Changelog for
ppsspp-debuginfo-1.0.1-3.64.x86_64.rpm :
* Mon May 04 2015 gberAATTopensuse.org- update to version 1.0.1 - Bugfixes like the save state scroll issue, cosmetic issues like overscroll - Some cheat code bugfixes - Adler32 and Mersenne Twister modules added (fixes some obscure games) - Fix for Jak & Daxter slowdown - Graphics hack for Phantasy Star Portable 2 for Direct3D9 - Fix compatibility with some PowerVR devices broken since v0.9.5-959-g4998044
* Sun Feb 22 2015 gberAATTopensuse.org- update to version 1.0 - many, many bug fixes in JIT and elsewhere, improving compatibility - proper fix for Zenfone and related devices - Direct3D 9 supported as a rendering backend on Windows, helps on old GPUs and can be faster than OpenGL in many cases - you can now create specific configs per game - FPU rounding modes much better supported, fixes the Peace Walker boss that was undefeatable. NOTE: This breaks saves in Gods Eater - you must turn off the better rounding, load your save game, turn it on and save. - the JIT now uses SSE on x86, improving speed considerably. This does not affect ARM devices, that\'s for the next version or two. - improved audio output code on both Windows and Android, reducing audio latency on Windows and on some Android systems - FFMPEG upgraded, fixed some music hangs (\"GHA phase shifts\") - some Ad Hoc improvements, coldbird.net is now default adhoc server. Ad Hoc still unfinished and hard to use. - graphics fixes: Bezier/spline drawing fixes, vertex position fixes, DanganRonpa on Adreno fixed, flat shading fixed, vertex cache improved, some PowerVR blockiness issues fixed, screen scaling filter added, Google Cardboard support - simulate UMD speed better, fixing hangs in several games - more Atrac3 fixes, fixing hangs - somewhat better disk full handling - fixes to dynamic unloading of code, fixing problems in GEB and TRM 2/3 - updated to SDL2 where applicable (Linux, Mac) - some new features, like analog/dpad-swap hotkey, graphics hack for Phantasy Star, show last bit of debug log in dev tools, etc - no more need for MSVCRT DLLs on Windows
* Wed Oct 22 2014 gberAATTopensuse.org- update to version 0.9.9.1 - see the included README.md for a detailed list of changes- build Qt5 frontend- use system ffmpeg- add ppsspp-use-optflags.patch to prevent optflags from being overridden in QMAKE_CFLAGS or QMAKE_CXXFLAGS- add ppsspp-use-system-libs.patch to use system snappy and libzip- add ppsspp-fix-gcc-check.patch in order to remove a faulty check for the gcc version- generate desktop file- properly update desktop database and icon cache- build exclusively on x86_64, the code requires SSE2 in several places without fallbacks
* Fri Jul 26 2013 iAATTmargueirte.su- initial version 20130726