Changelog for
dMagnetic-0.37-1.2.x86_64.rpm :
* Tue Mar 05 2024 ming li
- Update to 0.37:
* This version saw a little bit action on the help screens. Plus, the WEIRD WEIRD graphics mode of the Apple II ate a lot of memory, which, if you do it properly, is no longer wasted.
* Fri Apr 28 2023 Deepthi Yadabettu Venkatachala - Update to 0.36:
* The \"Welcome interested developers\" release!
* Not that many features which are of use to the casual gamer, but under the hood, the code has matured. Now it is even possible to build a backend library to run the magic of Magnetic Scrolls with 3rd party frontends!
* Sat Jan 28 2023 Dirk Müller - update to 0.35:
* Lots of cleanup.
* The memory consumption was reduced
* the interface between the frontend and the engine has gotten cleaner
* more stable savegame for Atari and Apple
* Thu Jan 05 2023 Andrea Manzini - Update to 0.34
* moved man page to section 6
* bugfixes and documentation update
* Mon Mar 01 2021 Enno Gotthold - Update to 0.30 This is a code cleanup release. It includes lots of bug fixes. For example: A picture from \'Fish!\' was missing. What a shame. In addtion to this, I also took the liberty of cleaning up the website a little bit. Hope you like it.- Update to 0.29 Welcome to the \"Night before Christmas\" Release of dMagnetic! This one allows players to use ATR images from the AtariXL and Atari800 releases of the games. In addtition to this, a new graphics vmode has been added: UTF. It works on more terminals than the sixel mode and allows more people to enjoy the beautiful pictures!
* Sun Dec 20 2020 Dirk Müller - update to 0.28:
* This is the Spectrum and the Archimedes release. Users now have the opportunity to play Magnetic Scrolls\' games from the Spectrum128, Spectrum+3 and the Acorn Archimedes disk images. What remarkable pieces of hardware they were
* Mon Nov 09 2020 Enno Gotthold - Update to 0.27
* Unfortunately, the last release (0.26) had a severe bug. Which allowed Amstrad CPC enthusiasts to play the old games, but nobody else. This bug has been fixed now.
* Thu Aug 06 2020 Jan Engelhardt - Put up a more sensible description.
* Fri Jul 31 2020 Enno Gotthold - Corrected specfile install command to let rpm take care of the compression (see rq#823547#status-history-8597198 )
* Mon Jul 27 2020 Michael Vetter - Update to 0.25:
* Internal RGB channels upgraded from 3 to 10 bit