Content of RPM
SDL2-debugsource-2.0.3-26.1.i586.rpm :
/usr/src/debug/SDL2-2.0.3
/usr/src/debug/SDL2-2.0.3/include
/usr/src/debug/SDL2-2.0.3/include/SDL.h
/usr/src/debug/SDL2-2.0.3/include/SDL_assert.h
/usr/src/debug/SDL2-2.0.3/include/SDL_atomic.h
/usr/src/debug/SDL2-2.0.3/include/SDL_audio.h
/usr/src/debug/SDL2-2.0.3/include/SDL_bits.h
/usr/src/debug/SDL2-2.0.3/include/SDL_blendmode.h
/usr/src/debug/SDL2-2.0.3/include/SDL_cpuinfo.h
/usr/src/debug/SDL2-2.0.3/include/SDL_endian.h
/usr/src/debug/SDL2-2.0.3/include/SDL_error.h
/usr/src/debug/SDL2-2.0.3/include/SDL_events.h
/usr/src/debug/SDL2-2.0.3/include/SDL_gamecontroller.h
/usr/src/debug/SDL2-2.0.3/include/SDL_gesture.h
/usr/src/debug/SDL2-2.0.3/include/SDL_haptic.h
/usr/src/debug/SDL2-2.0.3/include/SDL_hints.h
/usr/src/debug/SDL2-2.0.3/include/SDL_joystick.h
/usr/src/debug/SDL2-2.0.3/include/SDL_keyboard.h
/usr/src/debug/SDL2-2.0.3/include/SDL_keycode.h
/usr/src/debug/SDL2-2.0.3/include/SDL_loadso.h
/usr/src/debug/SDL2-2.0.3/include/SDL_log.h
/usr/src/debug/SDL2-2.0.3/include/SDL_messagebox.h
/usr/src/debug/SDL2-2.0.3/include/SDL_mouse.h
/usr/src/debug/SDL2-2.0.3/include/SDL_mutex.h
/usr/src/debug/SDL2-2.0.3/include/SDL_opengl.h
/usr/src/debug/SDL2-2.0.3/include/SDL_pixels.h
/usr/src/debug/SDL2-2.0.3/include/SDL_platform.h
/usr/src/debug/SDL2-2.0.3/include/SDL_power.h
/usr/src/debug/SDL2-2.0.3/include/SDL_rect.h
/usr/src/debug/SDL2-2.0.3/include/SDL_render.h
/usr/src/debug/SDL2-2.0.3/include/SDL_rwops.h
/usr/src/debug/SDL2-2.0.3/include/SDL_scancode.h
/usr/src/debug/SDL2-2.0.3/include/SDL_shape.h
/usr/src/debug/SDL2-2.0.3/include/SDL_stdinc.h
/usr/src/debug/SDL2-2.0.3/include/SDL_surface.h
/usr/src/debug/SDL2-2.0.3/include/SDL_syswm.h
/usr/src/debug/SDL2-2.0.3/include/SDL_thread.h
/usr/src/debug/SDL2-2.0.3/include/SDL_timer.h
/usr/src/debug/SDL2-2.0.3/include/SDL_touch.h
/usr/src/debug/SDL2-2.0.3/include/SDL_version.h
/usr/src/debug/SDL2-2.0.3/include/SDL_video.h
/usr/src/debug/SDL2-2.0.3/src
/usr/src/debug/SDL2-2.0.3/src/SDL.c
/usr/src/debug/SDL2-2.0.3/src/SDL_assert.c
/usr/src/debug/SDL2-2.0.3/src/SDL_assert_c.h
/usr/src/debug/SDL2-2.0.3/src/SDL_error.c
/usr/src/debug/SDL2-2.0.3/src/SDL_error_c.h
/usr/src/debug/SDL2-2.0.3/src/SDL_hints.c
/usr/src/debug/SDL2-2.0.3/src/SDL_log.c
/usr/src/debug/SDL2-2.0.3/src/atomic
/usr/src/debug/SDL2-2.0.3/src/atomic/SDL_atomic.c
/usr/src/debug/SDL2-2.0.3/src/atomic/SDL_spinlock.c
/usr/src/debug/SDL2-2.0.3/src/audio
