Content of RPM
yamagi-quake2-debuginfo-4.21-0.1-mdv2012.0.i586.rpm :
/usr/lib/debug
/usr/lib/debug/.build-id
/usr/lib/debug/.build-id/4a
/usr/lib/debug/.build-id/4a/356c96ffe3f9fa68017c684609e975868bb68b
/usr/lib/debug/.build-id/4a/356c96ffe3f9fa68017c684609e975868bb68b.debug
/usr/lib/debug/.build-id/af
/usr/lib/debug/.build-id/af/fc4c4e9c232cf8959522661e8e8976e6e2bbb6
/usr/lib/debug/.build-id/af/fc4c4e9c232cf8959522661e8e8976e6e2bbb6.debug
/usr/lib/debug/.build-id/c5
/usr/lib/debug/.build-id/c5/7231441932acd25631679389471fdcec0e0363
/usr/lib/debug/.build-id/c5/7231441932acd25631679389471fdcec0e0363.debug
/usr/lib/debug/.build-id/ff
/usr/lib/debug/.build-id/ff/636b6ff994fbdf5ff186b1af6aa4e62dac3417
/usr/lib/debug/.build-id/ff/636b6ff994fbdf5ff186b1af6aa4e62dac3417.debug
/usr/lib/debug/usr
/usr/lib/debug/usr/games
/usr/lib/debug/usr/games/q2ded.bin.debug
/usr/lib/debug/usr/games/quake2.bin.debug
/usr/lib/debug/usr/lib
/usr/lib/debug/usr/lib/games
/usr/lib/debug/usr/lib/games/quake2
/usr/lib/debug/usr/lib/games/quake2/baseq2
/usr/lib/debug/usr/lib/games/quake2/baseq2/game.so.debug
/usr/lib/debug/usr/lib/games/quake2/ref_gl.so.debug
/usr/src/debug/quake2-4.21
/usr/src/debug/quake2-4.21/src
/usr/src/debug/quake2-4.21/src/client
/usr/src/debug/quake2-4.21/src/client/cl_cin.c
/usr/src/debug/quake2-4.21/src/client/cl_console.c
/usr/src/debug/quake2-4.21/src/client/cl_download.c
/usr/src/debug/quake2-4.21/src/client/cl_effects.c
/usr/src/debug/quake2-4.21/src/client/cl_entities.c
/usr/src/debug/quake2-4.21/src/client/cl_input.c
/usr/src/debug/quake2-4.21/src/client/cl_inventory.c
/usr/src/debug/quake2-4.21/src/client/cl_keyboard.c
/usr/src/debug/quake2-4.21/src/client/cl_lights.c
/usr/src/debug/quake2-4.21/src/client/cl_main.c
/usr/src/debug/quake2-4.21/src/client/cl_network.c
/usr/src/debug/quake2-4.21/src/client/cl_parse.c
/usr/src/debug/quake2-4.21/src/client/cl_particles.c
/usr/src/debug/quake2-4.21/src/client/cl_prediction.c
/usr/src/debug/quake2-4.21/src/client/cl_screen.c
/usr/src/debug/quake2-4.21/src/client/cl_tempentities.c
/usr/src/debug/quake2-4.21/src/client/cl_view.c
/usr/src/debug/quake2-4.21/src/client/header
/usr/src/debug/quake2-4.21/src/client/header/client.h
/usr/src/debug/quake2-4.21/src/client/header/console.h
/usr/src/debug/quake2-4.21/src/client/header/keyboard.h
/usr/src/debug/quake2-4.21/src/client/header/ref.h
/usr/src/debug/quake2-4.21/src/client/header/screen.h
/usr/src/debug/quake2-4.21/src/client/header/vid.h
/usr/src/debug/quake2-4.21/src/client/menu
/usr/src/debug/quake2-4.21/src/client/menu/header
/usr/src/debug/quake2-4.21/src/client/menu/header/qmenu.h
/usr/src/debug/quake2-4.21/src/client/menu/menu.c
/usr/src/debug/quake2-4.21/src/client/menu/qmenu.c
/usr/src/debug/quake2-4.21/src/client/menu/videomenu.c
/usr/src/debug/quake2-4.21/src/client/sound
/usr/src/debug/quake2-4.21/src/client/sound/header
/usr/src/debug/quake2-4.21/src/client/sound/header/local.h
/usr/src/debug/quake2-4.21/src/client/sound/header/vorbis.h
