Content of RPM
Box2D-debugsource-2.3.1-lp152.4.5.1.i586.rpm :
/usr/src/debug/Box2D-2.3.1-lp152.4.5.1.i386
/usr/src/debug/Box2D-2.3.1-lp152.4.5.1.i386/Box2D
/usr/src/debug/Box2D-2.3.1-lp152.4.5.1.i386/Box2D/Collision
/usr/src/debug/Box2D-2.3.1-lp152.4.5.1.i386/Box2D/Collision/Shapes
/usr/src/debug/Box2D-2.3.1-lp152.4.5.1.i386/Box2D/Collision/Shapes/b2ChainShape.cpp
/usr/src/debug/Box2D-2.3.1-lp152.4.5.1.i386/Box2D/Collision/Shapes/b2ChainShape.h
/usr/src/debug/Box2D-2.3.1-lp152.4.5.1.i386/Box2D/Collision/Shapes/b2CircleShape.cpp
/usr/src/debug/Box2D-2.3.1-lp152.4.5.1.i386/Box2D/Collision/Shapes/b2CircleShape.h
/usr/src/debug/Box2D-2.3.1-lp152.4.5.1.i386/Box2D/Collision/Shapes/b2EdgeShape.cpp
/usr/src/debug/Box2D-2.3.1-lp152.4.5.1.i386/Box2D/Collision/Shapes/b2EdgeShape.h
/usr/src/debug/Box2D-2.3.1-lp152.4.5.1.i386/Box2D/Collision/Shapes/b2PolygonShape.cpp
/usr/src/debug/Box2D-2.3.1-lp152.4.5.1.i386/Box2D/Collision/Shapes/b2PolygonShape.h
/usr/src/debug/Box2D-2.3.1-lp152.4.5.1.i386/Box2D/Collision/Shapes/b2Shape.h
/usr/src/debug/Box2D-2.3.1-lp152.4.5.1.i386/Box2D/Collision/b2BroadPhase.cpp
/usr/src/debug/Box2D-2.3.1-lp152.4.5.1.i386/Box2D/Collision/b2BroadPhase.h
/usr/src/debug/Box2D-2.3.1-lp152.4.5.1.i386/Box2D/Collision/b2CollideCircle.cpp
/usr/src/debug/Box2D-2.3.1-lp152.4.5.1.i386/Box2D/Collision/b2CollideEdge.cpp
/usr/src/debug/Box2D-2.3.1-lp152.4.5.1.i386/Box2D/Collision/b2CollidePolygon.cpp
/usr/src/debug/Box2D-2.3.1-lp152.4.5.1.i386/Box2D/Collision/b2Collision.cpp
/usr/src/debug/Box2D-2.3.1-lp152.4.5.1.i386/Box2D/Collision/b2Collision.h
/usr/src/debug/Box2D-2.3.1-lp152.4.5.1.i386/Box2D/Collision/b2Distance.cpp
/usr/src/debug/Box2D-2.3.1-lp152.4.5.1.i386/Box2D/Collision/b2Distance.h
/usr/src/debug/Box2D-2.3.1-lp152.4.5.1.i386/Box2D/Collision/b2DynamicTree.cpp
/usr/src/debug/Box2D-2.3.1-lp152.4.5.1.i386/Box2D/Collision/b2DynamicTree.h
/usr/src/debug/Box2D-2.3.1-lp152.4.5.1.i386/Box2D/Collision/b2TimeOfImpact.cpp
/usr/src/debug/Box2D-2.3.1-lp152.4.5.1.i386/Box2D/Collision/b2TimeOfImpact.h
/usr/src/debug/Box2D-2.3.1-lp152.4.5.1.i386/Box2D/Common
/usr/src/debug/Box2D-2.3.1-lp152.4.5.1.i386/Box2D/Common/b2BlockAllocator.cpp
/usr/src/debug/Box2D-2.3.1-lp152.4.5.1.i386/Box2D/Common/b2BlockAllocator.h
/usr/src/debug/Box2D-2.3.1-lp152.4.5.1.i386/Box2D/Common/b2Draw.cpp
/usr/src/debug/Box2D-2.3.1-lp152.4.5.1.i386/Box2D/Common/b2Draw.h
/usr/src/debug/Box2D-2.3.1-lp152.4.5.1.i386/Box2D/Common/b2GrowableStack.h
/usr/src/debug/Box2D-2.3.1-lp152.4.5.1.i386/Box2D/Common/b2Math.cpp
