Changelog for
wine-nine-standalone-0.9-1.2.x86_64.rpm :
* Sat Mar 16 2024 Aaron Puchert
- Update to version 0.9.
* The original d3d9.dll is restored when disabling Gallium Nine.
* New Portuguese translation.
* Sat Sep 24 2022 Dirk Müller - avoid bashism
* Sat Apr 09 2022 Aaron Puchert - Mesa-libd3d\'s d3dadapter9.so is loaded with dlopen and thus not automatically recognized as runtime dependency, add it manually.
* Thu Apr 15 2021 Marcus Meissner - updated to 0.8 no upstream changelog
* Tue Mar 30 2021 Marcus Meissner - fix build by taking current git temporary
* Thu Sep 10 2020 Guillaume GARDET - Build only on x86
* Wed Aug 19 2020 Marcus Meissner - Version 0.7 - Fix restoring the initial video mode
* Sat Aug 15 2020 Marcus Meissner - Version 0.6 - Add Japanese translation - Restore status messages when launching processes via explorer - GCC 10 build fix - Fix for WINE >= 5.14
* Tue Mar 31 2020 Hans-Peter Jansen - Version 0.5 + ninewinecfg has a new \'-p\' switch to probe if the current setup is capable of using nine + Flatpak Steam support + ninewinecfg has been translated to czech + Fix mouse handling for hardware cursors + Add our own debug facility since binaries compiled against WINE >= v4.6 are not backwards compatible anymore + Always show the window on fullscreen resolution changes + Fix d3d/gui resolution mismatch on Vampire: The Masquerade - Bloodlines + Fix the dri2 backend if dri3 is unavailable
* Mon Aug 26 2019 Ismail Dönmez - Cleanup spec file