Changelog for
libassimp5-5.3.1-bp156.3.3.1.x86_64.rpm :
* Sat Jul 20 2024 Christophe Marin
- Add upstream fix (boo#1228142, CVE-2024-40724)
* 0001-Fix-out-of-bound-access-5651.patch- Disable tests on s390x (related to boo#1218474)
* Mon Feb 12 2024 Adam Mizerski - Reenable the Collada parser.- Removed patch 0001-Don-t-build-the-collada-importer-exporter-tests.patch- Add patch (boo#1207377, CVE-2022-45748)
* 0001-ColladaParser-check-values-length-5462.patch- Improved tests filtering
* Wed Oct 04 2023 Christophe Marin - Disable the collada importer/exporter due to a long standing security issue (boo#1207377, CVE-2022-45748, gh#assimp/assimp#4286)- Add patch:
* 0001-Don-t-build-the-collada-importer-exporter-tests.patch
* Fri Sep 29 2023 Ferdinand Thiessen - Update to 5.3.1
* Fixes CVE-2022-38528 (boo#1203187)
* Mainly bug fixes
* Fix: Use ASCII treeview in assimp-cmd.
* Fix: Fix head overflow in MD5-parser.
* Fix: C++ std::tuple constexpr initial list on old compiler
* Make FBX parser resilient to missing data streams
* Fix incorrect documentation of defaults
* Fixed issue with clang complaining about sprintf and vsprintf being depreciated
* Fix build error: ‘temp’ may be used uninitialized in this function
* Fix: Use correct epsilon
* Fix: Add missing handling for double export in json
* Full change log https://github.com/assimp/assimp/releases/tag/v5.3.0
* Wed Apr 05 2023 Predrag Ivanović - Enable build of CLI tools.
* Mon Sep 12 2022 Dirk Müller - update to 5.2.5:
* Add unittest to reproduce undefined behavior
* Cleanups
* Link static linkage for std_image.
* fix msvc warnings-as-errors
* Remove dll-export tags from static library builds.
* Fix Import a specific FBX model will freeze the app
* Create SECURITY.md
* Pragma warnings cause build fail with MinGW
* Fixed FBXConverter build error when using double precision
* Fix possible nullptr exception
* [Experimental] New skeleton container for bones
* Add support for GCC v12
* Remove unused variable.
* Infinite loop on bad import files
* Utilize AI_CONFIG_IMPORT_REMOVE_EMPTY_BONES flag for Collada meshes.
* Fix Windows 32-bit builds
* Fix GNUC check on Windows
* Update the name of the package
* Kimkulling/fix invalid opengex token match
* Disable build for tools per default
* Use mingw.include
* Fix a memory leak
* Fix nested animation name being lost in Collada
* Fix possible bad_alloc exception for an invalid file
* Bump JesseTG/rm from 1.0.2 to 1.0.3
* Bump actions/cache from 2 to 3
* Kimkulling/fix texture loading 3MF, reladed issue-4568
* Bump actions/upload-artifact from 2 to 3
* Bump actions/checkout from 2 to 3
* Remove assertion test
* Fix memory leak in D3MFOpcPackage
* Fix typo in installation instructions for ubuntu.
* Build fix for compiling against minizip.
* Fix stl for over 4 GB
* Fix uninitialized variable.
* Fixes Crash in Assimp::ObjFileMtlImporter::getFloatValue
* Fixes Heap-buffer-overflow in Assimp::ObjFileParser::getFace
* Fixes Heap-buffer-overflow in std::__1::basic_string* Fixes Heap-use-after-free in Assimp::DXFImporter::ExpandBlockReferences
* Fixes Heap-buffer-overflow in SuperFastHash
* ColladaParser - Store sid in mSID field
* Fix mingw include in assimp_cmd.rc
* Fix warnings that are causing build fails with specific build flags
* Update version tag
* Improvements and optimizations for the obj-parsers.