/usr/src/debug/quake2-4.21/src/client/sound/snd_al.c
/usr/src/debug/quake2-4.21/src/client/sound/snd_dma.c
/usr/src/debug/quake2-4.21/src/client/sound/snd_mem.c
/usr/src/debug/quake2-4.21/src/client/sound/snd_mix.c
/usr/src/debug/quake2-4.21/src/client/sound/snd_vorbis.c
/usr/src/debug/quake2-4.21/src/client/sound/snd_wav.c
/usr/src/debug/quake2-4.21/src/common
/usr/src/debug/quake2-4.21/src/common/command
/usr/src/debug/quake2-4.21/src/common/command/cmd_execution.c
/usr/src/debug/quake2-4.21/src/common/command/cmd_parser.c
/usr/src/debug/quake2-4.21/src/common/command/cmd_script.c
/usr/src/debug/quake2-4.21/src/common/common
/usr/src/debug/quake2-4.21/src/common/common/com_arg.c
/usr/src/debug/quake2-4.21/src/common/common/com_clientserver.c
/usr/src/debug/quake2-4.21/src/common/crc.c
/usr/src/debug/quake2-4.21/src/common/cvar.c
/usr/src/debug/quake2-4.21/src/common/filesystem.c
/usr/src/debug/quake2-4.21/src/common/header
/usr/src/debug/quake2-4.21/src/common/header/cmd.h
/usr/src/debug/quake2-4.21/src/common/header/cmodel.h
/usr/src/debug/quake2-4.21/src/common/header/common.h
/usr/src/debug/quake2-4.21/src/common/header/files.h
/usr/src/debug/quake2-4.21/src/common/header/shared.h
/usr/src/debug/quake2-4.21/src/common/header/zone.h
/usr/src/debug/quake2-4.21/src/common/md4.c
/usr/src/debug/quake2-4.21/src/common/message
/usr/src/debug/quake2-4.21/src/common/message/msg_io.c
/usr/src/debug/quake2-4.21/src/common/message/msg_read.c
/usr/src/debug/quake2-4.21/src/common/misc.c
/usr/src/debug/quake2-4.21/src/common/model
/usr/src/debug/quake2-4.21/src/common/model/cm_areaportals.c
/usr/src/debug/quake2-4.21/src/common/model/cm_box.c
/usr/src/debug/quake2-4.21/src/common/model/cm_boxtracing.c
/usr/src/debug/quake2-4.21/src/common/model/cm_bsp.c
/usr/src/debug/quake2-4.21/src/common/model/cm_vis.c
/usr/src/debug/quake2-4.21/src/common/netchan.c
/usr/src/debug/quake2-4.21/src/common/pmove.c
/usr/src/debug/quake2-4.21/src/common/shared
/usr/src/debug/quake2-4.21/src/common/shared/flash.c
/usr/src/debug/quake2-4.21/src/common/shared/shared.c
/usr/src/debug/quake2-4.21/src/common/szone.c
/usr/src/debug/quake2-4.21/src/common/unzip
/usr/src/debug/quake2-4.21/src/common/unzip/crypt.h
/usr/src/debug/quake2-4.21/src/common/unzip/ioapi.c
/usr/src/debug/quake2-4.21/src/common/unzip/ioapi.h
/usr/src/debug/quake2-4.21/src/common/unzip/unzip.c
/usr/src/debug/quake2-4.21/src/common/unzip/unzip.h
/usr/src/debug/quake2-4.21/src/common/zone.c
/usr/src/debug/quake2-4.21/src/game
/usr/src/debug/quake2-4.21/src/game/g_ai.c
/usr/src/debug/quake2-4.21/src/game/g_chase.c
/usr/src/debug/quake2-4.21/src/game/g_cmds.c
/usr/src/debug/quake2-4.21/src/game/g_combat.c
/usr/src/debug/quake2-4.21/src/game/g_func.c
/usr/src/debug/quake2-4.21/src/game/g_items.c
/usr/src/debug/quake2-4.21/src/game/g_main.c
/usr/src/debug/quake2-4.21/src/game/g_misc.c
/usr/src/debug/quake2-4.21/src/game/g_monster.c
/usr/src/debug/quake2-4.21/src/game/g_phys.c
/usr/src/debug/quake2-4.21/src/game/g_spawn.c
