGL] Added loading of glvnd libOpenGL.so.0 where available for OpenGL.
* [EGL] Bugfix: EGL_EXT_present_opaque caused issues on X11 with Nvidia blob.
* [EGL] Bugfix: Setting GLFW_CONTEXT_DEBUG caused creation to fail.
* [GLX] Added loading of glvnd libGLX.so.0 where available.
* Mon May 08 2023 Dominique Leuenberger - Fix Name tag: the two source builds must be uniquely identified, thus add %{flavor} to the Name.
* Wed Sep 14 2022 Danilo Spinella - update to 3.3.8:
* Added GLFW_NATIVE_INCLUDE_NONE for disabling inclusion of native headers (#1348)
* Bugfix: glfwMakeContextCurrent would access TLS slot before initialization
* Bugfix: glfwSetGammaRamp could emit GLFW_INVALID_VALUE before initialization
* Bugfix: glfwGetJoystickUserPointer returned NULL during disconnection (#2092)
* [X11] Bugfix: The OSMesa libray was not unloaded on termination
* [X11] Bugfix: A malformed response during selection transfer could cause a segfault
* [X11] Bugfix: Some calls would reset Xlib to the default error handler (#2108)
* [Wayland] Added support for file path drop events (#2040)
* [Wayland] Added support for more human-readable monitor names where available
* [Wayland] Removed support for the deprecated wl_shell protocol
* [Wayland] Bugfix: glfwSetClipboardString would fail if set to result of glfwGetClipboardString
* [Wayland] Bugfix: Data source creation error would cause double free at termination
* [Wayland] Bugfix: Partial writes of clipboard string would cause beginning to repeat
* [Wayland] Bugfix: Some errors would cause clipboard string transfer to hang
* [Wayland] Bugfix: Drag and drop data was misinterpreted as clipboard string
* [Wayland] Bugfix: MIME type matching was not performed for clipboard string
* [Wayland] Bugfix: The OSMesa library was not unloaded on termination
* [Wayland] Bugfix: glfwCreateWindow could emit GLFW_PLATFORM_ERROR
* [Wayland] Bugfix: Lock key modifier bits were only set when lock keys were pressed
* [Wayland] Bugfix: A window leaving full screen mode would be iconified (#1995)
* [Wayland] Bugfix: A window leaving full screen mode ignored its desired size
* [Wayland] Bugfix: glfwSetWindowMonitor did not update windowed mode size
* [Wayland] Bugfix: glfwRestoreWindow would make a full screen window windowed
* [Wayland] Bugfix: A window maximized or restored by the user would enter an inconsistent state
* [Wayland] Bugfix: Window maximization events were not emitted
* [Wayland] Bugfix: glfwRestoreWindow assumed it was always in windowed mode
* [Wayland] Bugfix: glfwSetWindowSize would resize a full screen window
* [Wayland] Bugfix: A window content scale event would be emitted every time the window resized
* [Wayland] Bugfix: If glfwInit failed it would close stdin
* [Wayland] Bugfix: Manual resizing with fallback decorations behaved erratically (#1991,#2115,#2127)
* [Wayland] Bugfix: Size limits included frame size for fallback decorations
* [Wayland] Bugfix: Updating GLFW_DECORATED had no effect on server-side decorations
* [Wayland] Bugfix: A monitor would be reported as connected again if its scale changed
* [Wayland] Bugfix: glfwTerminate would segfault if any monitor had changed scale
* [Wayland] Bugfix: Window content scale events were not emitted when monitor scale changed
* [Wayland] Bugfix: glfwSetWindowAspectRatio reported an error instead of applying the specified ratio
* [Wayland] Bugfix: GLFW_MAXIMIZED window hint had no effect
* [Wayland] Bugfix: glfwRestoreWindow had no effect before first show
* [Wayland] Bugfix: Hiding and then showing a window caused program abort on wlroots compositors (#1268)
* [Wayland] Bugfix: GLFW_DECORATED was ignored when showing a window with XDG decorations
* Sat Apr 09 2022 Dirk Müller - update to 3.3.7:
* [X11] Bugfix: Dynamic loading on OpenBSD failed due to soname differences
* [X11] Bugfix: Waiting for events would fail if file descriptor was too large (#2024)
* [X11] Bugfix: Joystick events could lead to busy-waiting (#1872)
* [X11] Bugfix: glfwWaitEvents
* did not continue for joystick events
* [X11] Bugfix: glfwPostEmptyEvent could be ignored due to race condition (#379,#1281,#1285,#2033)
* [X11] Bugfix: Dynamic loading on NetBSD failed due to soname differences
* [X11] Bugfix: Left shift of int constant relied on undefined behavior (#1951)
* [Wayland] Added support for key names via xkbcommon
* [Wayland] Bugfix: Key repeat could lead to a race condition (#1710)
* [Wayland] Bugfix: Activating a window would emit two input focus events
* [Wayland] Bugfix: Disable key repeat mechanism when window loses input focus
* [Wayland] Bugfix: Window hiding and showing did not work (#1492,#1731)
* [Wayland] Bugfix: A key being repeated was not released when window lost focus
* [Wayland] Bugfix: Showing a hidden window did not emit a window refresh event
* [Wayland] Bugfix: Full screen window creation did not ignore GLFW_VISIBLE
* [Wayland] Bugfix: Some keys were reported as wrong key or GLFW_KEY_UNKNOWN
* [Wayland] Bugfix: Text input did not repeat along with key repeat
* [Wayland] Bugfix: glfwPostEmptyEvent sometimes had no effect (#1520,#1521)
* [GLX] Bugfix: Context creation failed if GLX 1.4 was not exported by GLX library
* Thu Dec 16 2021 Danilo Spinella - Update to version 3.3.6:
* Bugfix: Joysticks connected before init did not get gamepad mappings (#1996)
* [X11] Bugfix: Icon pixel format conversion worked only by accident, relying on undefined behavior (#1986)
* Fri Oct 29 2021 Martin Hauke - Update to version 3.3.5
* Updated gamepad mappings from upstream. Bugfixes:
* Buffers were swapped at creation on single-buffered windows.
