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Changelog for rocksndiamonds-debugsource-3.3.1.2-2.31.x86_64.rpm :

* Fri Oct 10 2014 nemysisAATTgmx.ch- Add because are added or deleted patches
* Wed Oct 08 2014 nemysisAATTgmx.ch- Remove BuildRequires for libsmpeg-devel and add sed, because is unresolvable- Use BuildRequires pkgconfig(SDL_image), pkgconfig(SDL_mixer), pkgconfig(SDL_net) instead of SDL_image-devel, SDL_mixer-devel, SDL_net-devel- Remove PreReq for shadow and pwdutils
* Tue Oct 07 2014 nemysisAATTgmx.ch- Changed .changes and used old entries from somebody else- Update to 3.3.1.2, announce message: - fixed bug that prevents running the game on Mac OS X \"Mavericks\" - improved behaviour on restart after failing on a broken level set - Message for 3.3.1.1 update
* added scripts directory to distribution package to enable building element definitions after editing artwork config source code files
* added volume controls for sounds, loops and music to sound setup Most important changes since last release version 3.3.0.1: - added native package for Macs with intel CPUs - added support for compiling on 64-bit systems - added alternative game mode for playing with half size playfield tiles - added level selection screen (when clicking on main menu level number) - added displaying if level was played or solved on level selection screen - improved graphics performance for scrolling in Mac OS X version - improved graphics performance for native Supaplex game engine - improved single step mode in R\'n\'D, EM and SP engines - fixed two game engine bugs in Supaplex game engine - fixed displaying wrong Supaplex time (was running too fast before) - fixed invisible text in envelope config in level editor- Use check for openSUSE > 12.2 for and use shadow else pwdutils- Add PreReq for shadow (was removed pwdutils)- Change %fdupes- Change Desktop entry file- Change Summary- Removed Contributions-1.2.0.tar.bz2 and move to new package rocksndiamonds-data- Use simple sed instead of rocksndiamonds-3.3.0.1-smpeg.patch- Use rocksndiamonds-3.3.1.2-src_libgame_setup.c-CVE-2011-4606.patch instead of rocksndiamonds-CVE-2011-4606.patch, upstream still has not patched the security problem themselves- Add BuildRequires for libsmpeg-devel- Use %{name}-icons.tar instead of %{name}.png- Add BuildRequires for hicolor-icon-theme- Remove BuildRequires for deprecated pwdutils- Add Requires for %{name}-data- Change description- Simplify installation handling- Remove not needed files
* Mon Sep 23 2013 idonmezAATTsuse.com- Add games user/group on demand (fate#314560)
* Sat Jan 26 2013 joop.boonenAATTopensuse.org- Dropped all permission scripts
* Thu Jan 24 2013 joop.boonenAATTopensuse.org- run_permissions was replaced by set_permissions http://en.opensuse.org/openSUSE:Packaging_Conventions_RPM_Macros#.25set_permissions
* Fri Jan 18 2013 joop.boonenAATTopensuse.org- run_permissions is obsolete, not supported in openSUSE > 12.2- cleaned the spec file up
* Fri Jul 13 2012 meissnerAATTsuse.com- do not create ~/.rocksndiamonds/ world writeable. bnc#736261 / CVE-2011-4606
* Fri Mar 23 2012 jengelhAATTmedozas.de- Parallel build with %_smp_mflags; strip redundant sections/tags
* Sun Apr 24 2011 PVince81AATTopensuse.org- updated to version 3.3.0.1- moved game data to /usr/share instead of /usr/share/games according to packaging conventions
* Tue Nov 03 2009 cooloAATTnovell.com- updated patches to apply with fuzz=0
 
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