Changelog for
libprojectM3-3.1.12-2.1.2.2.sr20240605.x86_64.rpm :
* Thu Feb 29 2024 Dominique Leuenberger
- Use %autosetup macro. Allows to eliminate the usage of deprecated %patchN.
* Thu Mar 04 2021 Aaron Stern - Update to version 3.1.12:
* Fixes #468 missing Intrinsics.h
* Sun Dec 27 2020 Aaron Stern - Update to version 3.1.7:
* Vendoring libglm headers to remove a dependency
* Subdirectory scanning for textures and presets
* Support for text drawing and feedback in pmSDL (may not be enabled by configuration) macOS should support building with autotools now, not just xcode- Removed patch to reduce build dependencies, as it\'s no longer required:
* 0001-Reduce-dependencies.patch
* Tue May 19 2020 Guillaume GARDET - Re-enable pulseaudio_qt on aarch64 and %arm
* Tue May 19 2020 Guillaume GARDET - Fix build on aarch64 and %arm:
* Enable GLES flavor
* Disable Qt
* Enable SDL- Other architectures are unchanged
* Tue Apr 28 2020 Christophe Giboudeaux - Add patch to reduce build dependencies:
* 0001-Reduce-dependencies.patch
* Sat Mar 28 2020 Christophe Giboudeaux - Update to 3.1.3. Lots of fixes since 3.1.0. Only list changes in the latest version:
* Input device capture toggle support Check https://github.com/projectM-visualizer/projectm/releases for older changes.- Drop projectM-increase_soversion.patch. Merged upstream.- Rebase projectM-disable_native_plugins.patch
* Sat Mar 16 2019 Jan Engelhardt - Ensure neutrality of description.
* Mon Mar 04 2019 Luigi Baldoni - Update to version 3.1.0
* Thanks to the tireless efforts of AATTdeltaoscarmike there are now modern GLSL shaders being run for the core renderer and all presets with shader code in them (transpiled on the fly from HLSL to GLSL).
* Improved support for GLES and embedded platforms (compile with --enable-gles).
* Thread-safety errors fixed.
* The macOS iTunes plugin is fully working once again.
* Work continues on making it run in a web browser (#92), windows (#98), working with downstream package maintainers, projects using it as a plugin. version 3.0.0
* This includes fantastic work from AATTdeltaoscarmike on modernizing OpenGL for GLES3 support which should enable the building of projectM on modern and embedded devices - #70 .
* Also includes work from AATTmbellew adding intel SSE support to optimize expression parsing - #59 .
* Coming soon: fixing shader support - #26 version 2.2.1
* New! Qt5 support thanks to AATTdeltaoscarmike
* Building improvements. version 2.2.0
* Now building using GNU autotools- Dropped qt4 package- Dropped projectM-2.1.0-fix-isnan-gcc6.patch, projectM-2.1.0-no-return-in-nonvoid.patch, projectM-2.1.0-SUSE_misc.patch and projectM-2.1.0-Qt5.patch- Added projectM-disable_native_plugins.patch and projectM-increase_soversion.patch
* Wed Jul 26 2017 aloisioAATTgmx.com- Spec cleanup (use %cmake macros)- Added projectM-2.1.0-no-return-in-nonvoid.patch and projectM-2.1.0-SUSE_misc.patch- Obtain official tarball from sourceforge- Dropped FindGLEW.cmake (no current target needs it)- Added separate -qt5 version of the package and projectM-2.1.0-Qt5.patch and pre_checkin.sh to support the latter