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Content of RPM assaultcube-debug-1.0.2-1plf2010.0.i586.rpm :
/usr/lib/debug/usr/games/assaultcube_client.real.debug
/usr/lib/debug/usr/games/assaultcube_server.real.debug
/usr/src/debug/AssaultCube_v1.0.2
/usr/src/debug/AssaultCube_v1.0.2/source
/usr/src/debug/AssaultCube_v1.0.2/source/enet
/usr/src/debug/AssaultCube_v1.0.2/source/enet/callbacks.c
/usr/src/debug/AssaultCube_v1.0.2/source/enet/host.c
/usr/src/debug/AssaultCube_v1.0.2/source/enet/include
/usr/src/debug/AssaultCube_v1.0.2/source/enet/include/enet
/usr/src/debug/AssaultCube_v1.0.2/source/enet/include/enet/callbacks.h
/usr/src/debug/AssaultCube_v1.0.2/source/enet/include/enet/enet.h
/usr/src/debug/AssaultCube_v1.0.2/source/enet/include/enet/list.h
/usr/src/debug/AssaultCube_v1.0.2/source/enet/include/enet/protocol.h
/usr/src/debug/AssaultCube_v1.0.2/source/enet/include/enet/types.h
/usr/src/debug/AssaultCube_v1.0.2/source/enet/include/enet/unix.h
/usr/src/debug/AssaultCube_v1.0.2/source/enet/list.c
/usr/src/debug/AssaultCube_v1.0.2/source/enet/packet.c
/usr/src/debug/AssaultCube_v1.0.2/source/enet/peer.c
/usr/src/debug/AssaultCube_v1.0.2/source/enet/protocol.c
/usr/src/debug/AssaultCube_v1.0.2/source/enet/unix.c
/usr/src/debug/AssaultCube_v1.0.2/source/src
/usr/src/debug/AssaultCube_v1.0.2/source/src/bot
/usr/src/debug/AssaultCube_v1.0.2/source/src/bot/ac_bot.cpp
/usr/src/debug/AssaultCube_v1.0.2/source/src/bot/ac_bot.h
/usr/src/debug/AssaultCube_v1.0.2/source/src/bot/ac_bot_ai.cpp
/usr/src/debug/AssaultCube_v1.0.2/source/src/bot/bot.cpp
/usr/src/debug/AssaultCube_v1.0.2/source/src/bot/bot.h
/usr/src/debug/AssaultCube_v1.0.2/source/src/bot/bot_ai.cpp
/usr/src/debug/AssaultCube_v1.0.2/source/src/bot/bot_util.cpp
/usr/src/debug/AssaultCube_v1.0.2/source/src/bot/bot_util.h
/usr/src/debug/AssaultCube_v1.0.2/source/src/bot/bot_waypoint.cpp
/usr/src/debug/AssaultCube_v1.0.2/source/src/bot/bot_waypoint.h
/usr/src/debug/AssaultCube_v1.0.2/source/src/bot/botmanager.cpp
/usr/src/debug/AssaultCube_v1.0.2/source/src/client.cpp
/usr/src/debug/AssaultCube_v1.0.2/source/src/clientgame.cpp
/usr/src/debug/AssaultCube_v1.0.2/source/src/clients2c.cpp
/usr/src/debug/AssaultCube_v1.0.2/source/src/command.cpp
/usr/src/debug/AssaultCube_v1.0.2/source/src/command.h
/usr/src/debug/AssaultCube_v1.0.2/source/src/console.cpp
/usr/src/debug/AssaultCube_v1.0.2/source/src/console.h
/usr/src/debug/AssaultCube_v1.0.2/source/src/cube.h
/usr/src/debug/AssaultCube_v1.0.2/source/src/docs.cpp
/usr/src/debug/AssaultCube_v1.0.2/source/src/editing.cpp
/usr/src/debug/AssaultCube_v1.0.2/source/src/entities.cpp
/usr/src/debug/AssaultCube_v1.0.2/source/src/entity.h
/usr/src/debug/AssaultCube_v1.0.2/source/src/geom.h
