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Changelog for teeworlds-debuginfo-0.6.4-2.11.x86_64.rpm :

* Tue May 02 2017 bwiedemannAATTsuse.com- Use convert -strip to not have timestamps in png files to make build more reproducible
* Sat Nov 19 2016 mailaenderAATTopensuse.org- Update to version 0.6.4
* Fix attacker controlled memory-writes and possibly arbitrary code execution security vulnerability in the client.
* Fix a read of uninitialized memory that is sent over the network, from the server.
* Fix decoding of overlong UTF-8 sequences to non-invalid code points, leading to possible duplicate names.
* Drop connected packets that come from a formerly connected server in the client.
* Use a different port for connless messages, increasing the difficulty of successful IP spoofing.
* Make spoofing of server info packets harder.
* Fix spoofing for vital chunks, and require most chunks to be vital.
* Sort by player count by default, instead of server name.
* Add a cooldown on unpause.- Drop patches applied upstream
* fix-server-vulnerability.patch
* round.patch- Unbundle DejaVu font
* Sat Nov 05 2016 rpmAATTfthiessen.de- Fixed line endings of readme and license
* Sat Nov 05 2016 jengelhAATTinai.de- Update descriptions
* Sat Jul 30 2016 mailaenderAATTopensuse.org- unbundle bam- build with system libraries- submitted the .desktop file upstream- add an appdata.xml file (submitted for upstream inclusion)- add round.patch to fix the build with C++ 6
* Fri Jul 29 2016 rpmAATTfthiessen.de- Added fix-server-vulnerability.patch- Replaced teeworlds.png with bundled icon.
* Sat Jan 24 2015 Mathias.HomannAATTopensuse.org- Update to 0.6.3
* Fix CVE-2014-9351 in all 0.6.x servers.
* Fix server crash in the console code.
* Fix master server lookup for servers.
* Fix scripts/make_release.py script.
* Fix client crash when opening a map with an invalid version.
* Sat May 04 2013 mailaenderAATTopensuse.org- Update to 0.6.2- Switch to https://en.opensuse.org/SourceUrls
* Sun Jan 20 2013 mailaenderAATTopensuse.org- add license for assets- SPDX license tags
* Sun Jan 20 2013 joop.boonenAATTopensuse.org- zlib-devel and freefonts2-devel are not an auto BuildRequiment any more in openSUSE > 12.1- Cleaned the spec file up
* Sun Aug 07 2011 PVince81AATTopensuse.org- Updated to 0.6.1
* Sat Apr 16 2011 PVince81AATTopensuse.org- Updated to 0.6.0
* Thu Mar 04 2010 adamAATTmizerski.pl- Fixed no-return-in-nonvoid-function src/tools/crapnet.cpp:203- Tagged paches
* Thu Mar 04 2010 adamAATTmizerski.pl- Updated to 0.5.2
* Fixed server flood crash
* A bunch of smaller fixes
* Fixed a couple of compiler warnings
* Mon Oct 12 2009 prusnakAATTsuse.cz- moved data to /usr/share and binaries to /usr/bin
* Thu Jan 29 2009 prusnakAATTsuse.cz- updated to 0.5.1
* Hook sound fixed
* Prediction and game timer fixed so the game should be a lot smoother now
* Server filter that filters out non-standard maps
* General improvements of the server browser
* VSync fixed
* Increased voting time from 10 seconds to 25
* Scoreboard now works with 16 players
* Fixed so you can\'t by-pass the server password
* Tab completion and command help in the console
* More various small fixes
* Thu Jan 15 2009 cmorve69AATTyahoo.es- updated to 0.5.0
* General - Demo recording and playback - Support for up to 16 players - Network and bandwidth reduction fixes - Some changes to better acommodate unofficial mods. Note: Mods are still unsupported. - Improved server browser: extended server info, better filtering, support for favorite servers - Server browser now has an option to filter out modded or tweaked servers, showing only \"pure\" servers. This option is enabled by default. - Ban support - Voting is now fully implemented. Admins decide what server setting can be voted on. - Support for death and non-hookable tiles - Move from glfw+portaudio to SDL - Game balance fixes
