Changelog for
OpenShadingLanguage-devel-1.11.15.0-bp154.1.28.x86_64.rpm :
* Sun Oct 17 2021 Hans-Peter Jansen
- Update to version 1.11.15.0 + Changes for compatibility with OpenImageIO 2.3. #1393 #1388 + Fix potential crashes (or at least undefined behavior) due to missing + virtual destructor of internal Symbol type. #1397- Apply 8682211d0bfe5c4be63a4a003d06037ff9721e66.diff and 1420.diff in order to build with LLVM 13.- Add partio library dependency
* Tue Aug 31 2021 Hans-Peter Jansen - Fix source URL
* Mon Aug 30 2021 Hans-Peter Jansen - Update to version 1.11.14.2 + Fix warnings that occur when compiling with clang and C++17 mode. #1379 + CI/testing: Additional CI tests for clang+c++17 (#1379), gcc11 (#1381), llvm 12 (#1381), speed up CI builds by not building the testing components of OIIO (#1380).- Update to version 1.11.14.1 + Fix library setup for LLVM installations consisting of static libraries. This fixes a build problem that can crop up on MacOS using Homebrew-installed LLVM 12. #1375- Update to version 1.11.14.0 + oslc/OSLCompiler: Check for errors when when writing oso (for example, disk volume full). #1360 + Fix crash generating closure function calls with LLVM 11. #1361 + Build: LLVM 12 compatibility. #1351 + Build: Support for CMake 3.20 #1354 + Build: Be robust to certain OpenEXR 2.x config fies. #1356 + Build: Fixes to deal with newer OIIO builds that are C++14.- Remove 0001-LLVM-12-compatibility-fixes.patch fixed upstream- Add build dependency on OpenImageIO (executables)
* Sun May 02 2021 munix9AATTgooglemail.com- Update to version 1.11.13 + Updated vector2.h with a mod(vector2,vector2) function. #1312 + Fix unnecesary error messages to stderr when encountering broken point clouds. #1333- Add 0001-LLVM-12-compatibility-fixes.patch
* Wed Apr 07 2021 Dirk Müller - do not list pkgconfig directory - provided by filesystem package
* Sun Mar 21 2021 Hans-Peter Jansen - Update to version 1.11.12 + Build: Changes for smooth compile against upcoming Imath 3.0. [#1332] #1341 + Build: We weren\'t properly hiding non-public symbols. #1337 + CI: Cleanup and get rid of the last Travis vestiges. #1334 + CI: Speed up CI runs by using GHA cache + ccache. #1335 + CI: Separate CI process into several individual \"steps.\" #1338- Update to version 1.11.11 + Build: Make the CMake build system more friendly to being a subproject. + #1304 + Build: Improve dependency on Imath/OpenEXR include files. + CI: Fixes to Mac CI. #1315 + Docs: Update CLAs, Charter, GOVERNANCE, particularly after acceptance of + new CLAs and moving the repo to the ASWF GitHub account. #1308 [#1240] #1314 + Internals: Switch from deprecated call to OIIO::parallel_image to the new + version. #1317- Update to version 1.11.10 + Bug fix: optimizer interaction with output param that also is userdata. + #1295 + Ensure that LoadMemoryCompiledShader returns false upon parse failure. + #1302 + Work to ensure that OIIO will build correctly against the upcoming + Imath 3.0 and OpenEXR 3.0. #1299- Disable lto
* Sat Nov 07 2020 Hans-Peter Jansen - Update to v1.11.9.0, see included CHANGES.md or https://github.com/imageworks/OpenShadingLanguage/blob/Release-1.11.9.0/CHANGES.md- Add new build dependency python3-pybind11- Remove stray python3 oslquery module- Add loplevel markdown documents to doc package
* Tue Jul 28 2020 Hans-Peter Jansen - disable RPATH handling - fixes 15.1 build