/usr/src/debug/SDL2-2.0.3/src/audio/SDL_audio.c
/usr/src/debug/SDL2-2.0.3/src/audio/SDL_audio_c.h
/usr/src/debug/SDL2-2.0.3/src/audio/SDL_audiocvt.c
/usr/src/debug/SDL2-2.0.3/src/audio/SDL_audiodev.c
/usr/src/debug/SDL2-2.0.3/src/audio/SDL_audiodev_c.h
/usr/src/debug/SDL2-2.0.3/src/audio/SDL_audiotypecvt.c
/usr/src/debug/SDL2-2.0.3/src/audio/SDL_mixer.c
/usr/src/debug/SDL2-2.0.3/src/audio/SDL_sysaudio.h
/usr/src/debug/SDL2-2.0.3/src/audio/SDL_wave.c
/usr/src/debug/SDL2-2.0.3/src/audio/SDL_wave.h
/usr/src/debug/SDL2-2.0.3/src/audio/alsa
/usr/src/debug/SDL2-2.0.3/src/audio/alsa/SDL_alsa_audio.c
/usr/src/debug/SDL2-2.0.3/src/audio/alsa/SDL_alsa_audio.h
/usr/src/debug/SDL2-2.0.3/src/audio/arts
/usr/src/debug/SDL2-2.0.3/src/audio/arts/SDL_artsaudio.c
/usr/src/debug/SDL2-2.0.3/src/audio/arts/SDL_artsaudio.h
/usr/src/debug/SDL2-2.0.3/src/audio/disk
/usr/src/debug/SDL2-2.0.3/src/audio/disk/SDL_diskaudio.c
/usr/src/debug/SDL2-2.0.3/src/audio/disk/SDL_diskaudio.h
/usr/src/debug/SDL2-2.0.3/src/audio/dsp
/usr/src/debug/SDL2-2.0.3/src/audio/dsp/SDL_dspaudio.c
/usr/src/debug/SDL2-2.0.3/src/audio/dsp/SDL_dspaudio.h
/usr/src/debug/SDL2-2.0.3/src/audio/dummy
/usr/src/debug/SDL2-2.0.3/src/audio/dummy/SDL_dummyaudio.c
/usr/src/debug/SDL2-2.0.3/src/audio/dummy/SDL_dummyaudio.h
/usr/src/debug/SDL2-2.0.3/src/audio/esd
/usr/src/debug/SDL2-2.0.3/src/audio/esd/SDL_esdaudio.c
/usr/src/debug/SDL2-2.0.3/src/audio/esd/SDL_esdaudio.h
/usr/src/debug/SDL2-2.0.3/src/audio/pulseaudio
/usr/src/debug/SDL2-2.0.3/src/audio/pulseaudio/SDL_pulseaudio.c
/usr/src/debug/SDL2-2.0.3/src/audio/pulseaudio/SDL_pulseaudio.h
/usr/src/debug/SDL2-2.0.3/src/core
/usr/src/debug/SDL2-2.0.3/src/core/linux
/usr/src/debug/SDL2-2.0.3/src/core/linux/SDL_evdev.c
/usr/src/debug/SDL2-2.0.3/src/core/linux/SDL_evdev.h
/usr/src/debug/SDL2-2.0.3/src/core/linux/SDL_udev.c
/usr/src/debug/SDL2-2.0.3/src/core/linux/SDL_udev.h
/usr/src/debug/SDL2-2.0.3/src/cpuinfo
/usr/src/debug/SDL2-2.0.3/src/cpuinfo/SDL_cpuinfo.c
/usr/src/debug/SDL2-2.0.3/src/dynapi
/usr/src/debug/SDL2-2.0.3/src/dynapi/SDL_dynapi.c
/usr/src/debug/SDL2-2.0.3/src/dynapi/SDL_dynapi_procs.h
/usr/src/debug/SDL2-2.0.3/src/events
/usr/src/debug/SDL2-2.0.3/src/events/SDL_clipboardevents.c
/usr/src/debug/SDL2-2.0.3/src/events/SDL_dropevents.c
/usr/src/debug/SDL2-2.0.3/src/events/SDL_dropevents_c.h
/usr/src/debug/SDL2-2.0.3/src/events/SDL_events.c
/usr/src/debug/SDL2-2.0.3/src/events/SDL_events_c.h