* Experiment: try to enable parallel build
* Fixed typo
* Use [[fallthrough]]; to mark whished fallthroughs
* Kimkulling/do not add dot when the extension is empty
* Fixes Heap-buffer-overflow READ in Assimp::ASE::Parser::ParseLV1SoftSkinBlock
* Use unqualified uint32_t everywhere in FBXBinaryTokenizer
* Fix problems setting DirectX_LIBRARY
* Added support for more bone weights in GLTF2
* (Mostly) Blender fixes
* [WIP] Use ai_Real to write correct accuracy
* SMD fixes
* Remove exception on glTF 2.0 loading
* Fix out-of-bounds reads in X3D importer
* Apply the modernize-use-emplace clang-tidy rule
* The Wrong object is created here!
* [WIP] Code cleanup and some new unittests for edge-cases.
* clang-tidy: explicitly default all empty ctors and dtors
* fix vertices being joined duplicating weights
* add missing light data to assbin import/export
* Fix aiBone.mOffsetMatrix documentation
* Minor obj export bugfix
* Kimkulling/cleanup after reviewing- drop 0001-Fix-build-with-zlib.patch (upstream)
* Wed May 18 2022 Christophe Giboudeaux - Update to 5.2.4
* Use static runtime only when the option is selected
* Fix compile error: When enabling macro ASSIMP_DOUBLE_PRECISION
* Detect Roughness factor exported by Blender
* Updated Android build script
* Prevent nullptr access to normals-array in bitangent computation
* Avoid setting PBR properties when they are not found on mtl file
* Fix ogre xml serializer
* Fix draco building error when import assimp with cmake add_subdirectory
* FbxConverter: update bone mOffsetMatrix
* Some Windows/MSYS2-specific fixes
* Document fuzz folder
* Fix out-of-range access in ASE-Parser
* Disable assertion tests floating point against inf for Intel oneAPI
* Delete README
* Rename TextureTypeToString() to aiTextureTypeToString()
* Fixed library names for MinGW/MSYS2
* Update pugixml dependency to v1.12.1
* Add an option to treat warnings as errors
* Minor updates to ASSIMP Viewer
* Add badge to show open issue in percentage
* Clang-Tidy performance fixes (make values const-ref where needed)
* MMD (pmx) fixes
* Resource script updates
* Accelerate the Merge vertex post processing step
* Wed May 11 2022 Christophe Giboudeaux - Don\'t use -Werror to prevent build issues with GCC 12
* Sun Mar 20 2022 Christophe Giboudeaux - Update to 5.2.3:
* Show warning when assimp_viewer cannot be build on target platform
* Fix ordering of member initialization
* Fix possible negative array access
* Expose the original OBJ \"illum\" value
* Optimize the problem of excessive memory allocation in FBX import
* Update version of Hunter to v0.24.0 that supports VS 2022
* update LWO importer(available lwo3)
* Reinstate a deprecated gltfpbr macro: AI_MATKEY_GLTF_PBRSPECULARGLOSSINESS
* Fix parsing OBJ with free-form curve/surface body statements
* Fix missing members and do some small refactorings.
* Fix \'i >= 0\' always true
* Update AI_TEXTURE_TYPE_MAX
* Fix getting anisotropy in obj
* glTF2: Metallic roughness split
* Add properties information on assimp info command line
* Added missing ObjMaterial.h to CMakeLists
* Update version in doxy-config
* add ifndef guard for resolve to fails to compil
* Add USE_STATIC_CRT option
* Fix nullptr dereferencing
* Fix stack-overflow in MDLLoader
* GLTF2 attribute name/parse bug
* Mon Feb 21 2022 Christophe Giboudeaux - Update to 5.2.2
* Fix missing include for size_t
* introduce compression
* Refactoring: add usage of ai_epsilon to FBX-Importer.