/usr/src/debug/AssaultCube_v1.0.2/source/src/hash.h
/usr/src/debug/AssaultCube_v1.0.2/source/src/hudgun.h
/usr/src/debug/AssaultCube_v1.0.2/source/src/log.cpp
/usr/src/debug/AssaultCube_v1.0.2/source/src/main.cpp
/usr/src/debug/AssaultCube_v1.0.2/source/src/md2.h
/usr/src/debug/AssaultCube_v1.0.2/source/src/md3.h
/usr/src/debug/AssaultCube_v1.0.2/source/src/menus.cpp
/usr/src/debug/AssaultCube_v1.0.2/source/src/model.h
/usr/src/debug/AssaultCube_v1.0.2/source/src/modelcache.h
/usr/src/debug/AssaultCube_v1.0.2/source/src/packetqueue.cpp
/usr/src/debug/AssaultCube_v1.0.2/source/src/physics.cpp
/usr/src/debug/AssaultCube_v1.0.2/source/src/protocol.cpp
/usr/src/debug/AssaultCube_v1.0.2/source/src/protocol.h
/usr/src/debug/AssaultCube_v1.0.2/source/src/protos.h
/usr/src/debug/AssaultCube_v1.0.2/source/src/rendercubes.cpp
/usr/src/debug/AssaultCube_v1.0.2/source/src/rendergl.cpp
/usr/src/debug/AssaultCube_v1.0.2/source/src/renderhud.cpp
/usr/src/debug/AssaultCube_v1.0.2/source/src/rendermodel.cpp
/usr/src/debug/AssaultCube_v1.0.2/source/src/renderparticles.cpp
/usr/src/debug/AssaultCube_v1.0.2/source/src/rendertext.cpp
/usr/src/debug/AssaultCube_v1.0.2/source/src/rndmap.cpp
/usr/src/debug/AssaultCube_v1.0.2/source/src/scale.h
/usr/src/debug/AssaultCube_v1.0.2/source/src/scoreboard.cpp
/usr/src/debug/AssaultCube_v1.0.2/source/src/server.cpp
/usr/src/debug/AssaultCube_v1.0.2/source/src/serveractions.h
/usr/src/debug/AssaultCube_v1.0.2/source/src/serverbrowser.cpp
/usr/src/debug/AssaultCube_v1.0.2/source/src/servercontroller.h
/usr/src/debug/AssaultCube_v1.0.2/source/src/serverevents.h
/usr/src/debug/AssaultCube_v1.0.2/source/src/serverms.cpp
/usr/src/debug/AssaultCube_v1.0.2/source/src/shadow.cpp
/usr/src/debug/AssaultCube_v1.0.2/source/src/sound.cpp
/usr/src/debug/AssaultCube_v1.0.2/source/src/sound.h
/usr/src/debug/AssaultCube_v1.0.2/source/src/texture.cpp
/usr/src/debug/AssaultCube_v1.0.2/source/src/tools.cpp
/usr/src/debug/AssaultCube_v1.0.2/source/src/tools.h
/usr/src/debug/AssaultCube_v1.0.2/source/src/tristrip.h
/usr/src/debug/AssaultCube_v1.0.2/source/src/vertmodel.h
/usr/src/debug/AssaultCube_v1.0.2/source/src/water.cpp
/usr/src/debug/AssaultCube_v1.0.2/source/src/weapon.cpp
/usr/src/debug/AssaultCube_v1.0.2/source/src/weapon.h
/usr/src/debug/AssaultCube_v1.0.2/source/src/wizard.cpp
/usr/src/debug/AssaultCube_v1.0.2/source/src/world.cpp
/usr/src/debug/AssaultCube_v1.0.2/source/src/world.h
/usr/src/debug/AssaultCube_v1.0.2/source/src/worldio.cpp
/usr/src/debug/AssaultCube_v1.0.2/source/src/worldlight.cpp
/usr/src/debug/AssaultCube_v1.0.2/source/src/worldocull.cpp
/usr/src/debug/AssaultCube_v1.0.2/source/src/worldrender.cpp

 
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