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Content of RPM bullet-devel-2.82-4.fc21.x86_64.rpm :
/usr/include/bullet
/usr/include/bullet/Bullet-C-Api.h
/usr/include/bullet/BulletCollision
/usr/include/bullet/BulletCollision/BroadphaseCollision
/usr/include/bullet/BulletCollision/BroadphaseCollision/btAxisSweep3.h
/usr/include/bullet/BulletCollision/BroadphaseCollision/btBroadphaseInterface.h
/usr/include/bullet/BulletCollision/BroadphaseCollision/btBroadphaseProxy.h
/usr/include/bullet/BulletCollision/BroadphaseCollision/btCollisionAlgorithm.h
/usr/include/bullet/BulletCollision/BroadphaseCollision/btDbvt.h
/usr/include/bullet/BulletCollision/BroadphaseCollision/btDbvtBroadphase.h
/usr/include/bullet/BulletCollision/BroadphaseCollision/btDispatcher.h
/usr/include/bullet/BulletCollision/BroadphaseCollision/btMultiSapBroadphase.h
/usr/include/bullet/BulletCollision/BroadphaseCollision/btOverlappingPairCache.h
/usr/include/bullet/BulletCollision/BroadphaseCollision/btOverlappingPairCallback.h
/usr/include/bullet/BulletCollision/BroadphaseCollision/btQuantizedBvh.h
/usr/include/bullet/BulletCollision/BroadphaseCollision/btSimpleBroadphase.h
/usr/include/bullet/BulletCollision/CollisionDispatch
/usr/include/bullet/BulletCollision/CollisionDispatch/SphereTriangleDetector.h
/usr/include/bullet/BulletCollision/CollisionDispatch/btActivatingCollisionAlgorithm.h
/usr/include/bullet/BulletCollision/CollisionDispatch/btBox2dBox2dCollisionAlgorithm.h
/usr/include/bullet/BulletCollision/CollisionDispatch/btBoxBoxCollisionAlgorithm.h
/usr/include/bullet/BulletCollision/CollisionDispatch/btBoxBoxDetector.h
/usr/include/bullet/BulletCollision/CollisionDispatch/btCollisionConfiguration.h
/usr/include/bullet/BulletCollision/CollisionDispatch/btCollisionCreateFunc.h
/usr/include/bullet/BulletCollision/CollisionDispatch/btCollisionDispatcher.h
/usr/include/bullet/BulletCollision/CollisionDispatch/btCollisionObject.h
/usr/include/bullet/BulletCollision/CollisionDispatch/btCollisionObjectWrapper.h
/usr/include/bullet/BulletCollision/CollisionDispatch/btCollisionWorld.h
/usr/include/bullet/BulletCollision/CollisionDispatch/btCompoundCollisionAlgorithm.h
/usr/include/bullet/BulletCollision/CollisionDispatch/btCompoundCompoundCollisionAlgorithm.h
/usr/include/bullet/BulletCollision/CollisionDispatch/btConvex2dConvex2dAlgorithm.h
/usr/include/bullet/BulletCollision/CollisionDispatch/btConvexConcaveCollisionAlgorithm.h
/usr/include/bullet/BulletCollision/CollisionDispatch/btConvexConvexAlgorithm.h
/usr/include/bullet/BulletCollision/CollisionDispatch/btConvexPlaneCollisionAlgorithm.h
/usr/include/bullet/BulletCollision/CollisionDispatch/btDefaultCollisionConfiguration.h
/usr/include/bullet/BulletCollision/CollisionDispatch/btEmptyCollisionAlgorithm.h
/usr/include/bullet/BulletCollision/CollisionDispatch/btGhostObject.h
/usr/include/bullet/BulletCollision/CollisionDispatch/btHashedSimplePairCache.h
/usr/include/bullet/BulletCollision/CollisionDispatch/btInternalEdgeUtility.h
/usr/include/bullet/BulletCollision/CollisionDispatch/btManifoldResult.h
/usr/include/bullet/BulletCollision/CollisionDispatch/btSimulationIslandManager.h
/usr/include/bullet/BulletCollision/CollisionDispatch/btSphereBoxCollisionAlgorithm.h
/usr/include/bullet/BulletCollision/CollisionDispatch/btSphereSphereCollisionAlgorithm.h
