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Changelog for ddnet-18.3-1.1.x86_64.rpm :

* Sat Jun 15 2024 Carsten Ziepke - Update to version 18.3:
* [Client] Add confetti particles on finish
* [Client] Add team0mode indicator
* [Client] Show percentage of loaded rcon commands
* [Client] Fix truncated scoreboard recording notification
* [Client] Keep respawned players in multi view list on pvp servers
* [Client] Add cl_showhud_time_cp_diff
* [Client] Fix console search highlighting
* [Client] Fix potential client crash and console not keeping scrolling position when console backlog is full
* [Client] Add option to show only messages by team members
* [Client] Fix smoke particles sometimes being stuck inside solid tiles
* [Client] Fix language file being loaded twice when starting, improve error handling for invalid translation files
* [Client] Prevent UI elements from being hovered while key reader is active
* [Client] Fix segfault when swapchain images change (e.g. toggling Vsync)
* [Client] Fix demo seekbar tooltip not shown while seekbar is active, fix demo seekbar being activated by held button press
* [Client] Android build improvements
* [Client] Fix wrong file extension being removed in demo cut popup
* [Client] Fix potential client crash and console not keeping scrolling position when console backlog is full
* [Client] Video recorder: improve error handling and log messages, fix crashes
* [Client] Fix wrong server address used in password popup when redirected
* [Client] Fix OOB accesses rendering ghosts, fix ghost hook collision line
* [Editor] Fix crashes and memory leaks related to editor map sounds and opus file decoding
* [Editor] Fix inconsistent behavior of scrollbars, key readers, edit boxes, value selectors and editor sound seekbars
* [Client+Server] Use network tokens in big-endian byte order consistently
* [Server] Add /rescuemode
* [Server] Add /practicecmdlist
* [Server] Add chat commands for toggling weapons in practice mode
* [Server] Fix goto_tele not finding all teleporters
* [Server] Allow econ to succeed, even if ipv6 econ fails to bind to socket
* [Server] Store player names in teehistorian and Finish/TeamFinish v2
* [Tooling] Add delta debug dump
* [Tooling] Also print external module/symbol names in parse_drmingw.sh
* [Tooling] Fix issues with map_create_pixelart
* Sat May 04 2024 Carsten Ziepke - Update to version 18.2:
* [Client] Allow the vote creator to cancel the vote
* [Client] Track country/type filters separately for internet/favorites tabs
* [Client] Add a \"No Login required\" filter
* [Server] Add /team0mode to have a team behave like team 0
* [Server] Fix freeze not working during first 50 server ticks
* [Client] Increase maximum number of favorite communities from 3 to 5
* [Client] Improve layout of Appearance settings, overall settings menus and restart message
* [Client] Show completion options for bind key names in console
* [Client] Add sorting by number of friends to the server browser
* [Client] Reset tuning of dummy and main when disconnecting
* [Client] Improve performance when rendering menus
* [Client] Show countdown message in player/tee settings for sv_info_change_delay
* [Client] Add optional name argument to start_video command
* [Client] Fix prediction errors and incorrect rendering after changing map
* [Client] Fix tee briefly appearing at previous position when joining
* [Client] Show Discord activity when offline
* [Client] Include more options in appearance settings
* [Client] cl_nameplates_strong improvements
* [Client] Take serverlist age into account when choosing master
* [Client] Fix race conditions in job state handling
* [Client] Disconnect when we get map change with invalid parameters
* [Client] Support overlapping scroll regions, always allow mouse scrolling
* [Client] Fix crash when the serverlist request fails
* [Client] Support clicking line color picker label to toggle checkbox
* [Client] Fix recursive folder creation with mixed slashes and drive letters
* [Client] Fix rcon username not reset when disconnecting while connecting
* [Client] Render loading popup also while loading demo files
* [Client] Update immediately when changing cl_background_entities
* [Client] Fix demo player hotkeys not working when menu is inactive
* [Client] Fix incorrect score kind in demos depending on last server
* [Client] Fix alignment of labels in friends list
* [Editor] Editor: Make embedded image popup bigger at all times
* [Editor] Fix crash when trying to select autorule with arrow keys
* [Editor] Allow saving empty quads & sounds layers
* [Editor] Fix crash when constructing some game tiles
* [Editor] Fix envelope points not clickable after opening bezier popup
* [Editor] Fix bug where certain tiles would not work in Game tiles menu
* [Server] Disallow /save on teams with practice enabled, teehistorian improvements
* [Server] Refresh air jumps after teleporting [murpi]
* [Server] Fix freeze bar not being correct after returning from pause
* [Server] List all practice commands when enabling /practice
* [Server] Fix practice mode not resetting after disconnect on solo servers
* [Server] Ensure commands executed via FIFO/ECon/LineReader are valid UTF-8
* [Server] Improve /timecp chat command
* Wed Mar 20 2024 Carsten Ziepke - Update to version 18.1:
* [Client] Add tabs for favorite communities, separate country/type filters
* [Editor] Better map settings input (autocompletion, validation)
* [Client] Render loading message/indicator for vote options and rcon commands
* [Client] Add flag search in settings
* [Client] Add team-lock indicator to HUD
* [Client] Use icons for Internet, LAN and Favorites server browser tabs, use star icon for favorite servers
* [Client] More efficient HTTP usage
* [Client] Add time scale to debug graphs for constant scrolling speed
* [Client/Server] Improve Windows logger, add virtual terminal support
* [Client] Show extra \"Reset Filter\" button when no servers match filter
* [Client] Ensure client window is maximized and active after restarting
* [Client] Random skin improvements
* [Client] Improve voting HUD
* [Client] Keep console scrolling position during text selection
* [Client] Only write files when changed
* [Client] Show warnings after client close instead of preventing quitting
