Changelog for
liboslexec1_10-1.10.7-bp152.2.20.x86_64.rpm :
* Wed Nov 06 2019 Stefan Brüns
- Properly rebase 0001-Generalize-lookup-of-stdosl.h-in-install-directory-a.patch avoid workarounds in the spec file.- Remove conditional code for Leap 42.x- Reflect required versions of OpenIIO and Clang in the spec file.
* Wed Nov 06 2019 Dave Plater - Update to release 1.10.7 which fixes build with new llvm.- Rebased: 0001-Generalize-lookup-of-stdosl.h-in-install-directory-a.patch- Recent upstream changes:
* Adjust for deprecated material in more recent Qt releases. #1043
* Fixes for MinGW compiler. #1047
* Texture \"missingalpha\" optional parameter generated incorrect code and crashed. #1044
* Fix incorrect optimizations surrounding \'exit()\' calls in the middle of certain shader code blocks. #1051
* LLVM 9 / clang 9 compatibility. #1058
* Fixes to Travis CI system to keep up with OIIO master recently upgrading its minimum required CMake. #1065
* Sun Jan 13 2019 Stefan Brüns - Fix lookup of stdosl.h from oslc (bnc#1123254): Dropped OpenShadingLanguage-shaderinstalldir.patch Added 0001-Generalize-lookup-of-stdosl.h-in-install-directory-a.patch- Cleaned up spec file (defattr)- Correct LLVM_MCJIT_LIBRARY value, add comment- Use current LLVM for building (bnc#1123252)- Split shaders in common-headers, MaterialX-shaders and example-shaders subpackages. stdosl.h in common-headers is required by oslc in the main package (bnc#1123254).- Correct clang-devel package name for Leap 42.3
* Tue Jan 08 2019 Jan Engelhardt - Spruce up descriptions a bit.
* Mon Dec 31 2018 davejplaterAATTgmail.com- Initial version 1.9.13 created for blender see boo#1120406- Blender fails to build with 1.10.x versions- Added OpenShadingLanguage-shaderinstalldir.patch shaders are installed directly under /usr see: https://github.com/imageworks/OpenShadingLanguage/issues/955