* Gamepad mapping updates could spam GLFW_INVALID_VALUE due to incompatible controllers sharing hardware ID.
* Native access functions for context handles did not check that the API matched. Bugfixes [X11]
* Changing GLFW_FLOATING could leak memory Bugfixes [Wayland]
* Some keys were not repeating in Wayland.
* Non-arrow cursors are offset from the hotspot. Bugfixes [EGL]
* The GLFW_DOUBLEBUFFER context attribute was ignored.
* Sat Jun 12 2021 Ferdinand Thiessen - Update to version 3.3.4
* X11 bugfix: Some window attributes were not applied on leaving fullscreen
* Mon Mar 22 2021 Ferdinand Thiessen - Added wayland build flavor
* New -wayland library package
* Sun Feb 28 2021 Martin Hauke - Update to version 3.3.3 [Common] bugfixes:
* Some extension loader headers did not prevent default OpenGL header inclusion. [X11] bugfixes:
* IME input of CJK was broken for “C” locale.
* Xlib errors caused by other parts of the application could be reported as GLFW errors.
* A handle race condition could cause a BadWindow error.
* XKB path used keysyms instead of physical locations for non-printable keys.
* Function keys were mapped to GLFW_KEY_UNKNOWN for some layout combinaitons.
* Keys pressed simultaneously with others were not always reported. [Wayland] bugfixes:
* Repeated keys could be reported with NULL window.
* Retrieving partial framebuffer size would segfault.
* Scrolling offsets were inverted compared to other platforms.
* Client-Side Decorations were destroyed in the wrong worder.
* Monitors physical size could report zero.
* Wed Aug 26 2020 Dirk Stoecker - Require pkgconfig(gl) for the devel package to supply needed include GL/gl.h
* Wed Mar 25 2020 Simon Puchert - Update to version 3.3.2
* [X11] bugfixes:
* glfwFocusWindow could terminate on older WMs or without a WM
* Creating an undecorated window could fail with BadMatch (#1620)
* Querying a disconnected monitor could segfault (#1602)- Update to version 3.3.1
* General bugfixes:
* The CMake config-file package used an absolute path and was not relocatable (#1470)
* Video modes with a duplicate screen area were discarded (#1555,#1556)
* Compiling with -Wextra-semi caused warnings (#1440)
* Built-in mappings failed because some OEMs re-used VID/PID (#1583)
* [X11] bugfixes:
* The CMake files did not check for the XInput headers (#1480)
* Key names were not updated when the keyboard layout changed (#1462,#1528)
* Decorations could not be enabled after window creation (#1566)
* Content scale fallback value could be inconsistent (#1578)
* glfwMaximizeWindow had no effect on hidden windows
* Clearing GLFW_FLOATING on a hidden window caused invalid read
* Changing GLFW_FLOATING on a hidden window could silently fail
* Disabled cursor mode was interrupted by indicator windows
* Monitor physical dimensions could be reported as zero mm
* Window position events were not emitted during resizing (#1613)
* [Wayland] Bugfix: The GLFW_HAND_CURSOR shape used the wrong image (#1432)- See also: https://www.glfw.org/changelog.html
* Tue Apr 16 2019 Luigi Baldoni - Update to version 3.3
* Changes too numerous to list, see https://www.glfw.org/docs/latest/news.html#news_33
* Fri Feb 01 2019 Bernhard Wiedemann - Sort list of input files to geany for reproducible builds (boo#1049382, boo#1041090)
* Sun Feb 12 2017 mpluskalAATTsuse.com- Update to version 3.2.1:
* Added on-demand loading of Vulkan and context creation API libraries
* Added _GLFW_VULKAN_STATIC build macro to make the library use the Vulkan loader linked statically into the application (#820)
* Bugfix: Single compilation unit builds failed due to naming conflicts (#783)
* Bugfix: The range checks for glfwSetCursorPos used the wrong minimum (#773)
* Bugfix: Defining GLFW_INCLUDE_VULKAN when compiling the library did not fail with the expected error message (#823)
* Bugfix: Inherited value of CMAKE_MODULE_PATH was clobbered (#822)
* [X11] Bugfix: Window size limits were ignored if the minimum or maximum size was set to GLFW_DONT_CARE (#805)
* [X11] Bugfix: Input focus was set before window was visible, causing BadMatch on some non-reparenting WMs (#789,#798)
* [X11] Bugfix: glfwGetWindowPos and glfwSetWindowPos operated on the window frame instead of the client area (#800)
* [WGL] Added reporting of errors from WGL_ARB_create_context extension
* [GLX] Bugfix: Dynamically loaded entry points were not verified
* [EGL] Added lib prefix matching between EGL and OpenGL ES library binaries
* [EGL] Bugfix: Dynamically loaded entry points were not verified- Enable vulkan on Tumbleweed