* [Client] Fix switch screen and blackscreen OpenGL + Window borderless
* [Client] Add placeholder country/type for servers without community
* [Client] Don\'t show FPS during demo rendering
* [Client] Validate skin names when loading
* [Client] Allow background jobs to be aborted
* [Client] save_replay improvements
* [Client] Pick bg entities map without file extension
* [Client/Server] Search most fitting allocation, not first fitting
* [Editor] Increase WASD pan speed while holding shift
* [Editor] Add \"View\" button to tele/switch drop down
* [Editor] Make \"Clean up game tiles\" undoable
* [Editor] Allow finer grid
* [Editor] Add parallax to layer selector
* [Editor] Add plus/minus buttons to numeric value selectors
* [Editor] Fix quads
* [Editor] Fix FPS drop when editing tiles layer properties
* [Server] Make chat command arguments case-insensitive
* [Server] Add /tpxy to teleport to specific position
* [Server] Fix 0.7 armor being snapped as health
* [Server] Small /practice improvements
* [Server] Show kill messages also for 0.7 clients
* [Server] Add /solo and /deep as practice commands
* [Server] Expire team invites on player disconnect
* [Server] Respond to vital pings with vital pongs
* Sat Feb 03 2024 Carsten Ziepke - Update to version 18.0.3:
* [Client] Community server filter instead of DDNet/KoG tabs
* [Client] Add finish info messages
* [Client] Editable chat size and width
* [Client] Console: Scroll, search (ctrl-f), argument autocompletion
* [Editor] Undo/Redo
* [Editor] Improved quad handling
* [Editor] Color palette and pipette
* [Client] Add /join [player] to join a player\'s team
* [Client] Improve performance when rendering text
* [Client] Multi-view: Don\'t zoom below cl_default_zoom
* [Client] Save current chat input when pressing up
* [Client] Better prediction margin updates
* [Client] Count deaths in statboard
* [Client] Quote names with spaces when auto-completing names in commands
* [Client] Config manager improvements
* [Client] Validate filenames and network packets
* [Client] Fix votes with timeout over 60 seconds not being shown
* [Client] Better key reader button in settings
* [Client] Render the tee being spectated after everyone else
* [Client] Validate favorite skin name
* [Client] Better text line spacing and console text selection
* [Client] Fix automatic hammer on release with cl_dummy_control
* [Client] Restart button when game needs to restart to apply settings
* [Client] Improve performance of sounds
* [Client] Improve graphics performance by copying less data
* [Client] Improve player/tee settings
* [Client] Fix wrong selection in vote menu when selected player leaves
* [Client] Fix hook collision line when paused
* [Client] Improved text outlines
* [Editor] Differentiate between normal and checkpoint teles
* [Editor] Editor buttons rework
* [Editor] Allow resize of layers panel
* [Editor] Shift-scroll to adjust special tile numbers
* [Editor] Don\'t duplicate images when appending
* [Editor] Warn about unused tiles
* [Editor] Better text rendering in tele tiles
* [Editor] Allow panning outside initial container
* [Server] Add /tp x y to teleport to coordinates
* [Server] Improve server-side auto demos
* [Server] Add Sv_CommandInfo netmsg for autocompletion of chat commands
* [Server] sv_vote_kick_delay fixes
* [Server] Antibot improvements
* [Server] Dynamically connect/disconnect debug dummies
* [Server] Apply name bans to clans
* [Server] Stop recording of demos on shutdown
* [Server] Group list messages
* [Server] Fix happy birthday broadcast
* [Tools] Fix crashes on unknown UUID-based map items
* Wed Jan 03 2024 Carsten Ziepke - Update to version 17.4.2:
* [Client] Graphics: Zoom out without lags
* [Client] Add streamer mode to avoid leaks
* [Client] Indicate AFK status in friends list and info tab
* [Client] Overhaul demo browser UI
* [Client] Ghost improvements (256 simultaneous ghosts!)
* [Tools] Add demo_extract_chat tool
* [Client] Don\'t disable practice mode on death
* [Client] Prediction for laser doors
* [Client] cl_show_direction 3 to show local keypresses only
* [Client] Improve IME window position on multi-line text
* [Client] Delay server race demo ending by 1 second
* [Client] Add mode selection to color picker popups
* [Client] Implement cl_sub_tick_aiming (not enabled on official servers)
* [Client] Increase freeview radius to kill tile border
* [Client] Detect server no longer running when started from client
* [Client] Resize screen when changing resolution in console
* [Client] Improve winter theme
* [Client] Update server browser when adding friend ingame
* [Client] Fix 1-tick delay of values in HUD
* [Client] Fix doubleclick handling with old renderer
* [Client] Correctly update auth keys when using auth_remove
* [Client] Ensure strings in demo header are zero-terminated and valid UTF-8
* [Client] Fix large FPS drop rendering server details of favorite server
* [Client+Server] Old file handling on Windows again
* [Client] Show player\'s latency if menu is open
* [Client] Improve performance of menus checker background, improve server browser performance
* [Client] Don\'t use mouse position for angle if paused
* [Client] Support easter, halloween, xmas theme maps (no maps yet)
* [Client] Remove parallax zoom from map files
* [Client] Save unknown commands from settings_ddnet.cfg
* [Editor] Stop/pause sound previews when leaving editor
* [Editor] Add export image/sound buttons
* [Editor] Add project-onto operation for envelopes
* [Editor] Add numpad shortcuts for zooming in envelope editor
* [Editor] Support writing maps with more items/data
* [Server] Add votes command
* [Server] Swap without a name when team only has 2 players
* [Server] Move X amounts of tiles with left, right, up, down
* [Server] Add /lasttp to teleport to last position you did /tp to
* [Server] Fix dead reckoning
* [Server] tele unfreeze and reset speed
* [Server] Quoted names in chat for team joins
* [Server] Save/load ninja
* [Server] Add sv_regional_rankings 0
* [Server] Add freeze/unfreeze testing commands- Changes in version 17.4.1:
* [Client] Graphics: Zoom out without lags
* [Client] Add streamer mode to avoid leaks
* [Client] Indicate AFK status in friends list and info tab
* [Client] Overhaul demo browser UI
* [Client] Ghost improvements (256 simultaneous ghosts!)
