Changelog for
nvidia-vaapi-driver-0.0.10-3.14.x86_64.rpm :
* Wed Apr 26 2023 Carsten Ziepke
- Update to version 0.0.9:
* Support YUV444 on direct-backend
* docs: update yuv444 support and direct backend support table
* README: fix debian package link
* Update README for vp9 support with apt
* Add fedora/rhel package location
* AV-1 10bit fix
* meson: properly check for libva, add libdrm dependency
* av1: increment picParams->nNumSlices
* Fix a bunch of warnings, add initial Github CI
* Correct installable candidate package for nv-codec-headers package
* Sat Dec 31 2022 Carsten Ziepke - Update to version 0.0.8:
* The direct backend is a new selectable backend (via the NVD_BACKEND env. var) that that uses the NVIDIA kernel driver directly to allocate and export buffers, rather than using EGL.
* Improved error checking. Previously we\'d just exit when detecting a CUDA error, now we\'ll attempt to return an appropriate error code. This resolves the issue that unrelated applications that happen to init this library where crashing at start-up due to the aforementioned EGL backend breaking.
* Support 10/12 bit formats
* Use NVD_GPU to control which DRM node to open in direct backend mode
* Update documentation- Changes in version 0.0.7:
* Fix for test.sh
* meson: Make gst-codecparser optional
* Added missing initialisation calls for mutexattr to fix random crash
* Check if surface has been used in a different context before use
* Wed May 25 2022 Enrico Belleri - Update to version 0.0.6:
* Multi-threaded decode
* Reworked GPU selection, now use the the passed-in DRM fd to attempt to select the correct GPU to use
* Added option to limit the maximum instances per process using the NVD_MAX_INSTANCES environment variable
* Set EGL_SUPPORT_REUSE_NV to false when creating the EGLStream
* vabackend: fix alignment of codecs
* vabackend: retain section from linker garbage collection
* Sun Feb 13 2022 Enrico Belleri - Minor spec edits
* Sun Feb 13 2022 Carsten Ziepke - Initial package version