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Changelog for asymptote-debugsource-2.99-1.1.i586.rpm :

* Thu Feb 13 2025 Jan Engelhardt - Update to release 2.99
* Build system updates only
* Sun Feb 09 2025 Jan Engelhardt - Update to release 2.97
* By default, orthographic projections now use ``center=true``; the camera and target are automatically centered within the scene.
* Triangle groups are used for indexed surfaces drawn with the render option tessellate=true.
* GLSL error reporting was restored.
* New keywords ``autounravel`` and ``using`` were added.- Add use-system-libs.patch
* Thu Jul 18 2024 Jan Engelhardt - Update to release 2.90
* Support templated access with imported and top-level structure types, templated access with types containing static fields, and templated imports for parameter types defined in imported modules.
* Decouple scaling of each dimension with a fixed version of the original 2-variable simplex method.
* Fix approximate transparency rendering for GPUs without SSBO support.
* Thu Jun 13 2024 Markéta Machová - Drop the dependency on /usr/bin/python3 symlink
* boo#1212476
* Thu Apr 11 2024 Jan Engelhardt - Update to release 2.89
* Avoid broken dvisvgm reassign-clippaths optimization.
* Use a unique signature hash for identifying templated imports.
* Optimize dvisvgm output by default.- Delete 0001-Fix-without-lsp-issue-379.patch (merged)
* Sat Jun 24 2023 Jan Engelhardt - Update to release 2.86
* Terminate phase1 of simplex method once a zero-cost solution is found.
* Fix bug in XDR reads due to uninitialized variable.
* Add high-resolution clock; update FFT support.- Add 0001-Fix-without-lsp-issue-379.patch
* Sat Nov 19 2022 Jan Engelhardt - Update to release 2.83
* WebGL triangle groups were fixed.
* Context menus were added to Xasy objects to allow one to edit the fill type, line type, color, line cap, and optionally add arrowheads.
* Support for begingroup() and endgroup() was added to Xasy.
* Scaling in the vectorfield function was fixed.
* A quotient(x,y) bug when -1 < x/y < 0, introduced in version 2.42, was fixed.
* Wed Aug 10 2022 Jan Engelhardt - Update to release 2.82
* Support for Ghostscript 9.56 was added.
* The dvisvgmMultipleFiles option is now enabled by default.
* The mean color of multicoloured patches is output only for PRC code.
* Subdivision crack adjustments were disabled for transparent patches.
* The OpenGL transparency shader was further accelerated.
* Thu Jun 16 2022 Jan Engelhardt - Update to release 2.81
* Schur decompositions were implemented. A bug in uniform() was fixed.
* The Xasy bounding box and a crash when opening Xasy files were fixed.
* The transparency offset buffer is zeroed when GPU compression is unavailable.
* The surface constructor for solids of revolution was documented.
* Opaque rendering on platforms lacking GL_ARB_fragment_shader_interlock was fixed.
* Thu Apr 21 2022 Jan Engelhardt - Update to release 2.80
* Compression of empty transparent pixel counts and other optimizations were implemented in the transparency shader. A weighted least-squares fit was added.
* LSP: Add basic Language Server Protocol. server code to Asymptote.
* Add preliminary v3d standard.
 
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