* [Tools] Add demo_extract_chat tool
* [Client] Don\'t disable practice mode on death
* [Client] Prediction for laser doors
* [Client] cl_show_direction 3 to show local keypresses only
* [Client] Improve IME window position on multi-line text
* [Client] Delay server race demo ending by 1 second
* [Client] Add mode selection to color picker popups
* [Client] Implement cl_sub_tick_aiming (not enabled on official servers)
* [Client] Detect server no longer running when started from client
* [Client] Resize screen when changing resolution in console
* [Client] Improve winter theme
* [Client] Update server browser when adding friend ingame
* [Client] Fix 1-tick delay of values in HUD
* [Client] Fix doubleclick handling with old renderer
* [Client] Correctly update auth keys when using auth_remove
* [Client] Ensure strings in demo header are zero-terminated and valid UTF-8
* [Client] Fix large FPS drop rendering server details of favorite server
* [Client+Server] Old file handling on Windows again
* [Client] Show player\'s latency if menu is open
* [Client] Improve performance of menus checker background, improve server browser performance
* [Client] Don\'t use mouse position for angle if paused
* [Client] Support easter, halloween, xmas theme maps (no maps yet)
* [Client] Remove parallax zoom from map files
* [Client] Save unknown commands from settings_ddnet.cfg
* [Editor] Stop/pause sound previews when leaving editor
* [Editor] Add export image/sound buttons
* [Editor] Add project-onto operation for envelopes
* [Editor] Add numpad shortcuts for zooming in envelope editor
* [Editor] Support writing maps with more items/data
* [Server] Add votes command
* [Server] Swap without a name when team only has 2 players
* [Server] Move X amounts of tiles with left, right, up, down
* [Server] Add /lasttp to teleport to last position you did /tp to
* [Server] Fix dead reckoning
* [Server] tele unfreeze and reset speed
* [Server] Quoted names in chat for team joins
* [Server] Save/load ninja
* [Server] Add sv_regional_rankings 0
* [Server] Add freeze/unfreeze testing commands- Changes in version 17.4:
* [Client] Graphics: Zoom out without lags
* [Client] Add streamer mode to avoid leaks
* [Client] Indicate AFK status in friends list and info tab
* [Client] Overhaul demo browser UI
* [Client] Ghost improvements (256 simultaneous ghosts!)
* [Tools] Add demo_extract_chat tool
* [Client] Don\'t disable practice mode on death
* [Client] Prediction for laser doors
* [Client] cl_show_direction 3 to show local keypresses only
* [Client] Improve IME window position on multi-line text
* [Client] Delay server race demo ending by 1 second
* [Client] Add mode selection to color picker popups
* [Client] Implement cl_sub_tick_aiming (not enabled on official servers)
* [Client] Increase freeview radius to kill tile border
* [Client] Detect server no longer running when started from client
* [Client] Resize screen when changing resolution in console
* [Client] Improve winter theme
* [Client] Update server browser when adding friend ingame
* [Client] Fix 1-tick delay of values in HUD
* [Client] Fix doubleclick handling with old renderer
* [Client] Correctly update auth keys when using auth_remove
* [Client] Ensure strings in demo header are zero-terminated and valid UTF-8
* [Client] Fix large FPS drop rendering server details of favorite server
* [Client+Server] Old file handling on Windows again
* [Client] Show player\'s latency if menu is open
* [Client] Improve performance of menus checker background, improve server browser performance
* [Client] Don\'t use mouse position for angle if paused
* [Client] Support easter, halloween, xmas theme maps (no maps yet)
* [Client] Remove parallax zoom from map files
* [Client] Save unknown commands from settings_ddnet.cfg
* [Editor] Stop/pause sound previews when leaving editor
* [Editor] Add export image/sound buttons
* [Editor] Add project-onto operation for envelopes
* [Editor] Add numpad shortcuts for zooming in envelope editor
* [Editor] Support writing maps with more items/data
* [Server] Add votes command
* [Server] Swap without a name when team only has 2 players
* [Server] Move X amounts of tiles with left, right, up, down
* [Server] Add /lasttp to teleport to last position you did /tp to
* [Server] Fix dead reckoning
* [Server] tele unfreeze and reset speed
* [Server] Quoted names in chat for team joins
* [Server] Save/load ninja
* [Server] Add sv_regional_rankings 0
* [Server] Add freeze/unfreeze testing commands- Changes in version 17.3:
* [Client] Automatic multi-view for players in team
* [Client] Indicator on pause/unpause in demo player
* [Client] Demo search bar
* [Client] Directly render cut to video
* [Client] Golden angle to generate unique team colors
* [Client] Overhauled demo player skipping UI
* [Client] Overhauled server browser filter/details/friends
* [Client] Color vote if you votes yes/no
* [Editor] Generate pixelart from images
* [Client] Improved default skin
* [Client] Updated countryflags (GP, MN, MQ, MW, PY, RE)
* [Client] Improve dbg_tuning and other debug HUD
* [Client] Button to reload entities background
* [Client] Improve Windows pipe (FIFO) support
* [Client] Fix rendering long lines in console
* [Client] Disable prediction when game is paused
* [Client] Fix long console commands help
* [Client] Don\'t send empty chat messages
* [Client] Fix crash with too many votes
* [Client] Fix crash using goto_tele
* [Client] macOS server launcher fix
* [Client] No box selection when panning
* [Client] Detect server being stopped on Linux again
* [Client] Release mouse for X11 when LLDB breakpoint is hit
* [Client] Fix camera zooming when exiting multiview
* [Client] Fix lineinput selection cursor desync
* [Client] Fix chat history with cl_showchat 1
* [Client] Fix countryflag scrolling
* [Client] Fix chat clipping with OpenGL backend
* [Client] Improve skin cleaning
* [Editor] ctrl+f to load map prompt
* [Editor] Move automap rule files to subfolder
* [Editor] Progress spinner when saving
* [Editor] Scaling for envelopes
* [Editor] Keep brush when loading another map
