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Changelog for piglit-1~20240309-1.2.x86_64.rpm :

* Thu Mar 14 2024 Martin Pluskal - Update to version 1~20240309:
* README: add Vulkan into the generic description
* fix arb_query_buffer_object-qbo to warn on invalid GS results instead of fail
* Thu Mar 07 2024 Martin Pluskal - Update to version 1~20240305:
* tests: Fix cl test programAATTexecuteAATTbuiltinAATTbuiltin-float-degrees-1.0.generated issue about tolerance.
* replayer: add ANGLE backend
* ext_texture_format_bgra8888: test glRenderbufferStorage
* glsl-1.50: test the copy of an entire ifc block
* amd_gpu_shader_half_float: varying error check
* arb_texture_query_lod: fix LOD queries in divergent control flow
* ext_external_objects: remove gl_cleanup done with atexit
* Mon Feb 05 2024 Martin Pluskal - Update to version 1~20240202:
* glsl: test globals are handled correctly across stage
* Add GL_EXT_texture_storage tests
* tests/llvmpipe: Fix CMake mis-matching arguments warning.
* ci: teach codespell to accept my name
* tests/llvmpipe: don\'t require git repository, allow running from tarball
* tests/llvmpipe: drop unused GIT_HEAD_HASH_SHORT
* test/util: call destroy before reporting the result
* modifiers: Remove sampler-view tests
* modifiers: Add QCOM_TILED3
* ext_transform_feedback: document missing mode in usage
* arb_copy_image-formats: avoid undefined behavior
* arb_texture_barrier: allow testing the extension under GL3.0
* arb_shader_atomic_counters-semantics: use correct output-type
* egl_khr_create_context: add test for EXT_create_context_robustness and EXT_query_reset_notification_strategy
* Thu Jan 04 2024 Martin Pluskal - Update to version 1~20231228:
* ext_render_snorm-render: Fix deprecated-non-prototype warning
* version-mixing: Fix deprecated-non-prototype warning
* draw-prim-rate: test more varying counts
* glsl-1.10/built-in-uniform-state: don\'t test Infs due to undefined behavior
* arb_vertex_program/property-bindings: don\'t test Infs due to undefined behavior
* glsl-1.40: add a UBO test that I don\'t remember why I needed it
* glsl-1.10: test a smooth color input with glShadeModel(GL_FLAT)
* arb_fragment_layer_viewport: don\'t test out-of-range gl_Layer values
* ext_render_snorm-render: lower test ctx version requirement
* Implement piglit_subprocess for Windows
* modifiers: Make a single list of the known modifiers.
* modifiers: Allow specifying format and modifier
* modifiers: Improve the presentation of results
* modifiers: Add clear reimport subtest
* modifiers: Add stress subtest
* modifiers: Indent an inner loop
* modifiers: Try to autogenerate dmabufs
* framework: Add piglit_drm_create_dma_buf_modifiers
* framework: Add an n_planes field
* ext_image_dma_buf_import: Add a test for modifiers
* ext_image_dma_buf_import: Support non-external textures
* ext_image_dma_buf_import: Require GL_EXT_EGL_image_storage
* Import the drm_fourcc/drm.h header and use them.
* arb_tessellation_shader: Add new test tesslevels-indirect
* ext_image_dma_buf_import: add a multithread refcount test
* ext_image_dma_buf_import-export-tex: Print normal info to stdout, not stderr.
* arb_separate_shader_objects/atomic-counter: Add missing GLSL requirement.
* GL_ARB_arrays_of_arrays: Fix a missing extension requirement.
* arb_shader_texture_lod: Fix incorrect require directive for the ext.
* Use piglit_require_minimum_getinteger(GL_MAX_DRAW_BUFFERS) more.
* fbo-mrt-alphatest: Actually require MRTs to be available.
* piglit: Make a general helper for required glGetIntegerv values.
* arb_copy_image: test copying of different mipmap levels of a texture
* arb_copy_image: test copying of different mipmap levels of a texture
* rendermode-feedback: fix stack-use-after-scope
* readme: Update vkrunner link
* add a test to verify that null attachments don\'t clamp fb size
* shader_runner: allow -1 to indicate a null fb attachment
* delete invalid gl_Layer/gl_Viewport tests
* shader_runner: support setting GL_CLIP_DISTANCE enums
* ext_render_snorm-render: test some negative values also
* arb_blend_func_extended: Don\'t print expected compile fails to stderr.
* shadersAATTglsl-max-varyings: reduce size of pixels
* ci: test with Python 3.11
* cmake: Add Python 3.12 to supported versions
* ext_external_objects: simplification for check_bound_fbo_status
* ext_external_objects: cleanup, remove some global parameters
* amd_gpu_shader_half_float: fix modf tests
* EGL_EXT_image_dma_buf_import: add VYUY format support
* EGL_EXT_image_dma_buf_import: add YVYU format support
* EGL_EXT_image_dma_buf_import: add NV21 format support
* ext_transform_feedback/api-errors: stop xfb before shutdown
* nv_copy_image-simple: Use red instead of green
* cmake: workaround BASH_COMPLETION_COMPLETIONSDIR pointing into wrong path
* bash-completion: Remove #! from non-executable file
* docs: Fix README link
* arb_bindless_texture: add additional uniform struct test
* glsl-1.10: add tests for clamp(abs(x)) and clamp(-x)
* glsl-1.10: extend glsl-vs-copy-propagation-1 test
* util: Pass explicit \"-\" for spirv-as input filename
* Mon Jun 19 2023 Martin Pluskal - Update to version 1~20230615:
* cl: fix error in cl-api-create-program-with-binary
* arb_gpu_shader5: Test a very specific case of bitfieldInsert- Update _constraints to 10G disk space
* Wed Jun 14 2023 Martin Pluskal - Update to version 1~20230613:
* fface-invariant: Make the expected link failure go to stdout.
