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Changelog for commandergenius-3.5.0-1.3.x86_64.rpm :

* Sat Nov 18 2023 Jan Engelhardt - Update to release 3.5.0
* Build fixes for non-Linux systems
* Mon Aug 28 2023 Jan Engelhardt - Update to release 3.4.9
* No changelog was provided
* Thu Jul 27 2023 Martin Hauke - Update to version 3.4.0
* New Resolution system. You can configure a relative resolution for the launcher but also for every game.- Update to version 3.3.0
* Added Support for Keen 1 version 1.34
* Added Support for Keen 6 version 1.50- Drop not longer needed patch:
* 0001-build-resolve-compile-error-with-gcc-13.patch
* Tue Mar 28 2023 Jan Engelhardt - Add 0001-build-resolve-compile-error-with-gcc-13.patch
* Sat Dec 10 2022 Martin Hauke - Update to version 3.2.0
* More collision fixes, especially relevant in Keen 2.
* Improved the Video engine a bit. Changing resolutions on the fly now work better.
* Fixed some ledge grabbing issues.
* Mon Jul 04 2022 Jan Engelhardt - Update to release 3.1.3
* No changes; version bump only
* Wed Jun 15 2022 Martin Hauke - Update to version 3.1.2
* Added option for showing/hiding achievements- Update to version 3.1.1
* Collision fixes
* F10 is working again
* Sat May 21 2022 Martin Hauke - Update to version 3.1.0
* New main menu theme
* Collision fixes
* Updated runtime
* Mon Nov 15 2021 Martin Hauke - Update to version 3.0.9
* Bug fixes with changed aspect ratio and resolutions
* Multiplayer fixes
* Many gameplay bug fixes
* Sun Sep 19 2021 Martin Hauke - Update to version 3.0.1
* New Engine with parallax scrolling feature
* Added support for Cosmos the Cosmic Adventure
* Many bug fixes, some general improvements
* Wed Jun 23 2021 Martin Hauke - Update to version 2.8.2
* Improved carmack decompression routine.
* Sliding through entrances/doors improved.
* Sat Jun 05 2021 Martin Hauke - Update to version 2.8.1
* More Keen Galaxy engine fixes
* Menu fixes
* Fri May 14 2021 Simon Lees - %cmake_build is now the recommended way to build cmake projects- DCMAKE_INSTALL_PREFIX is set by the cmake macro
* Tue Apr 13 2021 Martin Hauke - Update to version 2.8.0
* Remove legacy SDL 1.2 code at many parts
* More stable graphics engine
* SDL2 is not an option anymore
* Improved logging
* Open GL 2.1 is minimum now
* Lots of OpenGL fixes
* Boost library now is optional
* C++17
* Tue Apr 06 2021 Martin Hauke - Add patch:
* fix-icons.patch
* Tue Apr 06 2021 Martin Hauke - Update to version 2.7.9
* Add appdata
* Sun Mar 28 2021 Martin Hauke - Update to version 2.7.8
* More logging. Code cleanups
* Sun Feb 14 2021 Martin Hauke - Update to version 2.7.7
* Now you can configure the base url. If http does not work on your side, feel free to set it to https.
* Some Memory cleanups
* Mon Feb 01 2021 Martin Hauke - Update to version 2.7.6
* Foot improvement on some mods. With Eight Accumlators now it works correclty.
* Sun Jan 03 2021 Martin Hauke - Update to version 2.7.5
* Achivement System improved. Now you can see what achivements you got and how much is yet missing
* Quit Menu now shows three ways to quit your current game
 
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