Content of RPM
clutter-box2d-debug-0.10.0-8mdv2011.0.i586.rpm :
/usr/lib/debug
/usr/lib/debug/.build-id
/usr/lib/debug/.build-id/e8
/usr/lib/debug/.build-id/e8/69393b63fd1a8d4b36a88807adbcd4f20dad92
/usr/lib/debug/.build-id/e8/69393b63fd1a8d4b36a88807adbcd4f20dad92.debug
/usr/lib/debug/usr
/usr/lib/debug/usr/lib
/usr/lib/debug/usr/lib/libclutter-box2d-0.10.so.0.1000.0.debug
/usr/lib/debug/usr/lib/libclutter-box2d-0.10.so.0.debug
/usr/lib/debug/usr/lib/libclutter-box2d-0.10.so.debug
/usr/src/debug/clutter-box2d-0.10.0
/usr/src/debug/clutter-box2d-0.10.0/box2d
/usr/src/debug/clutter-box2d-0.10.0/box2d/Source
/usr/src/debug/clutter-box2d-0.10.0/box2d/Source/Collision
/usr/src/debug/clutter-box2d-0.10.0/box2d/Source/Collision/Shapes
/usr/src/debug/clutter-box2d-0.10.0/box2d/Source/Collision/Shapes/b2CircleShape.cpp
/usr/src/debug/clutter-box2d-0.10.0/box2d/Source/Collision/Shapes/b2CircleShape.h
/usr/src/debug/clutter-box2d-0.10.0/box2d/Source/Collision/Shapes/b2PolygonShape.cpp
/usr/src/debug/clutter-box2d-0.10.0/box2d/Source/Collision/Shapes/b2PolygonShape.h
/usr/src/debug/clutter-box2d-0.10.0/box2d/Source/Collision/Shapes/b2Shape.cpp
/usr/src/debug/clutter-box2d-0.10.0/box2d/Source/Collision/Shapes/b2Shape.h
/usr/src/debug/clutter-box2d-0.10.0/box2d/Source/Collision/b2BroadPhase.cpp
/usr/src/debug/clutter-box2d-0.10.0/box2d/Source/Collision/b2BroadPhase.h
/usr/src/debug/clutter-box2d-0.10.0/box2d/Source/Collision/b2CollideCircle.cpp
/usr/src/debug/clutter-box2d-0.10.0/box2d/Source/Collision/b2CollidePoly.cpp
/usr/src/debug/clutter-box2d-0.10.0/box2d/Source/Collision/b2Collision.cpp
/usr/src/debug/clutter-box2d-0.10.0/box2d/Source/Collision/b2Collision.h
/usr/src/debug/clutter-box2d-0.10.0/box2d/Source/Collision/b2Distance.cpp
/usr/src/debug/clutter-box2d-0.10.0/box2d/Source/Collision/b2PairManager.cpp
/usr/src/debug/clutter-box2d-0.10.0/box2d/Source/Collision/b2PairManager.h
/usr/src/debug/clutter-box2d-0.10.0/box2d/Source/Collision/b2TimeOfImpact.cpp
/usr/src/debug/clutter-box2d-0.10.0/box2d/Source/Common
/usr/src/debug/clutter-box2d-0.10.0/box2d/Source/Common/b2BlockAllocator.cpp
/usr/src/debug/clutter-box2d-0.10.0/box2d/Source/Common/b2BlockAllocator.h
/usr/src/debug/clutter-box2d-0.10.0/box2d/Source/Common/b2Math.cpp
/usr/src/debug/clutter-box2d-0.10.0/box2d/Source/Common/b2Math.h
/usr/src/debug/clutter-box2d-0.10.0/box2d/Source/Common/b2Settings.cpp
/usr/src/debug/clutter-box2d-0.10.0/box2d/Source/Common/b2Settings.h
/usr/src/debug/clutter-box2d-0.10.0/box2d/Source/Common/b2StackAllocator.cpp
/usr/src/debug/clutter-box2d-0.10.0/box2d/Source/Common/b2StackAllocator.h
/usr/src/debug/clutter-box2d-0.10.0/box2d/Source/Dynamics
/usr/src/debug/clutter-box2d-0.10.0/box2d/Source/Dynamics/Contacts
/usr/src/debug/clutter-box2d-0.10.0/box2d/Source/Dynamics/Contacts/b2CircleContact.cpp
/usr/src/debug/clutter-box2d-0.10.0/box2d/Source/Dynamics/Contacts/b2CircleContact.h
/usr/src/debug/clutter-box2d-0.10.0/box2d/Source/Dynamics/Contacts/b2Contact.cpp
/usr/src/debug/clutter-box2d-0.10.0/box2d/Source/Dynamics/Contacts/b2Contact.h
/usr/src/debug/clutter-box2d-0.10.0/box2d/Source/Dynamics/Contacts/b2ContactSolver.cpp
/usr/src/debug/clutter-box2d-0.10.0/box2d/Source/Dynamics/Contacts/b2ContactSolver.h
/usr/src/debug/clutter-box2d-0.10.0/box2d/Source/Dynamics/Contacts/b2NullContact.h
