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Changelog for glslang-nonstd-devel-14.3.0-1.1.noarch.rpm :
* Wed Jun 26 2024 Jan Engelhardt - Update to release 14.3 * Generate vector constructions more efficiently when sizes match * Skip identity conversions for 8-bit and 16-bit types * Emit debug info for buffer references * Add support for OpExtInstWithForwardRefsKHR * Generate SPV_EXT_replicated_compisites when requested by pragma * Add back layoutLocation to public API * Thu May 02 2024 Jan Engelhardt - Update to release 14.2 * Improve checking for location aliasing errors * Fix undefined behavior in parser * Add bounds check to gl_SampleMask * Fix alignment and padding of matrices consuming one vector * Remove duplicate SPIR-V decorations * Check for exponent overflow in float parser * Fix bug in relaxed verification rules * Fix bug when importing SPIR-V extended intruction set * Fix issues with the interaction of cooperative_matrix and spirv_intrinsics * Support SPV_QCOM_image_processing2 * Support files with UTF8BOM character * Sun Mar 10 2024 Jan Engelhardt - Update to release 14.1 * Add a new ``--absolute-path`` command-line option to output absolute paths in error messages * Support GL_EXT_control_flow_attributes2, GL_ARB_shading_language_include, NV_shader_atomic_fp16_vector, GL_EXT_expect_assume_support, GL_KHR_shader_subgroup_rotate, EXT_shader_quad_control, GL_EXT_maximal_reconvergence, GL_ARB_texture_multisample_extension * Emit debug info for accelerationStructure and rayQuery variables * Improve debug source and line info * Add OpAssumeTrueKHR and OpExpectKHR * Remove generation of deprecated Target.cmake files * Fri Dec 22 2023 Jan Engelhardt - Update to release 14 * The legacy libraries named HLSL and OGLCompiler have been removed. To avoid future disruptions, please use cmake\'s find_package mechanism rather than hardcoding library dependencies. * Only the headers that are part of glslang\'s public interface are included in the install target. * Overflow/underflow out-of-range floats to infinity/0.0 respectively * Support SV_ViewID keywords for HLSL * Implement relaxed rule for opaque struct members * Fix GLSL parsing of \'#\' when not preceded by space or tab * Support GL_EXT_draw_instanced & GL_EXT_texture_array extension * Fix conversion of 64-bit unsigned integer constants to bool * Output 8-bit and 16-bit capabilities when appropriate for OpSpecConstant * Sun Nov 05 2023 Jan Engelhardt - Drop symlinks from /usr/include; inhibits upgrade procedure from 13.0.0 package where some were a directory. * Thu Nov 02 2023 Hillwood Yang - Fix include dirs for headers of SPIRV and StandAlone. According to the setting in %{_libdir}/cmake/glslang/glslang-targets.cmake, headers of SPIRV and StandAlone should be installed in %{_includedir}/External * Sun Oct 22 2023 Jan Engelhardt - Update to release 13.1.1 * Support GL_EXT_texture_shadow_lod, GL_NV_displacement_micromap * Add --no-link option- Drop merged 0001-Revert-CMake-Make-glslang-default-resource-limits-ST.patch * Wed Sep 06 2023 Jan Engelhardt - Update to release 13 * extension: GL_QCOM_image_processing * Tue Aug 22 2023 Jan Engelhardt - Update to release 12.3.1+SDK-1.3.261.0 * Add support for pre and post HLSL qualifier validation * HLSL: support binary literals * Implement support for GL_KHR_cooperative_matrix extension * Remove OSDependent TLS functions- Add 0001-Revert-CMake-Make-glslang-default-resource-limits-ST.patch * Mon May 29 2023 Jan Engelhardt - Update to release 12.2.0 * Support GLSL_EXT_shader_tile_image, GL_EXT_ray_tracing_position_fetch, and custom include callbacks via the C API * Add preamble-text command-line option * Accept variables as parameters of spirv_decorate_id * Tue Apr 11 2023 Jan Engelhardt - Add StandAlone/ to glslang-nonstd-devel * Tue Mar 28 2023 Enrico Belleri - Update to release 12.1.0: * Reject non-float inputs/outputs for version less than 120 * Fix invalid BufferBlock decoration for SPIR-V 1.3 and above * Add HLSL relaxed-precision float/int matrix expansions * Block decorate Vulkan structs with RuntimeArrays * Support InterlockedAdd on float types- Delete 0001-build-set-SOVERSION-on-all-libraries.patch: fixed upstream- Split part of glslang-devel to glslang-nonstd-devel. * Sun Jan 29 2023 Jan Engelhardt - Update to release 12 * Add support for GL_NV_shader_invocation_reorder. * Support extension ARB_bindless_texture.- Delete abibreak_bump.diff * Thu Dec 15 2022 Jan Engelhardt - Update to release 11.13 * Fix incorrect parse message of mesh shader * Test for spv1.6 + memory model HelperInvocation * Add EliminateDeadOutputStores to API. * GL_ARM_shader_core_builtins support * Mon Oct 24 2022 Jan Engelhardt - Update to release 11.12 * Add support for GL_EXT_mesh_shader * Add support for NonSemantic.Shader.DebugInfo.100 * Make OpEmitMeshTasksEXT a terminal instruction * Make gl_SubGroupARB a flat in int in Vulkan * Add support for GL_EXT_opacity_micromap * Add preamble support to C interface- Add abibreak_bump.diff * Fri Sep 09 2022 Ralf Habacker - Adjust the cmake support files to use the shared libraries added from the latest changes * Wed Sep 07 2022 Jan Engelhardt - Rework static library removal & building