/usr/include/bullet/BulletCollision/CollisionDispatch/btSphereTriangleCollisionAlgorithm.h
/usr/include/bullet/BulletCollision/CollisionDispatch/btUnionFind.h
/usr/include/bullet/BulletCollision/CollisionShapes
/usr/include/bullet/BulletCollision/CollisionShapes/btBox2dShape.h
/usr/include/bullet/BulletCollision/CollisionShapes/btBoxShape.h
/usr/include/bullet/BulletCollision/CollisionShapes/btBvhTriangleMeshShape.h
/usr/include/bullet/BulletCollision/CollisionShapes/btCapsuleShape.h
/usr/include/bullet/BulletCollision/CollisionShapes/btCollisionMargin.h
/usr/include/bullet/BulletCollision/CollisionShapes/btCollisionShape.h
/usr/include/bullet/BulletCollision/CollisionShapes/btCompoundShape.h
/usr/include/bullet/BulletCollision/CollisionShapes/btConcaveShape.h
/usr/include/bullet/BulletCollision/CollisionShapes/btConeShape.h
/usr/include/bullet/BulletCollision/CollisionShapes/btConvex2dShape.h
/usr/include/bullet/BulletCollision/CollisionShapes/btConvexHullShape.h
/usr/include/bullet/BulletCollision/CollisionShapes/btConvexInternalShape.h
/usr/include/bullet/BulletCollision/CollisionShapes/btConvexPointCloudShape.h
/usr/include/bullet/BulletCollision/CollisionShapes/btConvexPolyhedron.h
/usr/include/bullet/BulletCollision/CollisionShapes/btConvexShape.h
/usr/include/bullet/BulletCollision/CollisionShapes/btConvexTriangleMeshShape.h
/usr/include/bullet/BulletCollision/CollisionShapes/btCylinderShape.h
/usr/include/bullet/BulletCollision/CollisionShapes/btEmptyShape.h
/usr/include/bullet/BulletCollision/CollisionShapes/btHeightfieldTerrainShape.h
/usr/include/bullet/BulletCollision/CollisionShapes/btMaterial.h
/usr/include/bullet/BulletCollision/CollisionShapes/btMinkowskiSumShape.h
/usr/include/bullet/BulletCollision/CollisionShapes/btMultiSphereShape.h
/usr/include/bullet/BulletCollision/CollisionShapes/btMultimaterialTriangleMeshShape.h
/usr/include/bullet/BulletCollision/CollisionShapes/btOptimizedBvh.h
/usr/include/bullet/BulletCollision/CollisionShapes/btPolyhedralConvexShape.h
/usr/include/bullet/BulletCollision/CollisionShapes/btScaledBvhTriangleMeshShape.h
/usr/include/bullet/BulletCollision/CollisionShapes/btShapeHull.h
/usr/include/bullet/BulletCollision/CollisionShapes/btSphereShape.h
/usr/include/bullet/BulletCollision/CollisionShapes/btStaticPlaneShape.h
/usr/include/bullet/BulletCollision/CollisionShapes/btStridingMeshInterface.h
/usr/include/bullet/BulletCollision/CollisionShapes/btTetrahedronShape.h
/usr/include/bullet/BulletCollision/CollisionShapes/btTriangleBuffer.h
/usr/include/bullet/BulletCollision/CollisionShapes/btTriangleCallback.h
/usr/include/bullet/BulletCollision/CollisionShapes/btTriangleIndexVertexArray.h
/usr/include/bullet/BulletCollision/CollisionShapes/btTriangleIndexVertexMaterialArray.h
/usr/include/bullet/BulletCollision/CollisionShapes/btTriangleInfoMap.h
/usr/include/bullet/BulletCollision/CollisionShapes/btTriangleMesh.h
/usr/include/bullet/BulletCollision/CollisionShapes/btTriangleMeshShape.h
/usr/include/bullet/BulletCollision/CollisionShapes/btTriangleShape.h
/usr/include/bullet/BulletCollision/CollisionShapes/btUniformScalingShape.h
/usr/include/bullet/BulletCollision/Gimpact
/usr/include/bullet/BulletCollision/Gimpact/btBoxCollision.h
/usr/include/bullet/BulletCollision/Gimpact/btClipPolygon.h
/usr/include/bullet/BulletCollision/Gimpact/btCompoundFromGimpact.h