/usr/src/debug/quake2-4.21/src/game/g_svcmds.c
/usr/src/debug/quake2-4.21/src/game/g_target.c
/usr/src/debug/quake2-4.21/src/game/g_trigger.c
/usr/src/debug/quake2-4.21/src/game/g_turret.c
/usr/src/debug/quake2-4.21/src/game/g_utils.c
/usr/src/debug/quake2-4.21/src/game/g_weapon.c
/usr/src/debug/quake2-4.21/src/game/header
/usr/src/debug/quake2-4.21/src/game/header/game.h
/usr/src/debug/quake2-4.21/src/game/header/local.h
/usr/src/debug/quake2-4.21/src/game/monster
/usr/src/debug/quake2-4.21/src/game/monster/berserker
/usr/src/debug/quake2-4.21/src/game/monster/berserker/berserker.c
/usr/src/debug/quake2-4.21/src/game/monster/boss2
/usr/src/debug/quake2-4.21/src/game/monster/boss2/boss2.c
/usr/src/debug/quake2-4.21/src/game/monster/boss3
/usr/src/debug/quake2-4.21/src/game/monster/boss3/boss3.c
/usr/src/debug/quake2-4.21/src/game/monster/boss3/boss31.c
/usr/src/debug/quake2-4.21/src/game/monster/boss3/boss32.c
/usr/src/debug/quake2-4.21/src/game/monster/brain
/usr/src/debug/quake2-4.21/src/game/monster/brain/brain.c
/usr/src/debug/quake2-4.21/src/game/monster/chick
/usr/src/debug/quake2-4.21/src/game/monster/chick/chick.c
/usr/src/debug/quake2-4.21/src/game/monster/flipper
/usr/src/debug/quake2-4.21/src/game/monster/flipper/flipper.c
/usr/src/debug/quake2-4.21/src/game/monster/float
/usr/src/debug/quake2-4.21/src/game/monster/float/float.c
/usr/src/debug/quake2-4.21/src/game/monster/flyer
/usr/src/debug/quake2-4.21/src/game/monster/flyer/flyer.c
/usr/src/debug/quake2-4.21/src/game/monster/gladiator
/usr/src/debug/quake2-4.21/src/game/monster/gladiator/gladiator.c
/usr/src/debug/quake2-4.21/src/game/monster/gunner
/usr/src/debug/quake2-4.21/src/game/monster/gunner/gunner.c
/usr/src/debug/quake2-4.21/src/game/monster/hover
/usr/src/debug/quake2-4.21/src/game/monster/hover/hover.c
/usr/src/debug/quake2-4.21/src/game/monster/infantry
/usr/src/debug/quake2-4.21/src/game/monster/infantry/infantry.c
/usr/src/debug/quake2-4.21/src/game/monster/insane
/usr/src/debug/quake2-4.21/src/game/monster/insane/insane.c
/usr/src/debug/quake2-4.21/src/game/monster/medic
/usr/src/debug/quake2-4.21/src/game/monster/medic/medic.c
/usr/src/debug/quake2-4.21/src/game/monster/misc
/usr/src/debug/quake2-4.21/src/game/monster/misc/move.c
/usr/src/debug/quake2-4.21/src/game/monster/mutant
/usr/src/debug/quake2-4.21/src/game/monster/mutant/mutant.c
/usr/src/debug/quake2-4.21/src/game/monster/parasite
/usr/src/debug/quake2-4.21/src/game/monster/parasite/parasite.c
/usr/src/debug/quake2-4.21/src/game/monster/soldier
/usr/src/debug/quake2-4.21/src/game/monster/soldier/soldier.c
/usr/src/debug/quake2-4.21/src/game/monster/supertank
/usr/src/debug/quake2-4.21/src/game/monster/supertank/supertank.c
/usr/src/debug/quake2-4.21/src/game/monster/tank
/usr/src/debug/quake2-4.21/src/game/monster/tank/tank.c
/usr/src/debug/quake2-4.21/src/game/player
/usr/src/debug/quake2-4.21/src/game/player/client.c
/usr/src/debug/quake2-4.21/src/game/player/hud.c
/usr/src/debug/quake2-4.21/src/game/player/trail.c
