Changelog for
atomiks-debuginfo-1.0.4.1-bp156.3.8.x86_64.rpm :
* Thu Mar 12 2015 nemysisAATTgmx.ch- Add description for sed
* Thu Mar 12 2015 nemysisAATTgmx.ch- Update to 1.0.4.1, announce message: - Fixed the reaction to a \'close window\' event during level selection so Atomiks quits properly, - Intro screens can be switched to fullscreen now without the screen becoming messy. - Changed internal methods for storing bitmaps: dependencies to SDL_Image, zlib and libpng have been dropped in favor of my own compression routines, - Added support for numeric keys to control the game, - Added home/end keys support for level selection, - Code cleanup and reorganizations to ease possible ports to non-SDL platforms, - Displaying the level\'s number in the level selection menu, - Moved away from SDL to SDL2 (gained hardware acceleration in the process), - Redrawn all internal bitmaps to be fully 320x200 compatible, - Replaced configuration path routines by SDL2 native calls (hence the placement of the config file changed), - Implemented fullscreen switching under ALT+ENTER.- Remove icon atomiks.png, use supplied- Use SDL2_image, SDL2_mixer and sdl2 instead of SDL_image, SDL_mixer and sdl- Add sed, fix editor installation- Use
*.txt instead of full names
* Tue Nov 18 2014 nemysisAATTgmx.ch- Add BuildRequires for hicolor-icon-theme
* Mon Nov 17 2014 nemysisAATTgmx.ch- Use CFLAGS=\"%{optflags}\" to fix \'File is compiled without RPM_OPT_FLAGS\'- Install icon in %{_datadir}/icons/hicolor/48x48/apps/ instead of %{_datadir}/pixmaps/
* Mon Oct 20 2014 nemysisAATTgmx.ch- Change Source0 to use Web URL- Change atomiks.png- Add Desktop entry file- Use check for openSUSE %if 0%{?suse_version}- Add BuildRequires for fdupes, update-desktop-files and upx- Use BuildRequire pkgconfig(SDL_image), pkgconfig(SDL_mixer) and pkgconfig(sdl) instead of SDL_image-devel, SDL_mixer-devel and SDL-devel- Use default make %{?_smp_mflags}- Add atomiks-editor
* Fri Jun 27 2014 opensuseAATTdstoecker.de- cleanup
* Sun May 12 2013 Mateusz Viste
1.02- Added sound (can be turned off with --nosound),- Pausing the game when loosing focus,- Added shadings to in-game fonts,- Added scores & hiscores.