/usr/include/bullet/BulletCollision/Gimpact/btContactProcessing.h
/usr/include/bullet/BulletCollision/Gimpact/btGImpactBvh.h
/usr/include/bullet/BulletCollision/Gimpact/btGImpactCollisionAlgorithm.h
/usr/include/bullet/BulletCollision/Gimpact/btGImpactMassUtil.h
/usr/include/bullet/BulletCollision/Gimpact/btGImpactQuantizedBvh.h
/usr/include/bullet/BulletCollision/Gimpact/btGImpactShape.h
/usr/include/bullet/BulletCollision/Gimpact/btGenericPoolAllocator.h
/usr/include/bullet/BulletCollision/Gimpact/btGeometryOperations.h
/usr/include/bullet/BulletCollision/Gimpact/btQuantization.h
/usr/include/bullet/BulletCollision/Gimpact/btTriangleShapeEx.h
/usr/include/bullet/BulletCollision/Gimpact/gim_array.h
/usr/include/bullet/BulletCollision/Gimpact/gim_basic_geometry_operations.h
/usr/include/bullet/BulletCollision/Gimpact/gim_bitset.h
/usr/include/bullet/BulletCollision/Gimpact/gim_box_collision.h
/usr/include/bullet/BulletCollision/Gimpact/gim_box_set.h
/usr/include/bullet/BulletCollision/Gimpact/gim_clip_polygon.h
/usr/include/bullet/BulletCollision/Gimpact/gim_contact.h
/usr/include/bullet/BulletCollision/Gimpact/gim_geom_types.h
/usr/include/bullet/BulletCollision/Gimpact/gim_geometry.h
/usr/include/bullet/BulletCollision/Gimpact/gim_hash_table.h
/usr/include/bullet/BulletCollision/Gimpact/gim_linear_math.h
/usr/include/bullet/BulletCollision/Gimpact/gim_math.h
/usr/include/bullet/BulletCollision/Gimpact/gim_memory.h
/usr/include/bullet/BulletCollision/Gimpact/gim_radixsort.h
/usr/include/bullet/BulletCollision/Gimpact/gim_tri_collision.h
/usr/include/bullet/BulletCollision/NarrowPhaseCollision
/usr/include/bullet/BulletCollision/NarrowPhaseCollision/btContinuousConvexCollision.h
/usr/include/bullet/BulletCollision/NarrowPhaseCollision/btConvexCast.h
/usr/include/bullet/BulletCollision/NarrowPhaseCollision/btConvexPenetrationDepthSolver.h
/usr/include/bullet/BulletCollision/NarrowPhaseCollision/btDiscreteCollisionDetectorInterface.h
/usr/include/bullet/BulletCollision/NarrowPhaseCollision/btGjkConvexCast.h
/usr/include/bullet/BulletCollision/NarrowPhaseCollision/btGjkEpa2.h
/usr/include/bullet/BulletCollision/NarrowPhaseCollision/btGjkEpaPenetrationDepthSolver.h
/usr/include/bullet/BulletCollision/NarrowPhaseCollision/btGjkPairDetector.h
/usr/include/bullet/BulletCollision/NarrowPhaseCollision/btManifoldPoint.h
/usr/include/bullet/BulletCollision/NarrowPhaseCollision/btMinkowskiPenetrationDepthSolver.h
/usr/include/bullet/BulletCollision/NarrowPhaseCollision/btPersistentManifold.h
/usr/include/bullet/BulletCollision/NarrowPhaseCollision/btPointCollector.h
/usr/include/bullet/BulletCollision/NarrowPhaseCollision/btPolyhedralContactClipping.h
/usr/include/bullet/BulletCollision/NarrowPhaseCollision/btRaycastCallback.h
/usr/include/bullet/BulletCollision/NarrowPhaseCollision/btSimplexSolverInterface.h
/usr/include/bullet/BulletCollision/NarrowPhaseCollision/btSubSimplexConvexCast.h
/usr/include/bullet/BulletCollision/NarrowPhaseCollision/btVoronoiSimplexSolver.h
/usr/include/bullet/BulletCollision/btBulletCollisionCommon.h
/usr/include/bullet/BulletDynamics
/usr/include/bullet/BulletDynamics/Character
/usr/include/bullet/BulletDynamics/Character/btCharacterControllerInterface.h
/usr/include/bullet/BulletDynamics/Character/btKinematicCharacterController.h
/usr/include/bullet/BulletDynamics/ConstraintSolver