/usr/src/debug/Box2D-2.3.1-lp152.4.5.1.i386/Box2D/Common/b2Math.h
/usr/src/debug/Box2D-2.3.1-lp152.4.5.1.i386/Box2D/Common/b2Settings.cpp
/usr/src/debug/Box2D-2.3.1-lp152.4.5.1.i386/Box2D/Common/b2Settings.h
/usr/src/debug/Box2D-2.3.1-lp152.4.5.1.i386/Box2D/Common/b2StackAllocator.cpp
/usr/src/debug/Box2D-2.3.1-lp152.4.5.1.i386/Box2D/Common/b2StackAllocator.h
/usr/src/debug/Box2D-2.3.1-lp152.4.5.1.i386/Box2D/Common/b2Timer.cpp
/usr/src/debug/Box2D-2.3.1-lp152.4.5.1.i386/Box2D/Common/b2Timer.h
/usr/src/debug/Box2D-2.3.1-lp152.4.5.1.i386/Box2D/Dynamics
/usr/src/debug/Box2D-2.3.1-lp152.4.5.1.i386/Box2D/Dynamics/Contacts
/usr/src/debug/Box2D-2.3.1-lp152.4.5.1.i386/Box2D/Dynamics/Contacts/b2ChainAndCircleContact.cpp
/usr/src/debug/Box2D-2.3.1-lp152.4.5.1.i386/Box2D/Dynamics/Contacts/b2ChainAndCircleContact.h
/usr/src/debug/Box2D-2.3.1-lp152.4.5.1.i386/Box2D/Dynamics/Contacts/b2ChainAndPolygonContact.cpp
/usr/src/debug/Box2D-2.3.1-lp152.4.5.1.i386/Box2D/Dynamics/Contacts/b2ChainAndPolygonContact.h
/usr/src/debug/Box2D-2.3.1-lp152.4.5.1.i386/Box2D/Dynamics/Contacts/b2CircleContact.cpp
/usr/src/debug/Box2D-2.3.1-lp152.4.5.1.i386/Box2D/Dynamics/Contacts/b2CircleContact.h
/usr/src/debug/Box2D-2.3.1-lp152.4.5.1.i386/Box2D/Dynamics/Contacts/b2Contact.cpp
/usr/src/debug/Box2D-2.3.1-lp152.4.5.1.i386/Box2D/Dynamics/Contacts/b2Contact.h
/usr/src/debug/Box2D-2.3.1-lp152.4.5.1.i386/Box2D/Dynamics/Contacts/b2ContactSolver.cpp
/usr/src/debug/Box2D-2.3.1-lp152.4.5.1.i386/Box2D/Dynamics/Contacts/b2ContactSolver.h
/usr/src/debug/Box2D-2.3.1-lp152.4.5.1.i386/Box2D/Dynamics/Contacts/b2EdgeAndCircleContact.cpp
/usr/src/debug/Box2D-2.3.1-lp152.4.5.1.i386/Box2D/Dynamics/Contacts/b2EdgeAndCircleContact.h
/usr/src/debug/Box2D-2.3.1-lp152.4.5.1.i386/Box2D/Dynamics/Contacts/b2EdgeAndPolygonContact.cpp
/usr/src/debug/Box2D-2.3.1-lp152.4.5.1.i386/Box2D/Dynamics/Contacts/b2EdgeAndPolygonContact.h
/usr/src/debug/Box2D-2.3.1-lp152.4.5.1.i386/Box2D/Dynamics/Contacts/b2PolygonAndCircleContact.cpp
/usr/src/debug/Box2D-2.3.1-lp152.4.5.1.i386/Box2D/Dynamics/Contacts/b2PolygonAndCircleContact.h
/usr/src/debug/Box2D-2.3.1-lp152.4.5.1.i386/Box2D/Dynamics/Contacts/b2PolygonContact.cpp
/usr/src/debug/Box2D-2.3.1-lp152.4.5.1.i386/Box2D/Dynamics/Contacts/b2PolygonContact.h
/usr/src/debug/Box2D-2.3.1-lp152.4.5.1.i386/Box2D/Dynamics/Joints
/usr/src/debug/Box2D-2.3.1-lp152.4.5.1.i386/Box2D/Dynamics/Joints/b2DistanceJoint.cpp
/usr/src/debug/Box2D-2.3.1-lp152.4.5.1.i386/Box2D/Dynamics/Joints/b2DistanceJoint.h