/usr/src/debug/SDL2-2.0.3/src/events/SDL_gesture.c
/usr/src/debug/SDL2-2.0.3/src/events/SDL_gesture_c.h
/usr/src/debug/SDL2-2.0.3/src/events/SDL_keyboard.c
/usr/src/debug/SDL2-2.0.3/src/events/SDL_keyboard_c.h
/usr/src/debug/SDL2-2.0.3/src/events/SDL_mouse.c
/usr/src/debug/SDL2-2.0.3/src/events/SDL_mouse_c.h
/usr/src/debug/SDL2-2.0.3/src/events/SDL_quit.c
/usr/src/debug/SDL2-2.0.3/src/events/SDL_touch.c
/usr/src/debug/SDL2-2.0.3/src/events/SDL_touch_c.h
/usr/src/debug/SDL2-2.0.3/src/events/SDL_windowevents.c
/usr/src/debug/SDL2-2.0.3/src/events/SDL_windowevents_c.h
/usr/src/debug/SDL2-2.0.3/src/events/default_cursor.h
/usr/src/debug/SDL2-2.0.3/src/events/scancodes_darwin.h
/usr/src/debug/SDL2-2.0.3/src/events/scancodes_xfree86.h
/usr/src/debug/SDL2-2.0.3/src/file
/usr/src/debug/SDL2-2.0.3/src/file/SDL_rwops.c
/usr/src/debug/SDL2-2.0.3/src/filesystem
/usr/src/debug/SDL2-2.0.3/src/filesystem/unix
/usr/src/debug/SDL2-2.0.3/src/filesystem/unix/SDL_sysfilesystem.c
/usr/src/debug/SDL2-2.0.3/src/haptic
/usr/src/debug/SDL2-2.0.3/src/haptic/SDL_haptic.c
/usr/src/debug/SDL2-2.0.3/src/haptic/SDL_haptic_c.h
/usr/src/debug/SDL2-2.0.3/src/haptic/SDL_syshaptic.h
/usr/src/debug/SDL2-2.0.3/src/haptic/linux
/usr/src/debug/SDL2-2.0.3/src/haptic/linux/SDL_syshaptic.c
/usr/src/debug/SDL2-2.0.3/src/joystick
/usr/src/debug/SDL2-2.0.3/src/joystick/SDL_gamecontroller.c
/usr/src/debug/SDL2-2.0.3/src/joystick/SDL_gamecontrollerdb.h
/usr/src/debug/SDL2-2.0.3/src/joystick/SDL_joystick.c
/usr/src/debug/SDL2-2.0.3/src/joystick/SDL_joystick_c.h
/usr/src/debug/SDL2-2.0.3/src/joystick/SDL_sysjoystick.h
/usr/src/debug/SDL2-2.0.3/src/joystick/linux
/usr/src/debug/SDL2-2.0.3/src/joystick/linux/SDL_sysjoystick.c
/usr/src/debug/SDL2-2.0.3/src/joystick/linux/SDL_sysjoystick_c.h
/usr/src/debug/SDL2-2.0.3/src/libm
/usr/src/debug/SDL2-2.0.3/src/libm/e_atan2.c
/usr/src/debug/SDL2-2.0.3/src/libm/e_log.c
/usr/src/debug/SDL2-2.0.3/src/libm/e_pow.c
/usr/src/debug/SDL2-2.0.3/src/libm/e_rem_pio2.c
/usr/src/debug/SDL2-2.0.3/src/libm/e_sqrt.c
/usr/src/debug/SDL2-2.0.3/src/libm/k_cos.c
/usr/src/debug/SDL2-2.0.3/src/libm/k_rem_pio2.c
/usr/src/debug/SDL2-2.0.3/src/libm/k_sin.c
/usr/src/debug/SDL2-2.0.3/src/libm/math_libm.h
/usr/src/debug/SDL2-2.0.3/src/libm/math_private.h
/usr/src/debug/SDL2-2.0.3/src/libm/s_atan.c
/usr/src/debug/SDL2-2.0.3/src/libm/s_copysign.c
/usr/src/debug/SDL2-2.0.3/src/libm/s_cos.c
/usr/src/debug/SDL2-2.0.3/src/libm/s_fabs.c