/usr/src/debug/clutter-box2d-0.10.0/box2d/Source/Dynamics/Contacts/b2PolyAndCircleContact.cpp
/usr/src/debug/clutter-box2d-0.10.0/box2d/Source/Dynamics/Contacts/b2PolyAndCircleContact.h
/usr/src/debug/clutter-box2d-0.10.0/box2d/Source/Dynamics/Contacts/b2PolyContact.cpp
/usr/src/debug/clutter-box2d-0.10.0/box2d/Source/Dynamics/Contacts/b2PolyContact.h
/usr/src/debug/clutter-box2d-0.10.0/box2d/Source/Dynamics/Joints
/usr/src/debug/clutter-box2d-0.10.0/box2d/Source/Dynamics/Joints/b2DistanceJoint.cpp
/usr/src/debug/clutter-box2d-0.10.0/box2d/Source/Dynamics/Joints/b2DistanceJoint.h
/usr/src/debug/clutter-box2d-0.10.0/box2d/Source/Dynamics/Joints/b2GearJoint.cpp
/usr/src/debug/clutter-box2d-0.10.0/box2d/Source/Dynamics/Joints/b2GearJoint.h
/usr/src/debug/clutter-box2d-0.10.0/box2d/Source/Dynamics/Joints/b2Joint.cpp
/usr/src/debug/clutter-box2d-0.10.0/box2d/Source/Dynamics/Joints/b2Joint.h
/usr/src/debug/clutter-box2d-0.10.0/box2d/Source/Dynamics/Joints/b2LineJoint.cpp
/usr/src/debug/clutter-box2d-0.10.0/box2d/Source/Dynamics/Joints/b2LineJoint.h
/usr/src/debug/clutter-box2d-0.10.0/box2d/Source/Dynamics/Joints/b2MouseJoint.cpp
/usr/src/debug/clutter-box2d-0.10.0/box2d/Source/Dynamics/Joints/b2MouseJoint.h
/usr/src/debug/clutter-box2d-0.10.0/box2d/Source/Dynamics/Joints/b2PrismaticJoint.cpp
/usr/src/debug/clutter-box2d-0.10.0/box2d/Source/Dynamics/Joints/b2PrismaticJoint.h
/usr/src/debug/clutter-box2d-0.10.0/box2d/Source/Dynamics/Joints/b2PulleyJoint.cpp
/usr/src/debug/clutter-box2d-0.10.0/box2d/Source/Dynamics/Joints/b2PulleyJoint.h
/usr/src/debug/clutter-box2d-0.10.0/box2d/Source/Dynamics/Joints/b2RevoluteJoint.cpp
/usr/src/debug/clutter-box2d-0.10.0/box2d/Source/Dynamics/Joints/b2RevoluteJoint.h
/usr/src/debug/clutter-box2d-0.10.0/box2d/Source/Dynamics/b2Body.cpp
/usr/src/debug/clutter-box2d-0.10.0/box2d/Source/Dynamics/b2Body.h
/usr/src/debug/clutter-box2d-0.10.0/box2d/Source/Dynamics/b2ContactManager.cpp
/usr/src/debug/clutter-box2d-0.10.0/box2d/Source/Dynamics/b2ContactManager.h
/usr/src/debug/clutter-box2d-0.10.0/box2d/Source/Dynamics/b2Island.cpp
/usr/src/debug/clutter-box2d-0.10.0/box2d/Source/Dynamics/b2Island.h
/usr/src/debug/clutter-box2d-0.10.0/box2d/Source/Dynamics/b2World.cpp
/usr/src/debug/clutter-box2d-0.10.0/box2d/Source/Dynamics/b2World.h
/usr/src/debug/clutter-box2d-0.10.0/box2d/Source/Dynamics/b2WorldCallbacks.cpp
/usr/src/debug/clutter-box2d-0.10.0/box2d/Source/Dynamics/b2WorldCallbacks.h
/usr/src/debug/clutter-box2d-0.10.0/clutter-box2d
/usr/src/debug/clutter-box2d-0.10.0/clutter-box2d/clutter-box2d-actor.cpp
/usr/src/debug/clutter-box2d-0.10.0/clutter-box2d/clutter-box2d-actor.h
/usr/src/debug/clutter-box2d-0.10.0/clutter-box2d/clutter-box2d-collision.cpp
/usr/src/debug/clutter-box2d-0.10.0/clutter-box2d/clutter-box2d-collision.h
/usr/src/debug/clutter-box2d-0.10.0/clutter-box2d/clutter-box2d-contact.cpp
/usr/src/debug/clutter-box2d-0.10.0/clutter-box2d/clutter-box2d-contact.h
/usr/src/debug/clutter-box2d-0.10.0/clutter-box2d/clutter-box2d-joint.cpp
/usr/src/debug/clutter-box2d-0.10.0/clutter-box2d/clutter-box2d-joint.h
/usr/src/debug/clutter-box2d-0.10.0/clutter-box2d/clutter-box2d-util.c
/usr/src/debug/clutter-box2d-0.10.0/clutter-box2d/clutter-box2d-util.h
/usr/src/debug/clutter-box2d-0.10.0/clutter-box2d/clutter-box2d.cpp
/usr/src/debug/clutter-box2d-0.10.0/clutter-box2d/clutter-box2d.h