* [Editor] Fix right-clicking envelope points
* [Editor] Warn about unsaved changes when dragging map file into game
* [Editor] Fix envelope saving
* [Server] Testing commands: unninja, solo, deep
* [Server] Fix 0.7 clients being able to join after slot change
* [Server] NO_SKIN_CHANGE_FOR_FROZEN game info flag
* [Server] Fix everyone\'s swap getting reset
* [Server] Fix /load from backup database
* [Server] Fix scoreboard time reset when using /timecp
* [Server] Fix SQLite connection failure assertion
* [Server] Don\'t reigster to ipv6 when sv_ipv4only is enabled
* [Server] Record antibot events in teehistorian
* [Server] Record join events in teehistorian
* [Server] Shut down DB connection pool on errors- Use gcc11 for openSUSE Leap
* Sat Sep 23 2023 Carsten Ziepke - Update to version 17.2.1:
* [Client] Multiview spectating
* [Client] Improved font selection using fonts/index.json, updated fonts
* [Client] 100 times faster text rendering, better space use
* [Client] Add goto_switch and goto_tele commands
* [Client] Add Galician language
* [Client] Select storage locations in demo browser
* [Editor] Support bezier envelope curves in maps
* [Editor] Zoomable envelope editor
* [Editor] Multiple selection in envelope editor, add grid, box selection
* [Client] Render message when qutting/restarting client
* [Client] Support ./DDNet \"connect tw-0.6+udp://ger2.ddnet.org:8303\"
* [Client] Implement elasticity tuning values (ground_elasticity_x/y)
* [Client] Execute CFGFLAG_GAME configs from map load on client
* [Client] No delay for direction arrows and aim line toggle
* [Client] Improve demo/video renderer UI
* [Client] Connect to server faster
* [Client] Fix HUD weapons rendering
* [Client] Make online clan friends removable
* [Client] Fix prediction of pickup
* [Client] Fix text wrapping with long strings
* [Client] Fix enter in server browser
* [Client] Fix invalid texture crash in Vulkan
* [Client] Don\'t load RGB images
* [Client] Support selecting text in both consoles
* [Client] Fix emotes being shown for other tee
* [Editor] Allow saving map which is running in server
* [Editor] Show message when player is moved ingame
* [Editor] Selectable quadpoints
* [Editor] Keep selection when moving layers
* [Editor] Use temporary file when saving map to prevent corruption
* [Editor] Support deleting/renaming folders
* [Editor] Perform sanity check and show errors when loading map
* [Editor] Fix hookthrough not being fully removed when filling selection
* [Editor] Fix crashes with popup menus
* [Editor] Improve font scaling and ellipsis
* [Editor] Fix hotkeys while editboxes are active
* [Editor] Fix quadpoint selection, easier point selection
* [Editor] Fix inaccurate envelope calculation
* [Editor] Set default name when saving map under new name or as copy
* [Server & Client] Allow server to redirect clients
* [Server] Separate log levels for each output (console/stdout_output_level)
* [Server] Fix killfeed for teams
* [Server] Prevent /swap with paused players
* [Server] Fix crash with DNSBL
* Mon Aug 14 2023 Carsten Ziepke - Update to version 17.2:
* [Client] Multiview spectating
* [Client] Improved font selection using fonts/index.json, updated fonts
* [Client] 100 times faster text rendering, better space use
* [Client] Add goto_switch and goto_tele commands
* [Client] Add Galician language
* [Client] Select storage locations in demo browser
* [Editor] Support bezier envelope curves in maps
* [Editor] Zoomable envelope editor
* [Editor] Multiple selection in envelope editor, add grid, box selection
* [Client] Render message when qutting/restarting client
* [Client] Support ./DDNet \"connect tw-0.6+udp://ger2.ddnet.org:8303\"
* [Client] Implement elasticity tuning values (ground_elasticity_x/y)
* [Client] Execute CFGFLAG_GAME configs from map load on client
* [Client] No delay for direction arrows and aim line toggle
* [Client] Improve demo/video renderer UI
* [Client] Connect to server faster
* [Client] Fix HUD weapons rendering
* [Client] Make online clan friends removable
* [Client] Fix prediction of pickups
* [Client] Fix text wrapping with long strings
* [Client] Fix enter in server browser
* [Client] Fix invalid texture crash in Vulkan
* [Client] Don\'t load RGB images
* [Client] Support selecting text in both consoles
* [Client] Fix emotes being shown for other tee
* [Editor] Allow saving map which is running in server
* [Editor] Show message when player is moved ingame
* [Editor] Selectable quadpoints
* [Editor] Keep selection when moving layers
* [Editor] Use temporary file when saving map to prevent corruption
* [Editor] Support deleting/renaming folders
* [Editor] Perform sanity check and show errors when loading map
* [Editor] Fix hookthrough not being fully removed when filling selection
* [Editor] Fix crashes with popup menus
* [Editor] Improve font scaling and ellipsis
* [Editor] Fix hotkeys while editboxes are active
* [Editor] Fix quadpoint selection, easier point selection
* [Editor] Fix inaccurate envelope calculation
* [Editor] Set default name when saving map under new name or as copy
* [Server & Client] Allow server to redirect clients
* [Server] Separate log levels for each output (console/stdout_output_level)
* [Server] Fix killfeed for teams
* [Server] Prevent /swap with paused players
* [Server] Fix crash with DNSBL
* Wed Jul 26 2023 Carsten Ziepke - Update to version 17.1.1:
* [Editor] Autosave copy of map periodically to auto folder (ed_autosave_interval, ed_autosave_max)
* [Client] Improved framerate consistency with cl_refresh_rate
* [Client] Add prediction of draggers
* [Client] \"bind x\" shows what command the key x runs
* [Client] Fix switch prediction on solo server
* [Client] Use icons for refresh and connect buttons in server browser
* [Client] Replace country server filter fullscreen popup with smaller popup
* [Client] Remove snd_rate and cl_threadsoundloading from settings menu
* [Client] Support dragging demo player controls to move them
* [Client] Show error instead of replacing existing demo when renaming