/usr/include/bullet/BulletDynamics/ConstraintSolver/btConeTwistConstraint.h
/usr/include/bullet/BulletDynamics/ConstraintSolver/btConstraintSolver.h
/usr/include/bullet/BulletDynamics/ConstraintSolver/btContactConstraint.h
/usr/include/bullet/BulletDynamics/ConstraintSolver/btContactSolverInfo.h
/usr/include/bullet/BulletDynamics/ConstraintSolver/btFixedConstraint.h
/usr/include/bullet/BulletDynamics/ConstraintSolver/btGearConstraint.h
/usr/include/bullet/BulletDynamics/ConstraintSolver/btGeneric6DofConstraint.h
/usr/include/bullet/BulletDynamics/ConstraintSolver/btGeneric6DofSpringConstraint.h
/usr/include/bullet/BulletDynamics/ConstraintSolver/btHinge2Constraint.h
/usr/include/bullet/BulletDynamics/ConstraintSolver/btHingeConstraint.h
/usr/include/bullet/BulletDynamics/ConstraintSolver/btJacobianEntry.h
/usr/include/bullet/BulletDynamics/ConstraintSolver/btPoint2PointConstraint.h
/usr/include/bullet/BulletDynamics/ConstraintSolver/btSequentialImpulseConstraintSolver.h
/usr/include/bullet/BulletDynamics/ConstraintSolver/btSliderConstraint.h
/usr/include/bullet/BulletDynamics/ConstraintSolver/btSolve2LinearConstraint.h
/usr/include/bullet/BulletDynamics/ConstraintSolver/btSolverBody.h
/usr/include/bullet/BulletDynamics/ConstraintSolver/btSolverConstraint.h
/usr/include/bullet/BulletDynamics/ConstraintSolver/btTypedConstraint.h
/usr/include/bullet/BulletDynamics/ConstraintSolver/btUniversalConstraint.h
/usr/include/bullet/BulletDynamics/Dynamics
/usr/include/bullet/BulletDynamics/Dynamics/btActionInterface.h
/usr/include/bullet/BulletDynamics/Dynamics/btDiscreteDynamicsWorld.h
/usr/include/bullet/BulletDynamics/Dynamics/btDynamicsWorld.h
/usr/include/bullet/BulletDynamics/Dynamics/btRigidBody.h
/usr/include/bullet/BulletDynamics/Dynamics/btSimpleDynamicsWorld.h
/usr/include/bullet/BulletDynamics/Featherstone
/usr/include/bullet/BulletDynamics/Featherstone/btMultiBody.h
/usr/include/bullet/BulletDynamics/Featherstone/btMultiBodyConstraint.h
/usr/include/bullet/BulletDynamics/Featherstone/btMultiBodyConstraintSolver.h
/usr/include/bullet/BulletDynamics/Featherstone/btMultiBodyDynamicsWorld.h
/usr/include/bullet/BulletDynamics/Featherstone/btMultiBodyJointLimitConstraint.h
/usr/include/bullet/BulletDynamics/Featherstone/btMultiBodyJointMotor.h
/usr/include/bullet/BulletDynamics/Featherstone/btMultiBodyLink.h
/usr/include/bullet/BulletDynamics/Featherstone/btMultiBodyLinkCollider.h
/usr/include/bullet/BulletDynamics/Featherstone/btMultiBodyPoint2Point.h
/usr/include/bullet/BulletDynamics/Featherstone/btMultiBodySolverConstraint.h
/usr/include/bullet/BulletDynamics/MLCPSolvers
/usr/include/bullet/BulletDynamics/MLCPSolvers/btDantzigLCP.h
/usr/include/bullet/BulletDynamics/MLCPSolvers/btDantzigSolver.h
/usr/include/bullet/BulletDynamics/MLCPSolvers/btMLCPSolver.h
/usr/include/bullet/BulletDynamics/MLCPSolvers/btMLCPSolverInterface.h
/usr/include/bullet/BulletDynamics/MLCPSolvers/btPATHSolver.h
/usr/include/bullet/BulletDynamics/MLCPSolvers/btSolveProjectedGaussSeidel.h
/usr/include/bullet/BulletDynamics/Vehicle
/usr/include/bullet/BulletDynamics/Vehicle/btRaycastVehicle.h
/usr/include/bullet/BulletDynamics/Vehicle/btVehicleRaycaster.h
/usr/include/bullet/BulletDynamics/Vehicle/btWheelInfo.h
/usr/include/bullet/BulletDynamics/btBulletDynamicsCommon.h
/usr/include/bullet/BulletSoftBody
