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Changelog for openxcom-1.0.0.1675606087.9713581f5-lp154.40.1.x86_64.rpm :

* Tue Feb 07 2023 predivanAATTmts.rs- Update to version 1.0.0.1675606087.9713581f5:
* fix guided missile pathing to avoid friendlies
* Thu Feb 02 2023 predivanAATTmts.rs- Update to version 1.0.0.1674541802.13acca522:
* Prevent lines going missing when trying to scroll when not needed.
* Fix build warnings on recent Clang
* Fix TFTD Ufopaedia text height (part 2)
* - Fix missing TFTD intercept track - Add \"name\" property to music tracks (so you can either rename the tracks or set them in the ruleset)
* Fix TFTD Ufopaedia text height
* lowAccuracyHitCounter fix (#1344)
* Add corrected man page installation
* Add more support for diffrent OXC engine versions
* Remove the half-assed manpage installation
* Update URLs to HTTPS
* fix for previous fix, accounting for 3d explosions
* parental advisory: contains explicit code
* fix ground zero tile calculation
* Norwegian name file update
* Fix soldier stats display when walking/shooting
* Fix deprecated loftemps
* Avoid `BattlescapeGame` in `DebriefingState`
* Tue Sep 07 2021 predivanAATTmts.rs- Update to version 1.0.0.1630472919.7fe2dd93b:
* Workaround yaml-cpp bug
* Don\'t let the funding nations take money from X-COM
* Only initialize language after auto-detection
* Fix pre-equip not working in crash sites
* Fix bug that allow avoiding reaction shoots
* Sun May 16 2021 predivanAATTmts.rs- Update to version 1.0.0.1621106088.765d67dfe:
* Make vapor ids mod private
* Improve handoing of high opacity of vapor
* Avoid transparet color in LUTs
* Add line info to exception
* don\'t allow negative time units
* SDK harder
* specifically specify build platform for my own convenience
* fix some pathfinding behaviour vis-a-vis dead units
* Sat May 08 2021 predivanAATTmts.rs- Update to version 1.0.0.1620433847.1377f2d98:
* src/Engine/Zoom.cpp: updated Zoom::haveSSE2 check for e2k
* Fix overzealous tabs
* Fix a fix for fix
* Sun Apr 25 2021 predivanAATTmts.rs- Update to version 1.0.0.1619276834.4f8e2af7d:
* Fix debriefing crash on early end
* Tabs
* Clang-format for modern IDEs
* Fix short text fields
* Enable mouse wheel scrolling for Ufopaedia novels
* - Add option for wordwrapping - Make wrap-by-char default for Korean
* Fix ShellExecute return
* Mon Apr 19 2021 predivanAATTmts.rs- Update to version 1.0.0.1618783012.10722a7d2:
* E2K: fixed build by MCST lcc compiler MCST E2K (Elbrus 2000) - this is VLIW/EPIC architecture, like Intel Itanium (IA-64) architecture. Ref: https://en.wikipedia.org/wiki/Elbrus_2000
* Add option to show game paths
* Fix language settings getting mixed up between files
* Fix intro crashing when no audio device is available
* Don\'t reset mods when pressing Restore Defaults
* Add option to only load metadata mods
* Sun Apr 18 2021 predivanAATTmts.rs- Update to version 1.0.0.1618778354.5c6ab029a:
* Refactor mod menus
* Wrong uppercase
* Wrong comments- Force Release build for now. (gh#1284 \"-DCMAKE_BUILD_TYPE=RelWithDebInfo behaves like full debug build (12 FPS)\")- Require timidity (needed for MIDI sounds/music in X-COM Collectors Edition)
* Mon Apr 12 2021 predivanAATTmts.rs- Update to version 1.0.0.1618086314.4ccb8a67a:
* fix starting day for TFTD
* fix statistics calculation for commendations
* Don\'t corrupt saves on debriefing exit
* fix for previous explosion fix
* Fix redundant name property
* Fix Unicode OOB issues
* fix TUSlide oversight
* fix some funky explosion behaviour
* Fix Elerium crafts potentially wasting one item of fuel during maintenance.
* Fix Broken Korean Letters
* Thu Mar 25 2021 tomas.chvatalAATTgmail.com- Update to version 1.0.0.1615230250.adb97235b:
* Fix Elerium crafts potentially wasting one item of fuel during maintenance.
* Fix Broken Korean Letters
* Compatibility with OXCE saves
* More precise distance calculation for 2x2 units
* More generous detection
* Don\'t bother with brew update, it often fails
* Remove Travis builds
* fix drag scrolling with black borders, part 2
* Fix inventory sprite checks
* Fri Nov 06 2020 Tomáš Chvátal - Switch to cmake build system as upstream deprecates the autotools one
* Fri Nov 06 2020 tchvatalAATTsuse.com- Update to version 1.0.0.1604610320.4639493f0:
* Stop the charade
* Stop using in-tree builds and use the ENABLE_WARNING setting instead of rolling our own custom flags.
* Move CI to ubuntu 20.04 and use the yaml-cpp package
* silence OpenGL deprecation warnings on MacOS 10.14+
* Final fix to 25y bug with throw
* Make shuffle deterministic
* Add missing Croatian characters
* Prevent AI frozen in place
* Fix build with clang 10.0.1 on FreeBSD
* Hack throw bug
* Mission zone fix
* Prevent psionic capture of uncapturable units
* Unified production monetary cost check
* Fix research lookup costs
* Set artifact site counters when loading OG saves
* fix small bug with melee reaction
* fix up some HWP damage values
* fix zombie armour values
* fix warnings about missing override keyword
* fix string conversion warnings
* treat third-party include files as system includes
* Allow player access to the built-in melee attack for Lobstermen
* Fixed average monthly rating calculation in StatisticsState
* Thu Jun 25 2020 tchvatalAATTsuse.com- Update to version 1.0.0.1592170963.8ae998af3:
* Fix potential leak in window position option
* Don\'t load sounds when audio is disabled
* Typo
* Make demigod difficulty a mod setting
* add demigod to new battle mode
* add 6th difficulty to stats page
* restore vanilla superhuman difficulty and add demigod level
* unify crash/destruction checks for UFOs
* Fix encoding
* Revert \"game loop: reduce idle cpu burn\"
* Sat Mar 23 2019 tchvatalAATTsuse.com- Switch to github service as there was no release since 2014 and there are simply too many fixes in the git repository- Update to version 1.0.0.1552426261.8a4b13d65:
* Update links
* Check if OXCE is required when enabling mods
* Don\'t replenish empty medikits after reload
* Fix language loading to properly default to en-US when translations are missing. Prioritize untranslated text over incorrect text.
* Correctly drop units on the ground
* Fix handling a mix of unconscious and MIA units
* Fix handling of unconscious ignored units
* Fix ignored units making it through to the next stage- Remove upstream patches:
* openxcom-math.patch
* openxcom-abs.patch
* Wed Feb 14 2018 tchvatalAATTsuse.com- Add patch fixing build with gcc7 by explicitly stating math includes:
* openxcom-math.patch
* Fri Jun 17 2016 tchvatalAATTsuse.com- Add patch fixing gcc6 build bnc#985174:
* openxcom-abs.patch
* Mon Mar 28 2016 tchvatalAATTsuse.com- Enable verbose build- Do not hardcode manpage suffix
 
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