procedure to identify new static libs. (libGenericCodeGen.so and libMachineIndependent.so are now added) * Mon Aug 22 2022 Jan Engelhardt - Update to release 11.11.0 * CInterface: Add OpSource support. * Add SPV_AMD_shader_early_and_late_fragment_tests * Avoid double-free in functions cloned for vulkan relaxed mode * Wed Jun 15 2022 Jan Engelhardt - Update to release 11.10.0 * Generate OpLine before OpFunction * Add support for VK_EXT_fragment_shader_barycentric * Add whitelist filtering for debug comments in SPIRV-Remap * Add support for GL_EXT_ray_cull_mask * Mon Apr 18 2022 Jan Engelhardt - Update to release 11.9.0 * Add GLSL version override functionality * Add eliminate-dead-input-components to -Os * Add enhanced-msgs option * Mon Mar 21 2022 Jan Engelhardt - Enable baselibs, for use by ffmpeg. * Sun Jan 30 2022 Enrico Belleri - Update to release 11.8.0 * Add support for SPIR-V 1.6 * Add support for Vulkan 1.3 * Add --hlsl-dx-position-w option- Delete glslang-big-endian_1.patch, glslang-big-endian_2.patch, glslang-big-endian_3.patch (merged) * Thu Dec 09 2021 Christophe Giboudeaux - Add patches to fix issues on big endian platforms (Needed to fix https://bugreports.qt.io/browse/QTBUG-93101) * glslang-big-endian_1.patch * glslang-big-endian_2.patch * glslang-big-endian_3.patch * Sat Nov 27 2021 Jan Engelhardt - Update to release 11.7.1 * Accept gl_ViewportMask in version 430 and later * Remove support for double trig, pow, exp and log * Add the GL_EXT_shader_integer_mix Preamble for glsl * Add support for targeting Vulkan 1.2 in the C API * Sun Sep 05 2021 Jan Engelhardt - Update to release 11.6.0 * Atomic memory function only for shader storage block member or shared variable * Add support for gl_MaxVaryingVectors for ogl * Fix loading bool arrays from interface blocks * Generate separate stores for partially swizzled memory stores * Allow layout(std430) uniform with GL_EXT_scalar_block_layout * Support for pragma STDGL invariant(all) * Support for GL_NV_ray_tracing_motion_blur * Tue Jul 06 2021 Jan Engelhardt - Update to release 11.5.0 * Implement GLSL_EXT_shader_atomic_float2 * Implement GL_EXT_spirv_intrinsics * Fixed SPIR-V remapper not remapping OpExtInst instruction set IDs * Only declare compatibility gl_ variables in compatibility mode * Add support for float spec const vector initialization * Implement GL_EXT_subgroup_uniform_control_flow. * Fix arrays dimensioned with spec constant-sized gl_WorkGroupSize * Add support for 64bit integer scalar and vector types to bitCount() builtin- Drop 0001-Fix-OOB-write-in-matrix-constructor.patch (merged) * Wed May 05 2021 Jan Engelhardt - Update to release 11.4.0 * Added --depfile and --auto-sampled-textures options * Now supports InterpolateAt-based functions * Supports cross-stage automatic IO mapping * Supports GL_EXT_vulkan_glsl_relaxed (-R option) * Mon Mar 01 2021 Jan Engelhardt - Update to release 11.2.0 * Add support for GL_EXT_shared_memory_block * Implement GL_EXT_null_initializer * Mon Jan 18 2021 Jan Engelhardt - Update to release 11.1.0 * Add new SpirvToolsDisassemble API interface. * SPV: Add NonUniform decorations for stores, for constructors and for OpImages created during lowering. * SPIRV: Add disassembly support for multiple literal strings. * Add support for GL_EXT_fragment_shading_rate, GL_EXT_shader_image_int64. * Updates for final Vulkan ray tracing extensions. * Add ray query capability if acceleration structure or ray query types declared. * Tue Aug 18 2020 Jan Engelhardt - Add 0001-build-set-SOVERSION-on-all-libraries.patch * Thu Aug 13 2020 Jan Engelhardt - Update to release 10.15.3847 (6c7beeafa) * Add support for EXT_ray_flags_primitive_culling, GL_ARB_shader_bit_encoding, GL_ARB_shader_image_size, GL_ARB_shader_storage_buffer_object, GL_ARB_shading_language_packing, GL_ARB_texture_query_lod, GL_ARB_vertex_attrib_64bit, GL_EXT_shader_implicit_conversions, GL_EXT_shader_integer_mix, GL_EXT_blend_func_extended * Add support for primitive culling layout qualifier * GlslangToSpv: offer a -g0 command line argument similar to gcc * libglslang is now built with -fvisibility and exports- Drop ver.diff (issue resolved upstream) * Wed Apr 08 2020 Jan Engelhardt - Update to snapshot 8.13.3727+git4 (9c3204a1) * Add constant expression with mod. * Add Tess machine dependent built-in variables initialization for GLES 3.2. * Added original glslang_c_interface implementation. * SPV_AMD_shader_image_load_store_lod is now validated by spirv-tools. * GL_EXT_debug_printf implementation. * SPV headers: Bump up to the latest header. * Add support for GLSL_EXT_ray_tracing. * Mon Feb 03 2020 Antonio Larrosa - Fix build when _lto_cflags is not defined (as in SLE/Leap) * Sun Jan 19 2020 Jan Engelhardt - Update to snapshot 8.13.3559+git20 (b0ada803) * SPIR-V: Aggressively prune unreachable merge, continue target. * INTEL_shader_integer_functions2: Add basic extension tracking, add compiler front-end support, add SPIR-V generation. * Add support for ARB_sample_shading, ARB_texture_multisample, ARB_uniform_buffer_object, ARB_gpu_shader_fp64. * SPV/Vulkan: Add support for Vulkan 1.2, which defaults to SPIR-V 1.5.
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