* Sun Jul 05 2020 Stefan Brüns - Update to v1.11.6.0, see included CHANGES.md or https://github.com/imageworks/OpenShadingLanguage/blob/Release-1.11.6.0-dev/CHANGES.md- Drop obsolete patches: + 0001-Fix-typo-in-the-.pc.in-files-that-botched-the-versio.patch + 0001-LLVM-10-odds-and-ends-1135.patch + 0001-Some-SPI-build-fixes-for-finding-the-right-llvm.patch + 0001-Use-single-shared-clang-cpp-library-starting-with-LL.patch- Renamed legalcode.txt to CC-BY-3.0.txt
* Wed May 13 2020 Stefan Brüns - Use the correct CMake variable to set the shader install location.- Replace osl-pkgconfig-versions.patch with correct upstream 0001-Fix-typo-in-the-.pc.in-files-that-botched-the-versio.patch- Adapt to LLVM 9/10 changes defaulting to single clang-cpp library, add 0001-Use-single-shared-clang-cpp-library-starting-with-LL.patch instead of mangling CMake output.- Dropped osl-oslimageio-soname.patch, which erroneously adds a version to the OpenImageIO plugin, voiding any chance for OIIO to find and load the plugin.- Rename the osl.imageio package to OpenImageIO-plugin-osl, to better reflect its purpose, install the plugin to the default OpenImageIO plugin directory.- Use python3 for the build process.
* Tue Apr 21 2020 Dave Plater - Update to v1.11.4.1 to fix build with LLVM10.- Remove incorporated patch: 0001-Generalize-lookup-of-stdosl.h-in-install-directory-a.patch- Added patches from git: 0001-Some-SPI-build-fixes-for-finding-the-right-llvm.patch and 0001-LLVM-10-odds-and-ends-1135.patch.- Created osl-pkgconfig-versions.patch to fix pc file\'s version fields. Upstreamed along with workaround for new libclang-cpp in issue #1155- Created osl-oslimageio-soname.patch to keep the library build in line with v1.x.- For many upstream changes since v1.10.7 see: /usr/share/doc/packages/OpenShadingLanguage/CHANGES.md
* Wed Nov 06 2019 Stefan Brüns - Properly rebase 0001-Generalize-lookup-of-stdosl.h-in-install-directory-a.patch avoid workarounds in the spec file.- Remove conditional code for Leap 42.x- Reflect required versions of OpenIIO and Clang in the spec file.
* Wed Nov 06 2019 Dave Plater - Update to release 1.10.7 which fixes build with new llvm.- Rebased: 0001-Generalize-lookup-of-stdosl.h-in-install-directory-a.patch- Recent upstream changes:
* Adjust for deprecated material in more recent Qt releases. #1043
* Fixes for MinGW compiler. #1047
* Texture \"missingalpha\" optional parameter generated incorrect code and crashed. #1044
* Fix incorrect optimizations surrounding \'exit()\' calls in the middle of certain shader code blocks. #1051
* LLVM 9 / clang 9 compatibility. #1058
* Fixes to Travis CI system to keep up with OIIO master recently upgrading its minimum required CMake. #1065
* Sun Jan 13 2019 Stefan Brüns - Fix lookup of stdosl.h from oslc (bnc#1123254): Dropped OpenShadingLanguage-shaderinstalldir.patch Added 0001-Generalize-lookup-of-stdosl.h-in-install-directory-a.patch- Cleaned up spec file (defattr)- Correct LLVM_MCJIT_LIBRARY value, add comment- Use current LLVM for building (bnc#1123252)- Split shaders in common-headers, MaterialX-shaders and example-shaders subpackages. stdosl.h in common-headers is required by oslc in the main package (bnc#1123254).- Correct clang-devel package name for Leap 42.3
* Tue Jan 08 2019 Jan Engelhardt - Spruce up descriptions a bit.
* Mon Dec 31 2018 davejplaterAATTgmail.com- Initial version 1.9.13 created for blender see boo#1120406- Blender fails to build with 1.10.x versions- Added OpenShadingLanguage-shaderinstalldir.patch shaders are installed directly under /usr see: https://github.com/imageworks/OpenShadingLanguage/issues/955