* [Client] Improve demo slice popup
* [Client] Add \"No server selected\" message to server details
* [Client] Show GPU info in asserts
* [Client] Improve color picker popups
* [Client] Improve scrollbar option UI and settings
* [Client] When all DDNet filter entries selected, deselect with right click
* [Client] Fix crash with binds
* [Editor] Add play/stop button and duration label for sounds
* [Editor] Make server settings editor height adjustable by dragging
* [Editor] Fix filling switch layer not setting switch number 0
* [Server&Client] Add logappend setting to keep growing the same log file (on by default)
* [Server] Allow rcon users access to reserved slots (username:password)
* [Server] Add /unsolo and /undeep practice commands
* [Server] Fix crash with super
* [Server] Fix crash with dbg_dummies
* [Server] Disallow multiple emotes in the same tick
* [Server] Split emoticon sending into nearby and global players
* [Server] Fix MySQL crashes- Changes in version 17.0.3:
* [Client] Condensed team killfeed
* [Client] Improved friends list UI
* [Client] Improved line input and IME support
* [Editor] Add proof mode for menu backgrounds
* [Client] Fix cl_show_others_alpha not used in places where it can be
* [Client] Show error message popup on assertion error in client and when client fails to launch
* [Client] Multiple broadcast rendering fixes
* [Client] Add the DDNet git hash and \"is steam\" to the crash file
* [Client] Fix client crash on team kill message with invalid team
* [Client] Fix client crash when spectating on server with missing game info
* [Client] Fix several issues with the text rendering
* [Client] Highlight 0XF game type
* [Client] Quit client when existing config file cannot be loaded, add restart command to client
* [Client] Fix client crash/hang when launching without data directory
* [Client] Add missing attribute shield entities for front and switch layers
* [Editor] Improve layout of new folder, map details and event popups
* [Editor] Improve editor file browser button layout when screen width is low
* [Editor] Fix transparency in grass_main
* [Editor] Don\'t render switch number and delay for tiles where they are unused
* [Editor] Make envelope editor resizeable by dragging
* [Editor] Move some buttons into menus
* [Server] Fix time score
* [Server] Fix swapping with dragger beams and plasmas
* [Server] Fix hook prediction
* [Server] Allow using rescue (/r) on health pickup
* [Server] Add client_score_kind field to serverinfo
* Mon Apr 10 2023 Carsten Ziepke - Update to version 16.9:
* [Client] Add random skin button
* [Client] Select language on first start based on user locale
* [Client] Save screenshot in separate thread to avoid lags
* [Editor] Drag layers to reorder
* [Editor] Sort by name and modified time in file dialog
* [Editor] Show popups in editor when loading/saving file fails
* [Client] Improved MOTD rendering
* [Client] Don\'t add duplicate consecutive commands to console history
* [Client] Support scrolling when mouse at edge
* [Client] Support holding shift for slow mouse with color pickers
* [Client] Fix incorrect tee blood color being shown in settings
* [Client] Reveal selection when scrolling layer list with up/down arrow keys
* [Client] Fix inp_controller_guid
* [Client] Fix dummy tee being able to ping main tee in chat
* [Client] Check if HTTP request task is aborted in completion callback
* [Client] Save console_output_level and console_enable_colors variables
* [Client] Fix rcon login when disconnecting dummy and when username used
* [Client] Fix client crash when cl_chat_old config is used
* [Client] Fix erratic smooth scrolling when scroll time is changed
* [Editor] Allow choosing envelopes by typing their ID
* [Editor] Ignore some tiles in free slot finder
* [Editor] Always enable editor panning and zooming when GUI is hidden
* [Editor] Handle loading invalid files
* [Editor] Add \"Show Directory\" button in file dialog
* [Editor] Add \"Delete\" button to editor file browser
* [Editor] Disable editor file browser hotkeys while another popup is open
* [Editor] Add missing default value for custom parallax zoom property
* [Server] Optimizations in preparation for 128 player support
* [Server] Fix incorrect sixup detection when snapping pickups
* [Server] Round time in scoreboard by millisecond, not centisecond
* [Server] Improve ping command accuracy
* [Server] Fix server logfile error message
* [Tooling] Fix and improve twping
* [Tooling] Allow to pass in the git shortrev in git_revision.py
* [Tooling] Improve crash parsing in parse_drmingw.sh
* [Tooling] Set uniform client/server names in cmake, easier modding
* Tue Mar 07 2023 Carsten Ziepke - Update to version 16.8:
* [Client] Add skin to serverbrowser\'s scoreboard
* [Client] Add ingame and browser buttons to copy server info to clipboard
* [Client] Better lists with smooth scrolling (ui_smooth_scroll_time)
* [Client+Server] Implement FIFO on Windows using Named Pipes
* [Client] Add tooltip to demo seekbar showing the currently hovered time
* [Client] Fix client crash when echoing client message to chat, use em dash for client messages in chat
* [Client] Make color pickers not change selected color as much
* [Client] Support 4 and 8 digit RGBA color values in console
* [Client] Merge entity textures to reduce memory usage
* [Client] Increase relative joystick movement based on input update time, disable relative joystick when console is open or window not focused
* [Client] For integrated and discrete GPUs always prefer what comes first in the list
* [Client] Show error message when downloaded map cannot be saved
* [Client] Add error message when saving screenshot fails
* [Client] Save prediction margin
* [Client] Fix text rendering over maximum line width with newline
* [Client] Align color picker buttons on right side
* [Editor] Support longer file/folder names
* [Editor] Clear file browser search term when entering folder
* [Editor] Add buttons to move envelopes left and right, improve envelope UI layout, add tooltips for editboxes
* [Editor] Add a refresh button to the file browser