/usr/src/debug/quake2-4.21/src/game/player/view.c
/usr/src/debug/quake2-4.21/src/game/player/weapon.c
/usr/src/debug/quake2-4.21/src/game/savegame
/usr/src/debug/quake2-4.21/src/game/savegame/savegame.c
/usr/src/debug/quake2-4.21/src/game/savegame/tables
/usr/src/debug/quake2-4.21/src/game/savegame/tables/gamemmove_decs.h
/usr/src/debug/quake2-4.21/src/refresh
/usr/src/debug/quake2-4.21/src/refresh/files
/usr/src/debug/quake2-4.21/src/refresh/files/jpeg.c
/usr/src/debug/quake2-4.21/src/refresh/files/md2.c
/usr/src/debug/quake2-4.21/src/refresh/files/pcx.c
/usr/src/debug/quake2-4.21/src/refresh/files/sp2.c
/usr/src/debug/quake2-4.21/src/refresh/files/tga.c
/usr/src/debug/quake2-4.21/src/refresh/files/wal.c
/usr/src/debug/quake2-4.21/src/refresh/header
/usr/src/debug/quake2-4.21/src/refresh/header/local.h
/usr/src/debug/quake2-4.21/src/refresh/header/model.h
/usr/src/debug/quake2-4.21/src/refresh/header/qgl.h
/usr/src/debug/quake2-4.21/src/refresh/r_draw.c
/usr/src/debug/quake2-4.21/src/refresh/r_image.c
/usr/src/debug/quake2-4.21/src/refresh/r_light.c
/usr/src/debug/quake2-4.21/src/refresh/r_lightmap.c
/usr/src/debug/quake2-4.21/src/refresh/r_main.c
/usr/src/debug/quake2-4.21/src/refresh/r_mesh.c
/usr/src/debug/quake2-4.21/src/refresh/r_misc.c
/usr/src/debug/quake2-4.21/src/refresh/r_model.c
/usr/src/debug/quake2-4.21/src/refresh/r_scrap.c
/usr/src/debug/quake2-4.21/src/refresh/r_surf.c
/usr/src/debug/quake2-4.21/src/refresh/r_warp.c
/usr/src/debug/quake2-4.21/src/sdl
/usr/src/debug/quake2-4.21/src/sdl/cd.c
/usr/src/debug/quake2-4.21/src/sdl/icon
/usr/src/debug/quake2-4.21/src/sdl/icon/q2icon.xbm
/usr/src/debug/quake2-4.21/src/sdl/input.c
/usr/src/debug/quake2-4.21/src/sdl/refresh.c
/usr/src/debug/quake2-4.21/src/sdl/sound.c
/usr/src/debug/quake2-4.21/src/server
/usr/src/debug/quake2-4.21/src/server/header
/usr/src/debug/quake2-4.21/src/server/header/server.h
/usr/src/debug/quake2-4.21/src/server/sv_cmd.c
/usr/src/debug/quake2-4.21/src/server/sv_conless.c
/usr/src/debug/quake2-4.21/src/server/sv_entities.c
/usr/src/debug/quake2-4.21/src/server/sv_game.c
/usr/src/debug/quake2-4.21/src/server/sv_init.c
/usr/src/debug/quake2-4.21/src/server/sv_main.c
/usr/src/debug/quake2-4.21/src/server/sv_save.c
/usr/src/debug/quake2-4.21/src/server/sv_send.c
/usr/src/debug/quake2-4.21/src/server/sv_user.c
/usr/src/debug/quake2-4.21/src/server/sv_world.c
/usr/src/debug/quake2-4.21/src/unix
/usr/src/debug/quake2-4.21/src/unix/glob.c
/usr/src/debug/quake2-4.21/src/unix/header
/usr/src/debug/quake2-4.21/src/unix/header/glwindow.h
/usr/src/debug/quake2-4.21/src/unix/header/qal.h
/usr/src/debug/quake2-4.21/src/unix/header/unix.h
/usr/src/debug/quake2-4.21/src/unix/hunk.c
/usr/src/debug/quake2-4.21/src/unix/main.c
/usr/src/debug/quake2-4.21/src/unix/network.c
/usr/src/debug/quake2-4.21/src/unix/qal.c
/usr/src/debug/quake2-4.21/src/unix/qgl.c
/usr/src/debug/quake2-4.21/src/unix/signalhandler.c
/usr/src/debug/quake2-4.21/src/unix/system.c
/usr/src/debug/quake2-4.21/src/unix/vid.c