Changelog for
edgar-data-1.37-1.3.noarch.rpm :
* Mon Jan 01 2024 Martin Hauke
- Update to version 1.37
* Updated Dutch, Spanish and Esperanto translations.
* Fixed an issue whereby the Grub King could push the player out of the map.
* Sat Jan 14 2023 Martin Hauke - Update to version 1.36
* Updated Polish translation
* Updated Esperanto translation
* Thu Jan 13 2022 Martin Hauke - Update to version 1.35
* Added Latvian translation
* Some compilation fixes
* Fri Jan 01 2021 Martin Hauke - Update to version 1.34
* Fixed issue with dialog box text sometimes not appearing on certain platforms.
* Fixed a crash when exiting the game on certain platforms.
* Music now plays when loading a save from within the game.
* Joysticks are now detected whilst the game is running, as opposed to being needed to be connected before startup.
* Fixed a rare crash when loading a game.
* Fixed a rare crash when drawing entities.
* Fri May 01 2020 Sebastien CHAVAUX - Update to version 1.33:
* Updated Brazilian Portuguese and French translations
* Sat Sep 21 2019 Martin Hauke - Update to version 1.32
* Updated Dutch translation
* Fixed an issue with wrong names being displayed in certain dialogs
* Wed Mar 27 2019 Martin Hauke - Update to version 1.31
* Updated game to use SDL2
* Updated Esperanto translation
* Sat Mar 09 2019 Sebastien CHAVAUX - Update to version 1.30
* Updated Esperanto translation
* Updated homepage URL
* Mon Jul 23 2018 mardnhAATTgmx.de- Introduce subpackages for data and language files- Fix URL
* Sat Jul 21 2018 mardnhAATTgmx.de- Update to version 1.29
* Added Indonesian translation
* Updated Esperanto translation
* Fixed a crash on some systems when determining the localisation- Update to version 1.28
* Updated German, Italian, Japanese, Simplified Chinese, Russian and Ukrainian translations
* Fixed a problem where the Gargoyle could freeze if its lance was thrown through a missing bridge section- Update to version 1.27
* Added new music for the Laboratory
* Updated German translation
* Fixed a problem where Evil Edgar could get blocked by monsters during his first cutscene
* Increased the size of the safe dial image
* Health potions now restore 5 health points
* Boulders spin more realistically
* The Gargoyle now hovers lower down during his second phase attack
* Fixed a memory leak when saving PNG images- Run spec-cleaner