* [Server] Add reset command to server
* [Server] Fix sv_vanilla_antispoof for vanilla 0.6.5 clients
* [Server] Remove projectiles on save and load
* [Server] Remove projectiles on team change
* [Server] Hand the client IP addresses to the antibot module
* [Server] Fix announcement feature
* [Server] Don\'t count (connecting) players for voting
* [Server] Fix crash in team save/load
* Mon Feb 06 2023 Carsten Ziepke - Update to version 16.7.2:
* [Client] Default to Vulkan graphics backend (higher FPS) and handle errors
* [Client] Implement exact matches in search and exclude strings using \"\" in serverbrowser
* [Client] Render bar below server browser to show loading progression
* [Client] Allow translations to reorder string substitutions
* [Client] Ignore connecting players in search terms when \"Filter connecting players\" is on
* [Client] Adjust no weak prediction to updated server code
* [Client] Copy the demo timeline markers when slicing a demo
* [Client] Handle ordinal joystick hat keys as combined cardinal hat keys
* [Client] Add support for hot-plugging gamecontrollers
* [Client] Register application separately to specify its displayed name
* [Client] Fix signed integer overflow on client input message
* [Client] Fix undefined behavior when unpacking snapshot deltas
* [Client] Remove possible overflow in str_comp_filenames
* [Client] Fix edge cases where demo tick seeking did not work
* [Client] Fix smooth zooming overshooting the target zoom level
* [Client] Add button that tells you how to save power
* [Client] Colorify BW & F-DDrace gamemodes
* [Editor] Add tooltips for the buttons that open directories and files
* [Editor] Add separate ed_limit_max_zoom_level for editor, fix editor smooth zooming when joining/reloading game
* [Editor] Deactivate editor hotkeys while dialog or editbox is active
* [Editor] Fix issues when closing multiple editor popups at the same time
* [Server] Make restart command work
* [Server] Send laser objects as DDNetLaser with type
* [Server] Add README.md for the mastersrv, briefly explaining the setup
* [Server] Add tool to manually ping the mastersrv
* [Server] Persist AFK state of players on map change, fix players always being considered AFK with sv_max_afk_time 0
* [Server] Fix scoreboard showing wrong best time
* [Server] Swap times should be per player, not per team
* [Server] Improve move_sqlite script to adapt timezone- Changes in 16.6:
* [Tooling] Add support for Rust code in DDNet
* [Client] Add friend counter in server browser
* [Client] Add buttons+increased length on demo viewbar
* [Editor] Improve UI
* [Editor] Smooth zoom
* [Server] Add 4 minutes of logs for moderators
* [Client] Fix crash when cutting a demo opened from command line
* [Client] Fix heap-buffer-overflow in DDNetLaser prediction code
* [Client] Fix incorrect cursor position after exiting pause/spec
* [Client] More confirmation menus
* [Client] Fix client crash when launching with screenshot command
* [Client] Fix key reader text flashing for one frame
* [Client] Remove // in ddnet:// url handler
* [Client] Fix client crash when unpacking a sixup packet
* [Client] Fix invalid demo cutting, Add slice highlighting
* [Client] Fix choppy demo seeking when start/end ticks are very large
* [Client] Allow both shift keys to be used for all hotkeys
* [Client] Switch to Vulkan 1.1
* [Client] Correct color for Gores gametype in serverbrowser
* [Client] Fix Ctrl+F hotkey not checking for Ctrl key, minor improvement to tile details popup layout
* [Editor] Add \"Tools > Remove unused envelopes\"
* [Editor] Fix large popups being outside of screen, add margin
* [Editor] Fix incorrect minimum values for tele, speedup and switch layers
* [Editor] Change hotkey Ctrl+A to Ctrl+T for layer/tile details
* [Editor] Also append sounds when appending a map to another map
* [Editor] Fix height and margin of sound and image popups
* [Editor] Search for images/sounds in subfolders when readding in editor, show selection dialog if multiple files with the same are found, show error popup when file cannot be found
* [Editor] Add Shift+G editor hotkey to toggle visibility of game layers
* [Editor] Fix editor crash when shifting left/right, fix wrong up/down shifting
* [Editor] Adjust quad point position and texture U/V relatively
* [Editor] Hex values in info feature
* [Editor] Fix crashes when scrolling with up/down keys on empty sounds/images lists
* [Editor] Fix text input not working when entering editor with bind, fix IME not being deactivated when editor is closed
* [Server] Fix physics change by weak hook fix
* [Server] Write log and sqlite files to storage unless given as absolute path
* [Server] Add reason to vote mute, fix vote mute
* [Server] Reset teams when restarting round
* [Server] Report extra player info to master http
* [Server] Fix CGun::Fire server crash
* [Tooling] Add an optional vscode workspace
* [Tooling] Add vim syntax files for config files
* [Tooling] Add tests for int packer, huffman compression
* [Tooling] Add more tests for hashing, CSemaphore and utf8 confusables- Add _service file to create the cargo_vendor tarball- Add BuildRequires cargo and rust to use rust for building- Fix branding-requires-unversioned hicolor-icon-theme warning
* Tue Nov 08 2022 Carsten Ziepke - Update to version 16.5:
* [Client] Add favorite skins
* [Client] Support multiple values to search/exclude in serverbrowser (using ;)
* [Client] Improved crash reports with more information
* [Client] Tweak running visuals
* [Client] Only announce servers using Steam/Discord integration which are registered
* [Client] Add help text at bottom left ingame when menu is open
* [Client] Fix config_directory.bat (whitespaces in the path)
* [Client] Refresh serverbrowser when disconnecting / abort
* [Client] Laser menu tweaks; Changed some default colors
* [Client] Fix unknown command handler for filenames containing spaces
* [Client] Fix UI elements behind color picker background being selectable
* [Client] Remove cl_http_map_download
* [Client] Fix client crash when server does not send gameinfo