/usr/src/debug/SDL2-2.0.3/src/libm/s_floor.c
/usr/src/debug/SDL2-2.0.3/src/libm/s_scalbn.c
/usr/src/debug/SDL2-2.0.3/src/libm/s_sin.c
/usr/src/debug/SDL2-2.0.3/src/loadso
/usr/src/debug/SDL2-2.0.3/src/loadso/dlopen
/usr/src/debug/SDL2-2.0.3/src/loadso/dlopen/SDL_sysloadso.c
/usr/src/debug/SDL2-2.0.3/src/power
/usr/src/debug/SDL2-2.0.3/src/power/SDL_power.c
/usr/src/debug/SDL2-2.0.3/src/power/linux
/usr/src/debug/SDL2-2.0.3/src/power/linux/SDL_syspower.c
/usr/src/debug/SDL2-2.0.3/src/render
/usr/src/debug/SDL2-2.0.3/src/render/SDL_d3dmath.c
/usr/src/debug/SDL2-2.0.3/src/render/SDL_d3dmath.h
/usr/src/debug/SDL2-2.0.3/src/render/SDL_render.c
/usr/src/debug/SDL2-2.0.3/src/render/SDL_sysrender.h
/usr/src/debug/SDL2-2.0.3/src/render/SDL_yuv_mmx.c
/usr/src/debug/SDL2-2.0.3/src/render/SDL_yuv_sw.c
/usr/src/debug/SDL2-2.0.3/src/render/SDL_yuv_sw_c.h
/usr/src/debug/SDL2-2.0.3/src/render/mmx.h
/usr/src/debug/SDL2-2.0.3/src/render/opengl
/usr/src/debug/SDL2-2.0.3/src/render/opengl/SDL_glfuncs.h
/usr/src/debug/SDL2-2.0.3/src/render/opengl/SDL_render_gl.c
/usr/src/debug/SDL2-2.0.3/src/render/opengl/SDL_shaders_gl.c
/usr/src/debug/SDL2-2.0.3/src/render/opengl/SDL_shaders_gl.h
/usr/src/debug/SDL2-2.0.3/src/render/opengles
/usr/src/debug/SDL2-2.0.3/src/render/opengles/SDL_glesfuncs.h
/usr/src/debug/SDL2-2.0.3/src/render/opengles/SDL_render_gles.c
/usr/src/debug/SDL2-2.0.3/src/render/opengles2
/usr/src/debug/SDL2-2.0.3/src/render/opengles2/SDL_gles2funcs.h
/usr/src/debug/SDL2-2.0.3/src/render/opengles2/SDL_render_gles2.c
/usr/src/debug/SDL2-2.0.3/src/render/opengles2/SDL_shaders_gles2.c
/usr/src/debug/SDL2-2.0.3/src/render/opengles2/SDL_shaders_gles2.h
/usr/src/debug/SDL2-2.0.3/src/render/software
/usr/src/debug/SDL2-2.0.3/src/render/software/SDL_blendfillrect.c
/usr/src/debug/SDL2-2.0.3/src/render/software/SDL_blendfillrect.h
/usr/src/debug/SDL2-2.0.3/src/render/software/SDL_blendline.c
/usr/src/debug/SDL2-2.0.3/src/render/software/SDL_blendline.h
/usr/src/debug/SDL2-2.0.3/src/render/software/SDL_blendpoint.c
/usr/src/debug/SDL2-2.0.3/src/render/software/SDL_blendpoint.h
/usr/src/debug/SDL2-2.0.3/src/render/software/SDL_drawline.c
/usr/src/debug/SDL2-2.0.3/src/render/software/SDL_drawline.h
/usr/src/debug/SDL2-2.0.3/src/render/software/SDL_drawpoint.c
/usr/src/debug/SDL2-2.0.3/src/render/software/SDL_drawpoint.h
/usr/src/debug/SDL2-2.0.3/src/render/software/SDL_render_sw.c
