Changelog for
libshaderc_shared1-2022.0-1.1.x86_64.rpm :
* Sun Jan 30 2022 Enrico Belleri
- Update to release 2022.0
* Update to Glslang 11.8.0
* Support Vulkan 1.3
* Support targeting SPIR-V 1.6, which is the default for Vulkan 1.3
* Thu Nov 11 2021 Jan Engelhardt - Update to release 2021.3
* No user-visible changes
* Thu Jun 24 2021 Ferdinand Thiessen - Update to release 2021.1
* Add -fauto-combined-image-sampler option to glslc
* Disable deprecated --target-env=opengl_compat with an explicit error message
* Wed May 05 2021 Jan Engelhardt - Upddate to release 2021.0
* No user-visible changes
* Mon Mar 01 2021 Jan Engelhardt - Update to release 2020.5
* Support newer glslang
* Mon Jan 11 2021 Dirk Müller - update to 2020.4: - Removed svpc - Fixed issues with embedders getting duplicate symbols - Converted C-style casts to static_cast - Rolled ahead to fix/pickup Vulkan Raytracing support
* Fri Sep 04 2020 Jan Engelhardt - Update to release 2020.3:
* spvc: added support for Dawn using deprecated Options constructor
* spvc: added support for the additional fixed sample mask in MSL
* Mon Aug 17 2020 malcolmlewisAATTopensuse.org- Updated to release 2020.2:
* Support both posix and non-posix MinGW toolchains.
* Support optionally building Tint tooling for WGSL.
* Add -h option to glslc, spvc; same as --help.
* Update to Glslang generator 9.
* Add interface to support 16-bit types in HLSL
* Add glslc hidden experimental option -mfmt=wgsl; requires Tint.
* Add minimum buffer size for Dawn reflection.- Changes from release 2020.1:
* Added warning signs about unsupported downloads.
* Removed Singleton pattern around access to glslang.
* Added concept of comparison sampler to API.
* Added support for options.hlsl.nonwritable_uav_texture_as_srv.
* Support forcing storage buffers to be always declared as UAV.- Rebase 0001-Use-system-third-party-libs.patch.
* Wed Apr 08 2020 Jan Engelhardt - Update to release 2020.0
* Added support for new Glslang profile enum, EProfileCount.
* Add documentation for Vulkan 1.2 and SPIR-V 1.5.
* Added support for generating WebGPU SPIR-V to libshaderc.
* Mon Feb 17 2020 Jan Engelhardt - Update to release 2019.1
* Vulkan 1.2 support
* Add spvc parser support for a number of ops- Drop 0001-Force-Glslang-to-support-HLSL-in-its-interface-784.patch
* Tue Nov 19 2019 Jan Engelhardt - Add 0001-Force-Glslang-to-support-HLSL-in-its-interface-784.patch
* Wed Jun 05 2019 Jan Engelhardt - Update to new upstream release 2019.0
* Add optional spvc, libshaderc_spvc as wrapper around SPIRV-Cross.
* Support NV extensions for shader stages.
* spvc: Added option to specify source environment. Spvc will transform from source to target environment if they are different. This only works for WebGPU0 and Vulkan 1.1.
* Fri Dec 14 2018 Jan Engelhardt - Update to new upstream release 2018.0
* Support -fhlsl_functionality1 (also -fhlsl-functionality1)
* Support NVIDIA Turing extensions. Requires updated Glslang and SPIRV-Tools.
* Use SPIR-V optimization and HLSL legalization recipes from SPIRV-Tools.
* Pass target environment into SPIRV-Tools code, e.g. from - -target-env vulkan1.1 .
* Sat Mar 31 2018 9+suseAATTcirno.systems- Update to version 20180329.g2a0f3a3:
* Use standard SPIRV-Tools transformation recipes
* Locate clang for Linux buildbots. (#446)
* Support setting target environment version, e.g. Vulkan 1.1
* Re-enable the Windows continuous Debug builds. (#444)
* Add build result badges to README. (#439)
* Glslang generator version 6
* Glslang generator version 5
* Update glslc README for -fauto-map-locations
* Add glslc tests for -fauto-map-locations
* Fix setting of debug DLL name for AppVeyor
* Adding kokoro build configurations. (#429)
* AppVeyor packaging: debug DLL name no longer has extra \"d\"
* Start v2018.0-dev
* Finalize v2017.2
* copyright check: Skip auto-generated CMakeFiles
* Update CHANGES for -fauto-map-locations
* Glslang now requires bindings on resources
* Add -fauto-map-locations option
* Fri Feb 23 2018 9+suseAATTcirno.systems- Update to version 20180207.g563bc6e:
* Add a virtual destructor, otherwise Clang 6.0complains about delete being called on an abstract class.
* Skip Debug builds for VS 2013 and VS 2015
* Glslang updated its generator version number to 4
* Android.mk: add glslang/MachineIndependent/attribute.cpp
* Make tests resilient to better SPIR-V optimizations
* Travis CI: install pip and set clone depth to 1
* Adapt to Glslang codegen version update
* Thu Nov 23 2017 9AATTcirno.systems- Update to version 20171030.g98ab88b:
* glslc tests: Relax version word check
* Avoid -fPIC for MinGW builds
* Allow override of SPVTOOLS_LOCAL_PATH
* Move spirv-tools build from third_party/Android.mk
* Update CHANGES
* Adapt to Glslang generator version number change
* Travis CI: use make to build
* Add HLSL legalization passes to compiler.cc
* Add SPIRV-Tools optimizer files for linker
* Added more opt passes to PassId enum
* Wed Nov 22 2017 9AATTcirno.systems- Re-add explicit version dependencies
* Mon Nov 20 2017 9AATTcirno.systems- Drop explicit version dependency on spirv-tools
* Fri Nov 03 2017 9AATTcirno.systems- init