* [Client&Server] Fix receiving IPv6 packets after IPv4 ones on Linux
* [Client&Server] Handle non-default Windows directory in os_version_str, print the operating system version on client/server launch
* [Editor] Fix map file argument not opening editor with absolute paths
* [Server] Enable antispoof for vanilla by default
* [Server] Remove support for legacy 64 player info protocol
* [Server] Only start registering once the server is fully started
* [Server] Update move_sqlite.py to use sqlite3mysql
* [Server] Respect reserved slots in old serverinfo
* [Tooling] Code coverage reports on Github
* [Tooling] Make submodules shallow by default
* Plus many bug fixes listed at https://ddnet.org/downloads/- Add BuildRequires pkgconfig(libpng)
* Sun Jul 17 2022 Timothy Brown - Update to version 16.2.2:
* [Client] Add option to change default eyes when joining server
* [Client] Tooltips to explain some settings
* [Client] DDNet HUD
* [Client] Controller support
* [Client] Add community skin option
* [Client] Prediction of switch state toggles
* [Client] Use STUN to check network status when connecting
* [Server] HTTP masterserver registering
* [Server] Enable swapping in team 0
* [Server] Shields that take away specific weapons
* [Client+Server] Unify logging infrastructure so that F1 shows all
* [Client+Server] Switch new players to DDNet config dir, support Teeworlds as fallback
* Plus many bug fixes listed at https://ddnet.tw/downloads/
* Tue Apr 05 2022 Carsten Ziepke - Update to version 16.0.3 - [Client] New Vulkan graphics renderer for more FPS (enable in Graphics Settings) - [Client] Improved demo renderer performance - [Client] New players join Tutorial servers by default - [Client] Replace browser icons with font icons - [Editor] Quad knife tool - [Client] Automatic font size in menu - [Client] Make hook collision line size adjustable - [Client] Automatically select search string on Ctrl+F - [Client] Add optional save_replay parameter (filename) - [Client] Improvement of the automatic completion of player names in chat - [Client] Fix duplicated team messages with dummy - [Client] Fix binds, fix sounds and demo playback for violent gametypes - [Client] Fix sound bug on large maps (like Back in Time 3) - [Client] Fix dummy connect on some vanilla servers - [Client] Show key presses in nameplates - [Client] Update local hook collision line every frame - [Client] Allow the ghost to carry any weapon - [Client] Show correct server address when connecting - [Client] Drop non-RGBA image-support in skins - [Client] Fix listbox item double click behaviour - [Client] Fix bindings with modifiers - [Client] Support saving any size binds - [Client] HTTP Serverbrowser: Quit faster - [Client] Remove the totally unsafe editor undo - [Client] Fix client freezes if server sends funny ticks - [Client] Fix wrong warnings with saved config file - [Client] Fix integer overflow in CHud when server time exceeds around 248 days - [Client] Don\'t print binds into F1 - [Client] Fix player death effect color - [Server] Do not mute if spam protection is off - [Server] Write log to disk on assert - [Server] Fix specteam 1 not showing teammates while spectating/freecam in solo - [Server] Fix logging into rcon with dummy - [Server] No chat messages for live freeze - [Server] Make spawn position independent of players in other teams - [Server] Record player_ready event in Teehistorian - [Server] Fix recording server-side demos - [Server] Fix laser clipping - [Tools] Fixed bad DataReader loop on map_replace_image - [Client+Server] Support NO_COLOR environment variable- Add BuildRequires pkgconfig(vulkan) and glslang-devel for the new Vulkan graphics renderer
* Sat Feb 19 2022 Carsten Ziepke - Update to version 15.9.1
* [Server] Live freeze tiles (cannot move or jump, but can use hook and weapons)
* [Server] Add teleport/tp chat command to teleport yourself to another player or spectated location (requires /practice)
* [Client] Add new icons and macOS installer graphics
* [Client] Add windowed fullscreen mode on Windows
* [Client] Support 128 players in server browser
* [Client] Adjustable prediction margin (cl_prediction_margin)
* [Client] Improve projectile prediction
* [Client] Use power button to quit (hopefully more clear)
* [Client] Implement \"reset\" command to reset specific config values to default value
* [Client] Add cl_port, cl_dummy_port, cl_contact_port for ISPs that throttle specific ports
* [Client] Remove compatible version filter
* [Client] Display more relevant version numbers on command line
* [Client] Fix bullet rendered through walls
* [Client] Fix ARM-specific crash in macOS when moving screen
* [Client] Fix console line offsets when resizing
* [Client] Fix changing resolution in fullscreen
* [Client] Improved double click handling
* [Client] Reduce default ambient volume to 30
* [Client] Update score HUD immediately when switching dummy
* [Client] Allow multiple commands when adding vote in UI
* [Client] Allow \"zoom\" command to take smaller/larger values
* [Client] Improve super prediction
* [Client] Improve preformance when listing directories
* [Client] Lower chance of losing config files
* [Editor] Support enter and escape keys in editor when confirming save
* [Editor] Don\'t react to server settings shortcuts when dialog is open
* [Server] 255 jump tile acts as no double jump
* [Server] Fail database queries faster
* [Server] Improve database writes during shutdown and bad network
* [Server] Also switch rescue tees when swapping
* [Server] Implement sv_min_team_size to prevent too small teams counting as team finishes
* [Server] Default players to being AFK when joining
* [Server] Fix warnings to only warn every 3 seconds when touching start line
* [Server] Reload map when changing sv_sixup
* [Client+Server] Handle signals (SIGINT, SIGTERM)
* [Client+Server] Fix lots of undefined behavior
* Sat Jan 15 2022 Carsten Ziepke - Update to version 15.8.1
* [Client] Support GUI/Cmd key and use it as equivalent to Ctrl in default shortcuts
* [Client] Add cl_run_on_join to set command to execute when joining server (e.g. \"showall 1\")