* CMake: Fix Assimp target install rule fully specifying component
* Fix stat for 32-bit Linux
* Update the calculation and orthogonalization for bitangent
* Update CMakeLists.txt
* Added support for \"map_Bump -bm\"
* Mon Feb 07 2022 Christophe Giboudeaux - Update to 5.2.1
* ASE: Fix warning unreachable code
* HMP: Fix override during copying position data
* use fully qualified namespace in byteswap macros
* fix compilation with clangcl on windows
* Delete .travis.sh by AATTkimkulling
* Update ccpp.yml by AATTkimkulling
* LWO: validate enum value before parsing it- Drop 0001-use-fully-qualified-namespace-in-byteswap-macros.patch Merged upstream
* Wed Feb 02 2022 Christophe Giboudeaux - Add patch to fix build in big endian archs:
* 0001-use-fully-qualified-namespace-in-byteswap-macros.patch
* Tue Jan 25 2022 Christophe Giboudeaux - Update to 5.2.0
* Update copyrights
* Fix imported target include directory
* Assimp Patch Android LTS NDK 23 Fix
* Allow dlclose of so library by avoiding unique symbols.
* Move Base64 encode/decode functionality to the common folder
* Locale independent meter scale
* add Inter-Quake Model (IQM) Importer
* Collada: Read all instance_material child nodes
* Krishty new file detection
* ASE: Fix material parsing
* IFC Reading: Fix opening reading.
* CMAKE: Respect top-level CMAKE_
*_OUTPUT_DIRECTORY variables
* Mon Jan 10 2022 Christophe Giboudeaux - Update to 5.1.6:
* Add link to used enum for a better understandability
* Fix fuzzer crashes
* Fix nullptr-dereferencing
* Fix bone fitted check in gltf2 exporter- Add patch:
* 0001-Fix-build-with-zlib.patch (gh#assimp/assimp#4334)
* Tue Jan 04 2022 Christophe Giboudeaux - Update to 5.1.5:
* Make sure no overflow can happen
* LWS-Import: Avoid access to empty string token
* MDL: Do not try to copy empty embedded texture
* Add console progresshandler
* CMake: Replace CMAKE_COMPILER_IS_MINGW by MINGW
* fix fbx import metalness
* RFC: BlenderScene: use explicit namespace instead of using namespace
* Support PBR properties/maps in Obj importer
* Mon Dec 27 2021 Dirk Müller - update to 5.1.4:
* Fix division
* Fix nullptr dereferencing from std::shared_ptr
* Revert \"FBXConverter : Fix timescales of FBX animations\"
* Use correct XmlParser-methods and add some missing casts
* Bug: Export crashes when any of the meshes contains texture coordinate names #4243
* Bugfix/import crashes
* Fix a typo in the Visual-Studio Dll-Versions
* Enable C++11 and C99
* Fixed cmake error: No known features for C compiler when using the assimp library from another project
* fix test/models/3DS/IMAGE1.bmp: is jpg
* Fix compile error when ASSIMP_BUILD_NO_X3D_IMPORTER is define.
* Sun Dec 05 2021 Christophe Giboudeaux - Update to 5.1.3
* Update blender importer to work with Blender 2.8+ files
* Added checks for out of bounds data access/writing
* Interpolate euler rotations for quaternion animations
* Fix file-extension check for X3D-files
* Update CMakeLists.txt
* Thu Dec 02 2021 Christophe Giboudeaux - Update to 5.1.2. Changes since 5.1.0:
* Fixed an incorrect indeiciesType in the glTF2 sparse accessor.
* Prevent out-of-range memory writes by sparse accessors
* Delete test/models/3DS/UVTransformTest directory
* Do not build ziplib when 3MF exporter is disabled.
* Collada: Read value, not attribute
* Redefine deprecated glTF-specific PBR material macros- Fix assimp-devel dependencies. minizip is required.
* Sat Nov 13 2021 Christophe Giboudeaux - Update to 5.1.0
* Check https://github.com/assimp/assimp/releases/tag/v5.1.0 for the full list of changes- Drop do-not-install-irrXML.patch. No longer needed.- Drop obsolete patches:
* 0001-Fix-build-with-GCC-11.patch
* 0001-use-GNUInstallDirs-where-possible.patch
* Mon Feb 08 2021 Christophe Giboudeaux - Add patch to fix build with GCC11:
* 0001-Fix-build-with-GCC-11.patch (boo#1181859)
* Mon Sep 21 2020 Christophe Giboudeaux - Add a _constraints file for ppc64/ppc64le builds.