* Thu Aug 11 2016 rpmAATTfthiessen.de- Update to new upstream release 3.2
* Sun Jul 17 2016 jengelhAATTinai.de- Trim irrelevant parts from %description
* Wed May 18 2016 rpmAATTfthiessen.de- Made build of geany-tags optional (fix SLE).
* Sat Oct 24 2015 mimi.vxAATTgmail.com- Update to version 3.1.2
* bugfix release, full changelog on http://www.glfw.org/changelog.html
* Thu Sep 17 2015 jengelhAATTinai.de- Update to new upstream release 3.1.1
* This release adds fixes for a number of bugs that together affect all supported platforms, most notably workarounds for bugs in some popular window managers.- Reduce overly explicit filelist
* Tue Feb 03 2015 zaitorAATTopensuse.org- Update to version 3.1: + Added GLFWcursor custom system cursor handle + Added glfwCreateCursor, glfwCreateStandardCursor, glfwDestroyCursor and glfwSetCursor for managing system cursor images + Added GLFWimage struct for passing 32-bit RGBA images + Added monitor and adapter identifier access to native API + Added glfwSetDropCallback and GLFWdropfun for receiving dropped files + Added glfwPostEmptyEvent for allowing secondary threads to cause glfwWaitEvents to return + Added empty test program for verifying posting of empty events + Added glfwSetCharModsCallback for receiving character events with modifiers + Added glfwGetWindowFrameSize for retrieving the size of the frame around the client area of a window + Added GLFW_AUTO_ICONIFY for controlling whether full screen windows automatically iconify (and restore the previous video mode) on focus loss + Added GLFW_DONT_CARE for indicating that any value is acceptable + Added GLFW_DOUBLEBUFFER for controlling whether to use double buffering + Added GLFW_CONTEXT_RELEASE_BEHAVIOR and values GLFW_ANY_RELEASE_BEHAVIOR, GLFW_RELEASE_BEHAVIOR_FLUSH and GLFW_RELEASE_BEHAVIOR_NONE for GL_KHR_context_flush_control support + Added GLFW_INCLUDE_ES31 for including the OpenGL ES 3.1 header + Added GLFW_FLOATING for creating always-on-top windowed mode windows + Added GLFW_FOCUSED window hint for controlling initial input focus + Added partial and experimental support for Wayland + Added partial and experimental support for Mir + Changed the window state attributes (focused, iconified and visible) to query the system directly + Changed the default of GLFW_REFRESH_RATE to GLFW_DONT_CARE to maintain the default behavior + Changed static library to build as position independent code for easier use from the Rust language + Changed glfwGetCursorPos to query the system directly for all cursor modes except captured mode + Bugfix: The debug context attribute was set from GL_ARB_debug_output even when a debug context had not been requested + Bugfix: The particles example was not linked against the threading library + Bugfix: The cursor was not positioned over newly created full screen windows + Bugfix: The queried cursor position was not always up-to-date + Bugfix: glfwExtensionSupported always failed for OpenGL ES 3.0 and later if the library was compiled for OpenGL ES + [X11] Added run-time support for systems lacking the XKB extension + [X11] Made GLX 1.3 the minimum supported version + [X11] Replaced XRRGetScreenResources with XRRGetScreenResourcesCurrent for monitor property retrieval + [X11] Bugfix: The case of finding no usable CRTCs was not detected + [X11] Bugfix: Detection of broken Nvidia RandR gamma support did not verify that at least one CRTC was present + [X11] Bugfix: A stale _NET_SUPPORTING_WM_CHECK root window property would cause an uncaught BadWindow error + [X11] Bugfix: No check was made for the presence of GLX 1.3 when GLX_SGIX_fbconfig was unavailable + [X11] Bugfix: The message type of ICCCM protocol events was not checked + [X11] Bugfix: glfwDestroyWindow did not flush the output buffer + [X11] Bugfix: Window frame interactions were reported as focus events + [X11] Bugfix: Workaround for legacy Compiz caused flickering during resize + [X11] Bugfix: The name pointer of joysticks were not cleared on disconnection + [X11] Bugfix: Video mode resolutions and monitor physical sizes were not corrected for rotated CRTCs + [X11] Bugfix: Unicode character input ignored dead keys + [X11] Bugfix: X-axis scroll offsets were inverted + [X11] Bugfix: Full screen override redirect windows were not always positioned over the specified monitor + [X11] Bugfix: Character input did not work for the default \"C\" locale + [X11] Bugfix: Joysticks connected after glfwInit were not detected (temporary inotify solution until proper libudev solution)- Add pkgconfig(xinerama), pkgconfig(xcursor) BuildRequires: New dependencies.