/usr/src/debug/SDL2-2.0.3/src/render/software/SDL_render_sw_c.h
/usr/src/debug/SDL2-2.0.3/src/render/software/SDL_rotate.c
/usr/src/debug/SDL2-2.0.3/src/render/software/SDL_rotate.h
/usr/src/debug/SDL2-2.0.3/src/stdlib
/usr/src/debug/SDL2-2.0.3/src/stdlib/SDL_getenv.c
/usr/src/debug/SDL2-2.0.3/src/stdlib/SDL_iconv.c
/usr/src/debug/SDL2-2.0.3/src/stdlib/SDL_malloc.c
/usr/src/debug/SDL2-2.0.3/src/stdlib/SDL_qsort.c
/usr/src/debug/SDL2-2.0.3/src/stdlib/SDL_stdlib.c
/usr/src/debug/SDL2-2.0.3/src/stdlib/SDL_string.c
/usr/src/debug/SDL2-2.0.3/src/thread
/usr/src/debug/SDL2-2.0.3/src/thread/SDL_systhread.h
/usr/src/debug/SDL2-2.0.3/src/thread/SDL_thread.c
/usr/src/debug/SDL2-2.0.3/src/thread/SDL_thread_c.h
/usr/src/debug/SDL2-2.0.3/src/thread/pthread
/usr/src/debug/SDL2-2.0.3/src/thread/pthread/SDL_syscond.c
/usr/src/debug/SDL2-2.0.3/src/thread/pthread/SDL_sysmutex.c
/usr/src/debug/SDL2-2.0.3/src/thread/pthread/SDL_sysmutex_c.h
/usr/src/debug/SDL2-2.0.3/src/thread/pthread/SDL_syssem.c
/usr/src/debug/SDL2-2.0.3/src/thread/pthread/SDL_systhread.c
/usr/src/debug/SDL2-2.0.3/src/thread/pthread/SDL_systhread_c.h
/usr/src/debug/SDL2-2.0.3/src/thread/pthread/SDL_systls.c
/usr/src/debug/SDL2-2.0.3/src/timer
/usr/src/debug/SDL2-2.0.3/src/timer/SDL_timer.c
/usr/src/debug/SDL2-2.0.3/src/timer/SDL_timer_c.h
/usr/src/debug/SDL2-2.0.3/src/timer/unix
/usr/src/debug/SDL2-2.0.3/src/timer/unix/SDL_systimer.c
/usr/src/debug/SDL2-2.0.3/src/video
/usr/src/debug/SDL2-2.0.3/src/video/SDL_RLEaccel.c
/usr/src/debug/SDL2-2.0.3/src/video/SDL_RLEaccel_c.h
/usr/src/debug/SDL2-2.0.3/src/video/SDL_blit.c
/usr/src/debug/SDL2-2.0.3/src/video/SDL_blit.h
/usr/src/debug/SDL2-2.0.3/src/video/SDL_blit_0.c
/usr/src/debug/SDL2-2.0.3/src/video/SDL_blit_1.c
/usr/src/debug/SDL2-2.0.3/src/video/SDL_blit_A.c
/usr/src/debug/SDL2-2.0.3/src/video/SDL_blit_N.c
/usr/src/debug/SDL2-2.0.3/src/video/SDL_blit_auto.c
/usr/src/debug/SDL2-2.0.3/src/video/SDL_blit_auto.h
/usr/src/debug/SDL2-2.0.3/src/video/SDL_blit_copy.c
/usr/src/debug/SDL2-2.0.3/src/video/SDL_blit_slow.c
/usr/src/debug/SDL2-2.0.3/src/video/SDL_bmp.c
/usr/src/debug/SDL2-2.0.3/src/video/SDL_clipboard.c
/usr/src/debug/SDL2-2.0.3/src/video/SDL_egl.c
/usr/src/debug/SDL2-2.0.3/src/video/SDL_egl_c.h
/usr/src/debug/SDL2-2.0.3/src/video/SDL_fillrect.c
/usr/src/debug/SDL2-2.0.3/src/video/SDL_pixels.c
/usr/src/debug/SDL2-2.0.3/src/video/SDL_pixels_c.h
/usr/src/debug/SDL2-2.0.3/src/video/SDL_rect.c