* Thu Sep 17 2020 Christophe Giboudeaux - Remove unneeded build dependencies. assimp doesn\'t need Qt5, boost, devIL and glu.
* Thu Jul 09 2020 Christophe Giboudeaux - Restore the _service file. Assimp still ships files which are not allowed in openSUSE.
* Wed Jun 10 2020 Christophe Giboudeaux - Add upstream patch to fix the broken CMake config files:
* 0001-use-GNUInstallDirs-where-possible.patch (adapted for the 5.0.1 release)
* Wed May 20 2020 Ferdinand Thiessen - Update to 5.0.1
* Added texture types: BASE_COLOR, NORMAL_CAMERA, EMISSION_COLOR, METALNESS, DIFFUSE_ROUGHNESS
* Fixed various issues and memory leaks
* 3DS: Explicitly pass \"UNNAMED\" as 3DS root node name and fix more thread-safety issue in 3DS loader.
* 3MF: Introduce first prototype for basematerial support
* AssJSon: Add json export.
* Various other file support improvements- Dropped viewer subpackage, as it now requires DirectX- Removed not needed disable-gitrevision-test.patch- Rebased do-not-install-irrXML.patch- Removed not needed install-viewer.patch- Removed _service
* Wed Jan 23 2019 Jan Engelhardt - sanitize_source.sh was removed in the 4.1.0 update; restore its logic with a new _service file and recreate the tarball.
* Thu Jan 17 2019 Jan Engelhardt - Fix incorrect summary for libassimp
*.
* Sat Aug 11 2018 rpmAATTfthiessen.de- Update to 4.1.0
* Added support for Export 3MF (experimental)
* Added supprt for Import / Export glTF 2
* Prevent failing stringstream to crash the export process
* Fix invalid access to mesh array when the array is empty in Blender, also fixed short overflow.
* Fixed memory leak in AMFImporter
* Fixed IOStream leak in UnrealLoader:
* Fixed out-of-bounds read in MaterialSystem unit test
* Added support for SIB models from Silo 2.5- Changes from 4.0.1
* StreamReader: fix out-of-range exception- Changes From 4.0.0
* New QT-Widget based assimp-viewer
* Open3DGC codec supported by glFT-importer
* glTF: Read and write transparency values
* Support for X3D, AMF and Lugdunum3D
* MDLLoader: fix resource leak.
* Fix memory leak in Collada importer
* Fixed many FBX bugs- Added %check section, run unit tests- Added disable-gitrevision-test.patch to fix testsuite as we do not build from git, git rev will test will fail.- Added do-not-install-irrXML.patch to prevent cmake from installing the irrXML (static) library.- install-viewer.patch: Install viewer component
* Thu Apr 20 2017 jengelhAATTinai.de- Rename %soname to %sover to better reflects its use.- Repackage original tarball with the test/models-nonbsd/ directory removed.
* Mon Sep 05 2016 rpmAATTfthiessen.de- Update to new upstream release 3.3.1
* Fix BlenderTesselator: offsetof operator
* C++11 support
* OpenGEX: add support for cameras and lights
* Enable export by pyAssimp
* Add functionality to perform a singlepost-processing step
* Fix of many resource leaks in unittests and main lib
* Thu Jun 16 2016 jengelhAATTinai.de- Update to new upstream release 3.2
* Support for FBX 2013 and newer, binary and ASCII
* Support for OGRE binary mesh and skeleton format
* Updated BLEND support for newer Blender versions
* Support for arbitrary meta data, used to hold FBX and DAE metadata
* OBJ Export now produces smaller files
* Meshes can now have names, this is supported by the major importers
* Improved IFC geometry generation
* M3 support has been removed
* Experimental OpenGEX support