/usr/include/bullet/BulletSoftBody/btDefaultSoftBodySolver.h
/usr/include/bullet/BulletSoftBody/btSoftBody.h
/usr/include/bullet/BulletSoftBody/btSoftBodyConcaveCollisionAlgorithm.h
/usr/include/bullet/BulletSoftBody/btSoftBodyData.h
/usr/include/bullet/BulletSoftBody/btSoftBodyHelpers.h
/usr/include/bullet/BulletSoftBody/btSoftBodyInternals.h
/usr/include/bullet/BulletSoftBody/btSoftBodyRigidBodyCollisionConfiguration.h
/usr/include/bullet/BulletSoftBody/btSoftBodySolverVertexBuffer.h
/usr/include/bullet/BulletSoftBody/btSoftBodySolvers.h
/usr/include/bullet/BulletSoftBody/btSoftRigidCollisionAlgorithm.h
/usr/include/bullet/BulletSoftBody/btSoftRigidDynamicsWorld.h
/usr/include/bullet/BulletSoftBody/btSoftSoftCollisionAlgorithm.h
/usr/include/bullet/BulletSoftBody/btSparseSDF.h
/usr/include/bullet/LinearMath
/usr/include/bullet/LinearMath/btAabbUtil2.h
/usr/include/bullet/LinearMath/btAlignedAllocator.h
/usr/include/bullet/LinearMath/btAlignedObjectArray.h
/usr/include/bullet/LinearMath/btConvexHull.h
/usr/include/bullet/LinearMath/btConvexHullComputer.h
/usr/include/bullet/LinearMath/btDefaultMotionState.h
/usr/include/bullet/LinearMath/btGeometryUtil.h
/usr/include/bullet/LinearMath/btGrahamScan2dConvexHull.h
/usr/include/bullet/LinearMath/btHashMap.h
/usr/include/bullet/LinearMath/btIDebugDraw.h
/usr/include/bullet/LinearMath/btList.h
/usr/include/bullet/LinearMath/btMatrix3x3.h
/usr/include/bullet/LinearMath/btMatrixX.h
/usr/include/bullet/LinearMath/btMinMax.h
/usr/include/bullet/LinearMath/btMotionState.h
/usr/include/bullet/LinearMath/btPolarDecomposition.h
/usr/include/bullet/LinearMath/btPoolAllocator.h
/usr/include/bullet/LinearMath/btQuadWord.h
/usr/include/bullet/LinearMath/btQuaternion.h
/usr/include/bullet/LinearMath/btQuickprof.h
/usr/include/bullet/LinearMath/btRandom.h
/usr/include/bullet/LinearMath/btScalar.h
/usr/include/bullet/LinearMath/btSerializer.h
/usr/include/bullet/LinearMath/btStackAlloc.h
/usr/include/bullet/LinearMath/btTransform.h
/usr/include/bullet/LinearMath/btTransformUtil.h
/usr/include/bullet/LinearMath/btVector3.h
/usr/include/bullet/btBulletCollisionCommon.h
/usr/include/bullet/btBulletDynamicsCommon.h
/usr/include/bullet/vectormath
/usr/include/bullet/vectormath/scalar
/usr/include/bullet/vectormath/scalar/boolInVec.h
/usr/include/bullet/vectormath/scalar/floatInVec.h
/usr/include/bullet/vectormath/scalar/mat_aos.h
/usr/include/bullet/vectormath/scalar/quat_aos.h
/usr/include/bullet/vectormath/scalar/vec_aos.h
/usr/include/bullet/vectormath/scalar/vectormath_aos.h
/usr/include/bullet/vectormath/sse
/usr/include/bullet/vectormath/sse/boolInVec.h
/usr/include/bullet/vectormath/sse/floatInVec.h
/usr/include/bullet/vectormath/sse/mat_aos.h
/usr/include/bullet/vectormath/sse/quat_aos.h
/usr/include/bullet/vectormath/sse/vec_aos.h
/usr/include/bullet/vectormath/sse/vecidx_aos.h
/usr/include/bullet/vectormath/sse/vectormath_aos.h
/usr/include/bullet/vectormath/vmInclude.h
/usr/lib64/cmake/bullet
/usr/lib64/cmake/bullet/BulletConfig.cmake
/usr/lib64/cmake/bullet/UseBullet.cmake
/usr/lib64/libBulletCollision.so
/usr/lib64/libBulletDynamics.so
/usr/lib64/libBulletSoftBody.so
/usr/lib64/libLinearMath.so
/usr/lib64/pkgconfig/bullet.pc
/usr/share/doc/bullet-devel
/usr/share/doc/bullet-devel/Bullet_User_Manual.pdf

 
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