* Maps and tilesets - Map pack has been updated, including six new maps (3x DM, 3x CTF) - Tilesets have been updated, jungle tileset added. Check your maps! - Non-hookable tiles (represented by new graphics) - Death tiles
* Mon Sep 01 2008 prusnakAATTsuse.cz- updated to 0.4.3
* Auto team balance
* Anti-spam fixes
* Fixed editor crash on windows when saving
* Added clear collision to the editor
* Fixed issue with cursor being hidden on some maps
* New version notifier
* Silent mode for windows
* F10 for screenshots now works in the editor
* Sun Apr 27 2008 prusnakAATTsuse.cz- add desktop and icon file
* Tue Apr 22 2008 prusnakAATTsuse.cz- build with %optflags
* Tue Apr 08 2008 prusnakAATTsuse.cz- updated to 0.4.2
* Loads of graphical optimizations. Maps now must have a background to behave correctly. Enable gfx_clear to get around faulty maps (\"gfx_clear 1\" in the console).
* Fixed the welcome screen overlapping
* sv_powerups now work again
* Weapon switch have priority over fire now
* Added sv_rounds_per_map to control the rounds played on each map
* Fixed servere memory leak on linux server builds
* Fixed issue with ping on LAN servers
* Fixed problems with dm6 and low detail and made shotgun more visible
* Improved the quicksearch so it\'s case insenitive, searches players aswell and highlights hits
* Fixed server crash if you try to run ctf on a non ctf map
* Fixed so you can\'t set mouse sens to 0 in the gui
* Fixed \"sample bleeding\" on the blue flag
* Fixed so say_team when you are a spectator only sends to other spectators.
* Fixed problem with maps with 1 thick tile borders
* Fixed so the loading text doesn\'t disappear if you move the mouse.
* Added option to set the time MOTD is displayed (cl_motd_time)
* MOTD disappears if you press escape
* Fixed so you can do more advanced binds using \"
* Fixed so you can clear string variables by using \"\"
* Fixed skidsmoke errors
* Fixed so grenades always do 6dmg on direct hit
* Fixed protection on the font textures so they don\'t get resampled
* Added # comments to the console system
* Added anti-spam function (sv_spamprotection)
* Fixed so that new line correctly realigns to screen
* Wed Mar 26 2008 prusnakAATTsuse.cz- fixed strict aliasing (aliasing.patch)
* Wed Mar 26 2008 prusnakAATTsuse.cz- updated to 0.4.1
* Added \"Reset Filter\" button
* Added support for autoexec.cfg
* Added support for spectator slots
* Improved the MOTD
* Made the double jump indicator more suddle
* Fixed the shooting through walls bug
* Fixed the detail levels of dm6
* Fixed issue with contrasts when using custom colors
* Fixed so maps downloads to $USER/maps
* Fixed weapon switching bugs
* Fixed the password entry when joining servers
* Fixed problems with binds. Please press the \"Reset to defaults\" when upgrading
* Fixed problem when player becomes spectator and holding the flag
* Various other small fixes
* Wed Mar 26 2008 prusnakAATTsuse.cz- NAME CHANGE: from teewars to teeworlds (upstream change)- updated to 0.4.0
* Reduced latency
* New console
* New font system
* New map editor
* Graphical updates
* Automatic downloading of maps
* Added security
* New binds system
* Loads of other updates!
* Fri Feb 15 2008 prusnakAATTsuse.cz- copied from home:civ75- updated to 0.3.4- include bam building tool (svn-r117)- put binaries in /usr/games, change datafiles paths to absolute, allowing them to reside in /usr/share/games/teewars (datadir.patch)
 
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