* Thu Jan 15 2015 p.drouandAATTgmail.com- Update to version 3.0.4 +Added the GLFW_BUILD_DOCS CMake option for controlling whether the documentation is built +Added the _GLFW_USE_CONFIG_H configuration macro for controlling whether to include the configuration header +Moved version number macro to internal.h for easier manual compilation +Renamed configuration header to glfw_config.h to avoid conflicts +Bugfix: The glfw3.pc file did not respect the LIB_SUFFIX CMake option +Bugfix: The joysticks test would segfault if a controller had no axes +[Win32] Allowed swap interval to be explicitly set to zero on DWM systems +[Win32] Bugfix: Removed joystick axis value negation left over from GLFW 2 +[Win32] Bugfix: Restoring windows using the Win+D hot key did not trigger the focus callback +[Win32] Bugfix: The disabled cursor mode clip rectangle was updated for unfocused windows +[Win32] Bugfix: Cursor was not properly re-centered over odd-sized windows +[Win32] Bugfix: Negative window positions were reported incorrectly +[Win32] Bugfix: The iconify callback was not triggered when switching away from a full screen window using Alt+Tab +[Win32] Bugfix: Resizing a window with glfwSetWindowSize gave it focus +[Cocoa] Added dependency on CoreVideo framework for refresh rate retrieval +[Cocoa] Enabled Lion full screen for resizable windowed mode windows +[Cocoa] Moved to Cocoa API for application transformation and activation +[Cocoa] Bugfix: The GLFW_KEY_GRAVE_ACCENT key was reported as GLFW_KEY_WORLD_1 and vice versa +[Cocoa] Bugfix: The GLFW_KEY_F13 key was reported as GLFW_KEY_PRINT_SCREEN +[Cocoa] Bugfix: Implicit conversion from NSUInteger to int caused warnings with Xcode 5 +[Cocoa] Bugfix: Use of undeclared selectors with AATTselector caused warnings with Xcode 5 +[Cocoa] Bugfix: The cursor remained visible if moved onto client area after having been set to hidden outside it +[Cocoa] Bugfix: The refresh rate was zero for all modes of certain monitors +[Cocoa] Bugfix: The install_name field of the dynamic library was not set +[Cocoa] Bugfix: Full screen windows were never reported as having focus +[Cocoa] Bugfix: A superfluous I/O flag test prevented video modes from being listed for Thunderbolt monitor +[Cocoa] Bugfix: Retrieving the name of some external displays caused segfault +[Cocoa] Bugfix: The 10.9 SDK defines GLintptrARB and GLsizeiptrARB differently from the Khronos glext.h +[Cocoa] Bugfix: Creating hidden windows would steal application focus +[Cocoa] Bugfix: Controllers were reported as having zero buttons and axes +[Cocoa] Bugfix: Removed joystick axis value negation left over from GLFW 2 +[X11] Added setting of the WM_CLASS property to the initial window title +[X11] Added support for _NET_WM_BYPASS_COMPOSITOR +[X11] Bugfix: Removed joystick axis value negation left over from GLFW 2 +[X11] Bugfix: The position of hidden windows was ignored by Metacity and Compiz +[X11] Bugfix: The pthread.h header was not included by the GLX platform header.- Add upstream new dependencies: cmake, gcc-c++, doxygen, geany, pkgconfig(xi)- Add a dependency to cmake in devel subpackage- Build the geany tags- Package README.md into doc directory- Package examples code in devel subpackage- Remove the static devel subpackage; not provided anymore- Fix the home page Url- Bump so version to 3
 
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