* arb_arrays_of_arrays/max-binding: Don\'t log all the expected fails to stderr.
* arb_texture_buffer_object: Don\'t compile the CS if GLSL version too low.
* arb_blend_func_extended/output-location: Quiet expected link failure.
* arb_cull_distance/exceed-limits: Don\'t log to stderr on expected result.
* piglit: Don\'t warn about defaulting to GL under EGL if it\'s explicitly set.
* gl-3.0-bound-resource-limits: Don\'t print to stderr on normal operation.
* fface-invariant: Don\'t log to stderr when we compile fail as expected.
* intel_performance_query: request 3.0 context
* general/depth-clear-with-copy: New test.
* Tue Oct 18 2022 pgajdosAATTsuse.com- python-six is not required https://trello.com/c/MO53MocR/143-remove-python3-six
* Wed Jul 07 2021 Jozef Pupava - Update suse_qa-skip-tests.txt with tests crashing on 15 SP3
* arb_arrays_of_arrays/execution/sampler/vs-struct-nonconst-non-opaque-members
* Thu May 27 2021 Martin Pluskal - Update to version 1~20210326.6a4be9e99:
* .gitlab-ci.yml: Change pages build to trigger main branch
* glsl-1.30: test right-shift of a left-shift
* arb_gpu_shader_int64: test masking after addition
* arb_gpu_shader_int64: test shift-left of shift-right with same count
* gl-3.0: add additional case for clearbufferfi correctness
* ext_external_objects: Another semaphores test
* ext_external_objects: New semaphores test
* ext_external_objects: Vulkan framework additions
* gbm: Add test for multi-planar GBM BOs
* ext_external_objects: Removed unused varyings from image test
* gitlab-ci: Build with MinGW cross-compilers.
* cmake: Package Waffle DLL when provided.
* appveyor: Remove integration.
* editorconfig: Add more file extensions.
* arb_shader_texture_image_samples/builtin-image: use skip as default result
* draw-prim-rate: add a test for indexed triangle strips
* glx-multithread-buffer-refcount-bug: new test for a recent bug
* cmake: Install MinGW CRT DLLs instead of statically linking them.
* cmake: Use 7-Zip packaging and strip debugging symbols.
* tests: ignore unsupported texture type + num samples
* tests: fix test binary name in opengl.py
* tests/glx: remove unnecessary calls to XMapWindow
* test/amd_perf_monitor: don\'t use exit(0)
* spec/glsl-1.20: Use min and max with NaN
* ext_external_objects: All supported image usage flags are set
* ext_external_objects: Replaced TexImage2D with TexSubImage2D in display
* ext_external_objects: Fix in external buffers
* tests: speed up gl-1.3-texture-env test
* util: expose read_pixels_float/compare_pixels_float
* arb_shader_storage_buffer_object/indirect: add dynamic store test
* arb_uniform_buffer_object: Migrate to Python 3.
* arb_fragment_program: Test KIL using result of SLT
* tests: fix running the replay profile with the --test-list arg
* opengl.py: fix adj-prims arg construction
* framework/replay: adapt GFXReconstruct backend to >=0.9.4
* framework: add P0XX format support for piglit_gbm_buf_create
* framework/replay: do not raise in compare if no images were dumped
* tests: fix documentation typos for the replay profile
* tests: add reproducer for issue 3712
* ext_external_objects: add mutable flag bit to external images
* ext_external_objects: fix for image tests
* EXT_separate_shader_objects: add redeclare built-in variable test
* ext_external_objects: fix validation error on vertex binding descriptions
* egl: add the most basic test of EGL_EXT_protected_content
* tests: Add an EGL test for exporting a texture
* ext_external_objects: remove VK_IMAGE_USAGE_STORAGE_BIT usage
* arb_es2_compatibility: Check return value.
* arb_separate_shader_objects: Check return values.
* util: Fix draws in ManifestStencil/Depth.
* arb_derivative_control: verify interaction with flat inputs
* ext_framebuffer_object: setup max mipmap level to make fbo complete
* fbo: setup max mipmap level to make fbo complete with 2 levels
* nv_shader_atomic_int64: add tests that check for namespace pollution
* arb_gpu_shader_int64: add some tests for up-conversions
* nv_shader_atomic_int64: don\'t require GLSL 4.40
* khr_texture_compression_astc/basic: add texture 3d and 2d array support checks
* khr_texture_compression_astc/basic: test first the non-extension checks
* ext_external_objects/vk-image-overwrite: fix in color probe
* arb_compute_shader: Add test for double-precision arithmetic in combination with large group size.
* test: add fbo blit + texture view testcase
* nv_conditional_render: Test a glClear optimization
* shader_draw_parameters: Add dummy count=0 draws to each glMultiDrawElements call
* draw-elements: Add dummy count=0 draws to each glMultiDrawElements call
* ati_fragment_shader/render-ops: Fix format-security warning
* CMake: Add python 3.9 to supported versions
* simple-barrier-atomics: properly synchronize access to atomic
* shader_storage_buffer_object-indirect: require GL_ARB_gpu_shader5
* tes-gs-max-output: Require GL_ARB_gpu_shader5 to get max GS invocations
* arb_texture_buffer_range-ranges-2: Fix buffer alignment
* tests: test depth clear verifying its result using compute shader
* Thu May 20 2021 Jozef Pupava - Update suse_qa-skip-tests.txt with tests crashing on 15 SP3
 
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