* [Client] Fix Unicode path/link/argument handling
* [Client] Remove ping filter in serverbrowser
* [Client] Adopt vanilla scrollbar colors and sizes
* [Client] Center timer in HUD
* [Client] Add buttons to open settings file and config directory
* [Client] Lower worst/best case frame time calculations
* [Client] Fix text selection cursor position after moving window to different screen or resizing
* [Client] Support cl_video_show_direction 2 to show your own key presses when recording
* [Client] Remove gfx_asyncrender_old on macOS to crash less when resizing/moving window
* [Editor] No wasd moving when dialog is open
* [Editor] Fix enter behavior when creating new folder
* [Editor] Fix save typing when server settings are open
* [All] Skip UTF-8 BOM on all read text files
* [All] Add console_enable_colors 0 to turn off colors
* [All] Use dbg_asserts in Release builds again
* [Server] Don\'t shut down server when SQL queries haven\'t finished
* [Server] More fixes for /swap
* [Server] Make /rescue handle switch freeze too
* [Server] Consider initial chat delays as normal mutes, implement unmuteid
* [Server] Fix badly cut-off user names when name is too long
* [Server] Fix crash with switchers
* [Server] Don\'t clear client version on map change
* [Server] Some fixes for super
* [Server] Add target clientid to antibot\'s OnHammerHit
* Sun Nov 28 2021 Carsten Ziepke - Update to version 15.7
* [Client] Make opening files for reading on windows case insensitive (again)
* [Client] Increase console backlog size from 64 KB to 1 MB
* [Client] Fix cutting demos from KoG server
* [Client] Fix steam names being cut off inside utf8 codepoints
* [Client] Make laser doors show correctly when spectating other players
* [Client] Improve performance of SnapFindItem for extended item types
* [Client] Fix spacing in HUD settings for 5:4 resolution
* [Client] Fix serverinfo json parser to work with system libjsonparser
* [Client] Don\'t overflow network statistics in debug view
* [Client] Fix search bar cursor position with empty text
* [Client] Fix killmessage-colored player names
* [Editor] Allow zooming any distance in editor (cl_limit_max_zoom_level 0)
* [Editor] Use wasd to navigate in editor
* [Server] Server can disable dummy functionality in client
* [Server] sv_plasma_per_sec 0 disables firing
* [Server] Optimize entity sending
* [Tools] Fix map_extract
* [Tools] Lots of TSAN, UBSAN, ASAN fixes
* [Tools] Support ASAN manual memory poisoning for pool allocators
* Sat Nov 13 2021 Carsten Ziepke - Update to version 15.6.2
* [Client] Lots of prediction improvements, predict switch tiles
* [Client] Select and copy from ingame console
* [Client] Make emoticons smoother
* [Client] Improve fullscreen and allow ingame resolution changes
* [Client] Add colors for console window
* [Client] Display colors for strong / weak hook states
* [Client] Allow zooming to levels (e.g. zoom 5)
* [Client] Improved debug graphs
* [Client] Add ctrl+backspace for ingame console
* [Client] Update server list silently
* [Client] Add a new failure log level to the HTTP module
* [Client] Add inp_translated_keys 1 to use local keyboard layout
* [Client] Disable chat sounds when recording without chat
* [Editor] Better entity explanations at bottom of screen
* [Server] Add /team -1 to join first empty team
* [Server] Try to fix start line skipping
* [Server] Allow antibot to get more insight into network
* [Server] Make teehistorian easier to reproduce
* [Server] Split long system messages into two lines
* Fri Sep 17 2021 Carsten Ziepke - Update to version 15.5.4
* Add client-side HTTP server info (instantaneous, secure, raw data from https://master1.ddnet.tw/ddnet/15/servers.json)
* Predict tune zones for characters, allow unpredicted tune zone settings for projectiles and lasers
* Steam: Support connecting to hostname (for example steam://run/412220//ger2.ddnet.tw:8303/)
* Implement HSL sliders
* Add hookcollision color changeable in HUD
* Remove \"Show only supported\" resolutions switch from graphics tab
* Remove texture quality config
* HiDPI-aware resolution list
* Fix some buttons in menus
* Set all Intel GPU Windows players to OpenGL 2.0 by default
* Fix composed binds involving F-keys
* Differentiate better between window modes
* Fix out of list clip clickable/hoverable items
* Center more tees in graphics
* Fix auto-reconnect while in game
* Fix parsing an ipv6 address without port
* Avoid spawn effect being clipped for spawning player
* Fix serverbrowser crash
* Make pixel alignment numerical more robust when scrolling
* Compress IPv6 string representations according to RFC5952
* Fix crash when sorting empty friend list
* Fix X11 notifications
* Differenciate between width and height for body part
* Add better support for compose binds in demo menu
* Print GPU info into console
* Fix infinite loop in editor when changing height
* Make sure ctrl+shift+s works same as clicking UI
* Disable swap properly since it\'s still broken
* Fix multiple crashes with super
* Add new tune: hammer_hit_fire_delay
* Fix team rank updating not working
* Lower save/swap punishment
* Fix duplicate uuid index in maps edited by tools- Add BuildRequires Mesa-libGLESv3-devel- Run spec-cleaner
* Thu Apr 29 2021 Ferdinand Thiessen - Update to version 15.4
* More colors from components in consoles
* Add dummy_reset and remove +resetdummy
* Local ranking info viewable ingame (/top5, /rank)
* Add swap functionality for teams (/swap)
* Add: Menu tabs animations
* Add: Color picker in settings
* Add: Better sliders and lists
* Add: Indicate strength of hook in nameplates
* Freeview mouse moves faster when zoomed out
* New chat look
* Show friends on spectate tab
* Warn new players about name with points
* Smooth dynamic camera
* Optimize UI rendering
* Add menu background maps
* Add changeable assets in settings
* Add new renderer, looks more consistent with ingame
* New start menu adapted from Teeworlds 0.7
* A lot other changes, see https://ddnet.tw/downloads/- Drop upstream merged steam-api.patch
 
ICM