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Changelog for crawl-0.32.1-1.2.x86_64.rpm :
* Fri Nov 01 2024 Andrea Manzini - update to 0.32.1: * Fix blockable beam attacks from monster spells being blocked 100% of the time. * 40 other bug fixes, interface improvements, and documentation updates.- update to 0.32.0: * Beogh, Dithmenos, Yredelemnul, and Makhleb have been substantially revamped. * Since everybody can become orcs, reworked Mountain Dwarves replace Hill Orcs. * New species: Coglins, dual-wielding gizmo-inventing goblins in exosuits. * More new spells, aimed at new school combinations and higher levels. * Many more new and revamped monsters and decorations throughout the Dungeon, see full changelog at https://github.com/crawl/crawl/releases/tag/0.32.0 * Sat Mar 16 2024 Dirk Müller - update to 0.31.0: * Webtiles lobby idle timer, defaulting to 3 hours. This can be configured via the option `max_lobby_idle_time`. * Fixes to handling of idle crawl processes, process cleanup * Fixes to handling of a full disk * Mon Feb 26 2024 Dominique Leuenberger - Use %autosetup macro. Allows to eliminate the usage of deprecated PatchN. * Sun Nov 12 2023 Dirk Müller - update to 0.30.1: * Fix zooming on local tiles * Many other bug and documentation fixes * New background: Reavers, spellswords with powerful but situational Conjurations. * Palentongas reworked into Armataurs, with innate rampage and an affinity for potions. * A variety of exciting new spells for warriors and wizards alike. * Many new and reworked artefacts, both random and fixed. * Lugonu made more available and tempting to unfortunates cast into the Abyss. * It is now possible to enter the Vaults without holding a rune. However, a rune is still required to leave. * Slime walls now apply corrosion to the player, rather than dealing damage. * Jiyva\'s Oozemancy ability still deals damage as before. * Thunderstorms now deal much more damage. * Fri Jun 24 2022 Jon Brightwell - Update to version 0.28.0 Highlights * New Cinder Acolyte background, followers of the dying god Ignis. * The Hells burn with new fury, filled with new monsters and effects. * Yredelemnul completely redesigned; Okawaru and Jiyva significantly changed. * The Spider\'s Nest respun - many new monsters and maps lurk within. * Magical orbs added as a new category of off-hand equipment.- Version 0.27 highlights * New species: Djinni. * Many new spells and spellbooks. * New monster sets and end maps for many branches. * Ashenzari completely redesigned and reworked. * Cursed items removed.- Full changelogs at https://github.com/crawl/crawl/releases * Fri May 07 2021 Ferdinand Thiessen - Update to version 0.26.1 * ctrl-attack again no longer works while confused. * Console display flickering is reduced. * It is no longer possible to obtain infinite nets from net traps. * Various vault placement balance adjustments and teleport closet fixes. * 95 other fixes, tweaks, copy-edits, and interface improvements.- Update to version 0.26.0 * New species: Palentonga. * New background: Delver. * Food and hunger are removed. * Swamp has many new monsters and other changes. * Spells, wands, and abilities can be quivered, fired, and autotargeted with an extension of the ranged quiver/autofight interface. * Full log: https://github.com/crawl/crawl/releases/tag/0.26.0- SPEC file: Drop parts related to outdated openSUSE versions * Mon Aug 17 2020 Dirk Mueller - update to 0.25.1 * Change log see https://github.com/crawl/crawl/releases Highlights * Spells in many schools have been redesigned to make the schools more distinct. * Acquirement scrolls have been despoilered, offering the player a choice of generated items. * Effects from spell miscasts, god wrath, death curses, and Zot traps have been overhauled for consistency and simplicity.- remove CVE-2020-11722.patch (fixed upstream) * Tue Apr 14 2020 Ferdinand Thiessen - Added CVE-2020-11722.patch to fix CVE-2020-11722, boo#1169381 * Fixes a remote code evaluation issue with lua loadstring * Wed Mar 18 2020 Jon Brightwell - Update to version 0.24.0 * Vampire species simplified * Thrown weapons streamlined * Fedhas reimagined * Sif Muna reworked- removed crawl-0.17.1-datetime.patch as fixed upstream * Sun Jul 21 2019 Simon Puchert - Update to version 0.23.2 * Trap system overhaul * New Gauntlet portal to replace Labyrinths * Nemelex Xobeh rework * Nine unrandarts reworked and the new \"Rift\" unrandart added * Support for seeded dungeon play * build requires python and python-pyYAML
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