Content of RPM
cal3d-devel-0.11.0-9.fc12.i686.rpm :
/usr/include/cal3d
/usr/include/cal3d/animation.h
/usr/include/cal3d/animation_action.h
/usr/include/cal3d/animation_cycle.h
/usr/include/cal3d/animcallback.h
/usr/include/cal3d/bone.h
/usr/include/cal3d/buffersource.h
/usr/include/cal3d/cal3d.h
/usr/include/cal3d/cal3d_wrapper.h
/usr/include/cal3d/coreanimation.h
/usr/include/cal3d/corebone.h
/usr/include/cal3d/corekeyframe.h
/usr/include/cal3d/corematerial.h
/usr/include/cal3d/coremesh.h
/usr/include/cal3d/coremodel.h
/usr/include/cal3d/coremorphanimation.h
/usr/include/cal3d/coreskeleton.h
/usr/include/cal3d/coresubmesh.h
/usr/include/cal3d/coresubmorphtarget.h
/usr/include/cal3d/coretrack.h
/usr/include/cal3d/datasource.h
/usr/include/cal3d/error.h
/usr/include/cal3d/global.h
/usr/include/cal3d/hardwaremodel.h
/usr/include/cal3d/loader.h
/usr/include/cal3d/matrix.h
/usr/include/cal3d/mesh.h
/usr/include/cal3d/mixer.h
/usr/include/cal3d/model.h
/usr/include/cal3d/morphtargetmixer.h
/usr/include/cal3d/physique.h
/usr/include/cal3d/platform.h
/usr/include/cal3d/quaternion.h
/usr/include/cal3d/refcounted.h
/usr/include/cal3d/refptr.h
/usr/include/cal3d/renderer.h
/usr/include/cal3d/resource.h
/usr/include/cal3d/saver.h
/usr/include/cal3d/skeleton.h
/usr/include/cal3d/springsystem.h
/usr/include/cal3d/streamsource.h
/usr/include/cal3d/submesh.h
/usr/include/cal3d/tinyxml.h
/usr/include/cal3d/transform.h
/usr/include/cal3d/vector.h
/usr/lib/libcal3d.so
/usr/lib/pkgconfig/cal3d.pc
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