/usr/src/debug/SDL2-2.0.3/src/video/SDL_rect_c.h
/usr/src/debug/SDL2-2.0.3/src/video/SDL_shape.c
/usr/src/debug/SDL2-2.0.3/src/video/SDL_shape_internals.h
/usr/src/debug/SDL2-2.0.3/src/video/SDL_stretch.c
/usr/src/debug/SDL2-2.0.3/src/video/SDL_surface.c
/usr/src/debug/SDL2-2.0.3/src/video/SDL_sysvideo.h
/usr/src/debug/SDL2-2.0.3/src/video/SDL_video.c
/usr/src/debug/SDL2-2.0.3/src/video/dummy
/usr/src/debug/SDL2-2.0.3/src/video/dummy/SDL_nullevents.c
/usr/src/debug/SDL2-2.0.3/src/video/dummy/SDL_nullframebuffer.c
/usr/src/debug/SDL2-2.0.3/src/video/dummy/SDL_nullvideo.c
/usr/src/debug/SDL2-2.0.3/src/video/x11
/usr/src/debug/SDL2-2.0.3/src/video/x11/SDL_x11clipboard.c
/usr/src/debug/SDL2-2.0.3/src/video/x11/SDL_x11dyn.c
/usr/src/debug/SDL2-2.0.3/src/video/x11/SDL_x11dyn.h
/usr/src/debug/SDL2-2.0.3/src/video/x11/SDL_x11events.c
/usr/src/debug/SDL2-2.0.3/src/video/x11/SDL_x11events.h
/usr/src/debug/SDL2-2.0.3/src/video/x11/SDL_x11framebuffer.c
/usr/src/debug/SDL2-2.0.3/src/video/x11/SDL_x11keyboard.c
/usr/src/debug/SDL2-2.0.3/src/video/x11/SDL_x11keyboard.h
/usr/src/debug/SDL2-2.0.3/src/video/x11/SDL_x11messagebox.c
/usr/src/debug/SDL2-2.0.3/src/video/x11/SDL_x11messagebox.h
/usr/src/debug/SDL2-2.0.3/src/video/x11/SDL_x11modes.c
/usr/src/debug/SDL2-2.0.3/src/video/x11/SDL_x11modes.h
/usr/src/debug/SDL2-2.0.3/src/video/x11/SDL_x11mouse.c
/usr/src/debug/SDL2-2.0.3/src/video/x11/SDL_x11mouse.h
/usr/src/debug/SDL2-2.0.3/src/video/x11/SDL_x11opengl.c
/usr/src/debug/SDL2-2.0.3/src/video/x11/SDL_x11opengl.h
/usr/src/debug/SDL2-2.0.3/src/video/x11/SDL_x11opengles.c
/usr/src/debug/SDL2-2.0.3/src/video/x11/SDL_x11opengles.h
/usr/src/debug/SDL2-2.0.3/src/video/x11/SDL_x11shape.c
/usr/src/debug/SDL2-2.0.3/src/video/x11/SDL_x11shape.h
/usr/src/debug/SDL2-2.0.3/src/video/x11/SDL_x11sym.h
/usr/src/debug/SDL2-2.0.3/src/video/x11/SDL_x11touch.c
/usr/src/debug/SDL2-2.0.3/src/video/x11/SDL_x11touch.h
/usr/src/debug/SDL2-2.0.3/src/video/x11/SDL_x11video.c
/usr/src/debug/SDL2-2.0.3/src/video/x11/SDL_x11video.h
/usr/src/debug/SDL2-2.0.3/src/video/x11/SDL_x11window.c
/usr/src/debug/SDL2-2.0.3/src/video/x11/SDL_x11window.h
/usr/src/debug/SDL2-2.0.3/src/video/x11/SDL_x11xinput2.c
/usr/src/debug/SDL2-2.0.3/src/video/x11/SDL_x11xinput2.h
/usr/src/debug/SDL2-2.0.3/src/video/x11/edid-parse.c
/usr/src/debug/SDL2-2.0.3/src/video/x11/edid.h
/usr/src/debug/SDL2-2.0.3/src/video/x11/imKStoUCS.c
/usr/src/debug/SDL2-2.0.3/src/video/x11/imKStoUCS.h