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Changelog for xmoto-data-0.6.2-bp156.1.1.noarch.rpm :

* Sat Mar 11 2023 Carsten Ziepke - Update to 0.6.2
* X-Moto now uses SDL2 for window handling, input etc
* Added:
* Shortcut to view level info
* Shortcut for connecting / disconnecting from the server
* Button for clearing level cache
* File drag & drop support
* File associations
* Support for high refresh rate screens
* Improved controller support in menus
* Default theme changed to \'Classic\'
* Safemode now prevents you from restarting in the death screen if a checkpoint has been reached
* In \'beating mode\', if you have not reached a checkpoint, the \'return to checkpoint\' key takes you to the start of the level
* Log files are now kept for longer
* UI improvements:
* Improved text boxes (with pasting support and word jumping etc)
* Scrollable admin console
* Added new options:
* Hide sprites in ugly mode and minimap
* Max frame rate
* Native/software cursor
* Updated translations:
* Russian
* Swedish
* Danish
* Bug fixes:
* The window is now properly focused when alt-tabbing
* Fixed various memory leaks and crashes- Add xmoto-install-icon.patch, fix install xmoto icon into the correct directory- Removed BuildRequires pkgconfig(ode), because xmoto dropped system ode support: https://github.com/xmoto/xmoto/commit/bd78a39
* Tue Jan 17 2023 Carsten Ziepke - Add BuildRequires SDL2 for openSUSE Leap: fix for building with sdl12_compat- Remove obsolete if/else BuildRequire for lua, we need lua 5.1
* Mon Aug 17 2020 Dirk Mueller - update to 0.6.1
* macOS and FreeBSD support is back!
* Automated release builds for Linux/macOS/Windows
* Added support for macOS Bundles
* Improved level load times
* Improved Russian translation
* Bug fixes:
* Fixed a locale bug where the game would crash with locales using comma (,) as the decimal separator
* No more crashing on non-existent db entries when migrating from an old version
* Build system changed from autotools to CMake
* Support for both cross-compilation and native builds for Win32
* Easy packaging for each supported platform
* FreeBSD and macOS support temporarily dropped
* Minor changes:
* Chat history is now shown when the chat box is opened
* Checkpoint color in ugly mode matches minimap
* Some code fixes
* glext.h dropped in favor of a proper GL loader
* Bug fixes:
* Favorite levels can be viewed again
* Safe mode now stays on after restarting a level
* remove several warnings (including replacing hash_map by unordered_map)- remove xmoto-0.5.11-pointer-comparison.patch xmoto-0.5.5-basedir.patch xmoto-nobuild_date.patch (upstream)
* Fri Aug 25 2017 wbauerAATTtmo.at- Explicitly BuildRequire lua 5.1 on Tumbleweed to fix build
* Sun Jun 11 2017 wbauerAATTtmo.at- Add xmoto-0.5.11-pointer-comparison.patch to fix build with GCC7, patch taken from Fedora (boo#1041253)
* Fri Jun 10 2016 dap.darknessAATTgmail.com- COPYING installed.
* Thu May 26 2016 dap.darknessAATTgmail.com- BuildRequires tags were fixed up (pkgconfig).- Introduced data noarch subpackage.- Prevented usage of bundled ode library.
* Sat May 21 2016 dimstarAATTopensuse.org- Add xmoto-nobuild_date.patch: Do not add build date and time to the binaries.
* Thu May 19 2016 dimstarAATTopensuse.org- Add appdata.xml file in order to show in Software Centers.
* Wed May 13 2015 tchvatalAATTsuse.com- Do not use _service to fetch the game but stick to upstream url- Update to version 0.5.11:
* Various small tweaks- Drop obsolete patch:
* xmoto-0.5.10-gcc47.patch
 
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