Changelog for
libQt53DQuickRender5-5.15.14+kde0-1.1.x86_64.rpm :
* Wed May 29 2024 Fabian Vogt
- Update to version 5.15.14+kde0, rebased upstream:
* Blacklist tst_GraphicsHelperGL4::bindFrameBufferAttachment for SLES-15.4
* Blacklist tst_dynamicnodecreation::createEntityAndDynamicChild for sles 15.4
* Blacklist tst_GraphicsHelperGL4::bindFrameBufferAttachment for SLES-15
* Bump version to 5.15.14
* Tue Mar 19 2024 Fabian Vogt - Update to version 5.15.13+kde0, rebased upstream:
* QText2DEntity: fix QTextureAtlas parenting that could lead to crashes
* QPaintedTextureImage: fill image with transparency by default
* Bump version to 5.15.13
* Handle nullptr returned from the shader manager
* Fri Dec 29 2023 Fabian Vogt - Update to version 5.15.12+kde0, rebased upstream:
* Blacklist 1 tests in tst_RayCasting on ubuntu-20.04
* OpenGL SubmissionContext: reset defaultFBO every time we begin drawing
* Unpin previously used image units during render command parameter setup
* Scene3DItem: increase number of frames needed to flush pipeline
* ShaderParameterPack: check we only store a single UBO/SSBO per BlockBinding
* OpenGL graphics helpers fixes
* Quick3DNodeInstantiator: fix crash when using async
* GLTFGeometryLoader: prevent early return on option bufferview target property
* Scene3DRenderer: reset OpenGL state when skipping frames
* Bump version to 5.15.12
* Fri Oct 06 2023 Fabian Vogt - Update to version 5.15.11+kde0, rebased upstream:
* Blacklist 1 tests in tst_dynamicnodecreation on ubuntu-20.04
* Start using a dedicated QThreadPool again instead of a global one
* RenderViewBuilder: use QAspectManager::idealThreadCount
* Qt3DQuick: includemocs
* Fix compile warnings
* Qt3DExtras: includemocs
* Qt3D Tests: includemocs
* Qt3DRender: includemocs
* FilterKey: fix ambiguous relational operators in C++20
* Fix various [=] lambda captures to capture [this] instead
* Qt3DCore: includemocs
* Qtquick3danimationplugin: includemocs
* Qtquick3dlogicplugin: includemocs
* Qtquick3drenderplugin: includemocs
* Qtquick3dinputplugin: includemocs
* Qt3DQuickInput: includemocs
* QtAssimpSceneImportPlugin: includemocs
* QtDefaultGeometryLoaderPlugin: includemocs
* Qtqtquick3dcoreplugin: includemocs
* Qtqtquickscene3dplugin: includemocs
* Qt3DQuickAnimation: includemocs
* Qt3DInput: includemocs
* Qt3DQuickExtras: includemocs
* QtGLTFSceneImportPlugin: includemocs
* Qt3DAnimation: includemocs
* QtGLTFGeometryLoaderPlugin: includemocs
* Qt3DLogic: includemocs
* Qtquick3dextrasplugin: includemocs
* Qt3DQuickScene2D: includemocs
* Qt3DQuickRender: includemocs
* Qtqtquickscene2dplugin: includemocs
* QViewport documentation: fix wrong property type for gamma property
* CalcBoundingVolumeJob: don\'t rely on QChangeArbiter for extent changes
* Restore PLY support to Assimp
* Tue Jun 13 2023 Fabian Vogt - Update to version 5.15.10+kde0, rebased upstream:
* Protect code for unsupported configs
* Fix blacklisting string for ubuntu-20.04 in graphicshelpergl4
* Fri Apr 21 2023 Fabian Vogt - Update to version 5.15.8+kde6, rebased upstream:
* Blacklist: test cases blacklisted in tst_GraphicsHelperGL4:
* tst_qchangearbiter: remove tests for message based synching
* Scene3DView: fix shutdown crash
* Mon Jan 09 2023 Fabian Vogt - Update to version 5.15.8+kde0, rebased upstream:
* Update Assimp qt_attributions following reuse of qtquick3d assimp submodule
* tst_qchangearbiter: fix failures on Ubuntu 20.04 CI node
* Build Assimp using submodule
* QGeometryFactory: don\'t make op== virtual
* Thu Nov 03 2022 Fabian Vogt - Update to version 5.15.7+kde6, rebased upstream:
* No code changes
* Mon Sep 26 2022 Fabian Vogt - Update to version 5.15.6+kde6, rebased upstream:
* No code changes
* Mon Jun 27 2022 Fabian Vogt - Update to version 5.15.5+kde15, rebased upstream:
* Revert \"Update commercial license headers\"
* Update commercial license headers- Drop 0001-Revert-Bump-version.patch, it\'s versioned correctly now
* Fri Jan 21 2022 Fabian Vogt - Update to version 5.15.2+kde39:
* OpenGL renderer: restore surface on context when shutting down
* OpenGL: Fix content not updated when using OnDemand and switching textures
* ObjectPicker: markDirty(AllDirty) when we change the enabled property
* ComputeCommand: call markDirty(ComputeDirty) when enabled changes
* Thu Oct 28 2021 Fabian Vogt - Update to version 5.15.2+kde33:
* Picking: reuse LayerFilterJob to perform layer filtering
* Trigger an update on the quick window when creating a render aspect
* Render enough frames to flush the Qt3D pipeline when dirty
* Fix for QShaderNode fix that selected highest version number of a rule
* Fix call to drawBuffers in SubmissionContext
* Fix parameter priorization documentation
* CameraLens: use ParametersDirty rather than AllDirty
* Rerun bounding volume update jobs when entity enabled property changes
* Tue Jun 22 2021 Fabian Vogt - Switch to KDE\'s maintenance branch- Update to version 5.15.2+kde25:
* Fix multi-view picking
* Don\'t export QKeyFrame which is fully implemented in the header
* ObjectPicker: ensure pristine pickers are handled
* Add missing sampler types and sizes to gl4 helpers
* Restore ObjectLevelLockingPolicy on ShaderManager
* Fix light uniforms not properly being updated
* qpicktriangleevent_p.h Add missing private API warning
* Fix sampler2DArrayShadow uniform in QShaderGenerator
* Print warning about using primitive restart on ES2
* Allow assimp to compile on non-gcc compilers
* Fix binding of CubeMapArray textures
* Fix disabling shader cache via environment variable
* QShaderProgramBuilder: add documentation related to caching
* OpenGL renderer: fix use of outdated VAO when shader is reloaded
* SyncRenderViewPreCommandUpdate: fix a few odd cases
* Only set the state flag after having merged with the other states
* Introduce QGeometryRendererPrivate::sortIndex
* Add mipmaps count to QAbstracTexturePrivate
* Scene3DItem: release frontend/backend tree on destruction
* Fix GLTexture cleanup
* Check if texture upload is full sized
* Handle invalid entity names in QSceneLoader::component
* Add dedicated Qt3D.Renderer.ShaderCache logging category
* Add caching mechanism to ShaderBuilder
* Bump version- Add patch to reset version to 5.15.2:
* 0001-Revert-Bump-version.patch
* Sun Jan 31 2021 Fabian Vogt - Add compatibility with qml-autoreqprov