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Changelog for zhu3d-debugsource-4.2.6-8.3.x86_64.rpm :

* Sat Apr 20 2013 dmitry_rAATTopensuse.org- Update to version 4.2.6
* Removed loading of real ancient Zhu3D-files
* Improved Makefile for compilations for newer Intel ICC
* Improved Czech translation.
* Cosmetic improvements/updates or typo-fixes elsewhere
* Removed obsolete zhu2d-4.2.4-glu-link.patch (upstream)
* Sat Dec 29 2012 dvaleevAATTsuse.com- use label number not a name for ppc asm call. fixes symbol `loop\' is already defined (zhu3d-ppc.patch)
* Thu Dec 27 2012 cfarrellAATTsuse.com- license update: GPL-3.0 license.gpl and the vast majority of source code files in the package indicate that this package is GPL-3.0, not GPL-2.0
* Mon Dec 10 2012 dmitry_rAATTopensuse.org- Delete KDE3 dependence
* Wed Sep 12 2012 dmitry_rAATTopensuse.org- Fix RPMLINT warning \"file-contains-current-date\"
* zhu3d-no-compilation-date.patch
* Wed Aug 29 2012 scorotAATTfree.fr- version 4.2.4 - Fixed a very unlikely but possible memory-bug in the XML-file saving/loading-part - Fixed a very unlikely but possible memory-leak in speedit.cpp - Fixes for the timestamp-counter on newer platforms - Slightly optimized some default window positions after the 1.st start ever - Made settings-stuff more elegant throughout the code what shrinks the executable size too - Switched icons to more modern KDE4-style where this seems optically feasible and consistent - Cosmetic improvements/updates or typo-fixes elsewhere- fix build on recent product with patch1- spec file reformating
* Thu Apr 30 2009 tthidneyAATTseznam.cz- update to 4.2 - brushed code - enabled more aggressive compiler-optimisations as default - fixed some typos and bugs- remove zhu3d-4.1.2_LC_NUMERIC.patch
* Wed Nov 19 2008 pnemecAATTsuse.cz- updated to 4.1.4
* Tue Jul 29 2008 pnemecAATTsuse.cz- updated to 4.1.0
* Tue Mar 11 2008 pnemecAATTsuse.cz- updated to 4.0.0- The legends-editor is fully featured now. You can add up to nine labels. Each of them can be positioned, coloured, enabled or resized individually- Raised the maximum number of user-defined functions to 64- Switched zhu-file format to XML. The new format is not backward compatible, but you still can read old formats down to version 2.8.0 from November 2006- Added more specific error messages for file loading- Moved debugging switch to zhu3d.pro and excluded error class from compilation when turned off. This results in faster compile time and a smaller executable- Changed all examples to the new 4.0.0 format- Added legend examples- Slight code optimisations in regards to zhu-conventions- Note that all labels are scaleable nearly as precise as a PDF whether it is done in pure OpenGL with a bit Qt4. No complicated subclassing, no funky texture tricks, no extra libs. Developers may take a look at the source and wonder how easy it can be- Fixed a major bug which was introduced in 3.4.8, where you could not reload files after saving- Versions >=3.4.6 lost the ability to render textures into pictures and to printer. Fixed- Updated English and German help-files
 
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