SEARCH
NEW RPMS
DIRECTORIES
ABOUT
FAQ
VARIOUS
BLOG

 
 
Changelog for scummvm-tools-2.7.0-bp156.1.7.x86_64.rpm :

* Tue Feb 28 2023 Andrea Manzini - update to 2.7.0
* Fixed MM Apple2 extraction.
* Fixed decompilation for SCUMM scripts with nested functions.
* Added tool for decoding hadesch image files.
* Fixed compatibility with wxWidgets 3.2
* Improved groovie scripts disassemler.
* MADS: A new tool to extract Rex nebular installer.
* Added tool for extracting SAGA resources.
* GOB: Adibou 2 scripts support in degob.
* Added tool to decompile lba1 scene scripts
* Sun Dec 04 2022 Dirk Müller - update to 2.6.0:
* The project license has been upgraded to GPLv3+.
* Added a tool to extract Sanitarium resource packs.
* Removed support for compressing BUN files.
* Added Grim engine tools.
* Sat Dec 11 2021 Andreas Stieger - update to 2.5.0.
* Add tool for exctracting NGI\'s .nl archives
* Improve handling of input for tools that expect a directory as input
* Mon Mar 08 2021 Dirk Müller - update to 2.2.0: - Add a tool to extract Lost Eden archives - Fix number of issues with prince translation generation.
* Tue May 19 2020 aloisioAATTgmx.com- Update to version 2.1.0
* Fix bug #10559: Add workaround to compress_scumm_sou for non-VOC speech sample in monster.sou of Indiana Jones and the Fate of Atlantis.
* Improve endianness handling of internal FLAC encoder.
* Add tool to create HDFRAMES.DAT file for Blade Runner game.
* Major rewrite of extract_prince tool.
* Implement decompiler for Prince game scripts.
* Rework the Mohawk engine tools.
* Add tool to extract Hyperspace Delivery Boy! game archives.- Use mad unconditionally- Fix icon conversion- Drop Group tag- Spec cleanup
* Sun Aug 11 2019 Benoît Monin - run spec-cleaner
* update copyright date
* update bugzilla url
* correct the license- fix the configure failure by building the endianess test without optimization
* Fri Mar 23 2018 bwiedemannAATTsuse.com- Use convert -strip to make build reproducible (boo#1047218)
* Sun Dec 17 2017 alarrosaAATTsuse.com- Update to version 2.0.0
* Fix handling of output path for the compress_touche tool.
* Fix handling of input path for the extract_cine tool. It was only working when run from the directory that contains the game data.
* Fix memory corruption that could cause random errors during extraction when using the extract_cine tool.- Enable build with libmad by default
* Thu Feb 02 2017 jengelhAATTinai.de- Use wxWidgets 3 for building
* Wed Feb 01 2017 aloisioAATTgmx.com- Update to version 1.9.0
* Fix random crashes in the tool to convert Broken Sword 1 speech files.- Refreshed fix-new-wxwidgets.patch
* Mon Sep 05 2016 rpmAATTfthiessen.de- Update to new upstream release 1.8.0- Added fix-new-wxwidgets.patch so gui part will be built on TW- Dropped upstream merged scummvm-tools-boost.patch
* Wed Aug 03 2016 olafAATTaepfle.de- Correct buildconditionals: mp3 -> mad
 
ICM