Content of RPM
cel-devel-1.2-2.fc9.i386.rpm :
/usr/bin/cel-config
/usr/bin/cel-config-1.2
/usr/include/cel-1.2
/usr/include/cel-1.2/behaviourlayer
/usr/include/cel-1.2/behaviourlayer/behave.h
/usr/include/cel-1.2/behaviourlayer/bl.h
/usr/include/cel-1.2/behaviourlayer/blgen.h
/usr/include/cel-1.2/bindings
/usr/include/cel-1.2/bindings/blcel.i
/usr/include/cel-1.2/bindings/celproperties.i
/usr/include/cel-1.2/bindings/python
/usr/include/cel-1.2/bindings/python/datatype.i
/usr/include/cel-1.2/bindings/python/parblock.i
/usr/include/cel-1.2/bindings/python/pcprop.i
/usr/include/cel-1.2/bindings/python/post.i
/usr/include/cel-1.2/bindings/python/pre.i
/usr/include/cel-1.2/celtool
/usr/include/cel-1.2/celtool/camera.h
/usr/include/cel-1.2/celtool/initapp.h
/usr/include/cel-1.2/celtool/navigation.h
/usr/include/cel-1.2/celtool/persisthelper.h
/usr/include/cel-1.2/celtool/stdparams.h
/usr/include/cel-1.2/celtool/stdpcimp.h
/usr/include/cel-1.2/celversion.h
/usr/include/cel-1.2/physicallayer
/usr/include/cel-1.2/physicallayer/datatype.h
/usr/include/cel-1.2/physicallayer/entity.h
/usr/include/cel-1.2/physicallayer/entitytpl.h
/usr/include/cel-1.2/physicallayer/facttmpl.h
/usr/include/cel-1.2/physicallayer/nettypes.h
/usr/include/cel-1.2/physicallayer/network.h
/usr/include/cel-1.2/physicallayer/numreg.h
/usr/include/cel-1.2/physicallayer/persist.h
/usr/include/cel-1.2/physicallayer/pl.h
/usr/include/cel-1.2/physicallayer/propchg.h
/usr/include/cel-1.2/physicallayer/propclas.h
/usr/include/cel-1.2/physicallayer/propfact.h
/usr/include/cel-1.2/propclass
/usr/include/cel-1.2/propclass/actormove.h
/usr/include/cel-1.2/propclass/bag.h
/usr/include/cel-1.2/propclass/billboard.h
/usr/include/cel-1.2/propclass/camera.h
/usr/include/cel-1.2/propclass/chars.h
/usr/include/cel-1.2/propclass/colldet.h
/usr/include/cel-1.2/propclass/craft.h
/usr/include/cel-1.2/propclass/damage.h
/usr/include/cel-1.2/propclass/defcam.h
/usr/include/cel-1.2/propclass/evolve.h
/usr/include/cel-1.2/propclass/gravity.h
/usr/include/cel-1.2/propclass/hover.h
/usr/include/cel-1.2/propclass/input.h
/usr/include/cel-1.2/propclass/inv.h
/usr/include/cel-1.2/propclass/light.h
/usr/include/cel-1.2/propclass/linmove.h
/usr/include/cel-1.2/propclass/mechcommon.h
/usr/include/cel-1.2/propclass/mechenv.h
/usr/include/cel-1.2/propclass/mechexploder.h
/usr/include/cel-1.2/propclass/mechsteer.h
/usr/include/cel-1.2/propclass/mechsys.h
/usr/include/cel-1.2/propclass/mechthruster.h
/usr/include/cel-1.2/propclass/mesh.h
/usr/include/cel-1.2/propclass/meshdeform.h
/usr/include/cel-1.2/propclass/meshsel.h
/usr/include/cel-1.2/propclass/move.h
/usr/include/cel-1.2/propclass/mover.h
/usr/include/cel-1.2/propclass/neuralnet.h
/usr/include/cel-1.2/propclass/newcamera.h
/usr/include/cel-1.2/propclass/npcmove.h
/usr/include/cel-1.2/propclass/portal.h
/usr/include/cel-1.2/propclass/projectile.h
/usr/include/cel-1.2/propclass/prop.h
/usr/include/cel-1.2/propclass/quest.h
/usr/include/cel-1.2/propclass/region.h
/usr/include/cel-1.2/propclass/rules.h
/usr/include/cel-1.2/propclass/simpcam.h
/usr/include/cel-1.2/propclass/solid.h
/usr/include/cel-1.2/propclass/sound.h
/usr/include/cel-1.2/propclass/spawn.h
/usr/include/cel-1.2/propclass/test.h
/usr/include/cel-1.2/propclass/timer.h
/usr/include/cel-1.2/propclass/tooltip.h
/usr/include/cel-1.2/propclass/trigger.h
/usr/include/cel-1.2/propclass/wheeled.h
/usr/include/cel-1.2/propclass/zone.h
/usr/include/cel-1.2/tools
/usr/include/cel-1.2/tools/billboard.h
/usr/include/cel-1.2/tools/celconsole.h
/usr/include/cel-1.2/tools/entityloader.h
/usr/include/cel-1.2/tools/entitytplloader.h
/usr/include/cel-1.2/tools/expression.h
/usr/include/cel-1.2/tools/questmanager.h
/usr/include/cel-1.2/tools/rulebase.h