/usr/src/debug/Box2D-2.3.1-lp152.4.5.1.i386/Box2D/Dynamics/Joints/b2FrictionJoint.cpp
/usr/src/debug/Box2D-2.3.1-lp152.4.5.1.i386/Box2D/Dynamics/Joints/b2FrictionJoint.h
/usr/src/debug/Box2D-2.3.1-lp152.4.5.1.i386/Box2D/Dynamics/Joints/b2GearJoint.cpp
/usr/src/debug/Box2D-2.3.1-lp152.4.5.1.i386/Box2D/Dynamics/Joints/b2GearJoint.h
/usr/src/debug/Box2D-2.3.1-lp152.4.5.1.i386/Box2D/Dynamics/Joints/b2Joint.cpp
/usr/src/debug/Box2D-2.3.1-lp152.4.5.1.i386/Box2D/Dynamics/Joints/b2Joint.h
/usr/src/debug/Box2D-2.3.1-lp152.4.5.1.i386/Box2D/Dynamics/Joints/b2MotorJoint.cpp
/usr/src/debug/Box2D-2.3.1-lp152.4.5.1.i386/Box2D/Dynamics/Joints/b2MotorJoint.h
/usr/src/debug/Box2D-2.3.1-lp152.4.5.1.i386/Box2D/Dynamics/Joints/b2MouseJoint.cpp
/usr/src/debug/Box2D-2.3.1-lp152.4.5.1.i386/Box2D/Dynamics/Joints/b2MouseJoint.h
/usr/src/debug/Box2D-2.3.1-lp152.4.5.1.i386/Box2D/Dynamics/Joints/b2PrismaticJoint.cpp
/usr/src/debug/Box2D-2.3.1-lp152.4.5.1.i386/Box2D/Dynamics/Joints/b2PrismaticJoint.h
/usr/src/debug/Box2D-2.3.1-lp152.4.5.1.i386/Box2D/Dynamics/Joints/b2PulleyJoint.cpp
/usr/src/debug/Box2D-2.3.1-lp152.4.5.1.i386/Box2D/Dynamics/Joints/b2PulleyJoint.h
/usr/src/debug/Box2D-2.3.1-lp152.4.5.1.i386/Box2D/Dynamics/Joints/b2RevoluteJoint.cpp
/usr/src/debug/Box2D-2.3.1-lp152.4.5.1.i386/Box2D/Dynamics/Joints/b2RevoluteJoint.h
/usr/src/debug/Box2D-2.3.1-lp152.4.5.1.i386/Box2D/Dynamics/Joints/b2RopeJoint.cpp
/usr/src/debug/Box2D-2.3.1-lp152.4.5.1.i386/Box2D/Dynamics/Joints/b2RopeJoint.h
/usr/src/debug/Box2D-2.3.1-lp152.4.5.1.i386/Box2D/Dynamics/Joints/b2WeldJoint.cpp
/usr/src/debug/Box2D-2.3.1-lp152.4.5.1.i386/Box2D/Dynamics/Joints/b2WeldJoint.h
/usr/src/debug/Box2D-2.3.1-lp152.4.5.1.i386/Box2D/Dynamics/Joints/b2WheelJoint.cpp
/usr/src/debug/Box2D-2.3.1-lp152.4.5.1.i386/Box2D/Dynamics/Joints/b2WheelJoint.h
/usr/src/debug/Box2D-2.3.1-lp152.4.5.1.i386/Box2D/Dynamics/b2Body.cpp
/usr/src/debug/Box2D-2.3.1-lp152.4.5.1.i386/Box2D/Dynamics/b2Body.h
/usr/src/debug/Box2D-2.3.1-lp152.4.5.1.i386/Box2D/Dynamics/b2ContactManager.cpp
/usr/src/debug/Box2D-2.3.1-lp152.4.5.1.i386/Box2D/Dynamics/b2ContactManager.h
/usr/src/debug/Box2D-2.3.1-lp152.4.5.1.i386/Box2D/Dynamics/b2Fixture.cpp
/usr/src/debug/Box2D-2.3.1-lp152.4.5.1.i386/Box2D/Dynamics/b2Fixture.h
/usr/src/debug/Box2D-2.3.1-lp152.4.5.1.i386/Box2D/Dynamics/b2Island.cpp
/usr/src/debug/Box2D-2.3.1-lp152.4.5.1.i386/Box2D/Dynamics/b2Island.h
/usr/src/debug/Box2D-2.3.1-lp152.4.5.1.i386/Box2D/Dynamics/b2TimeStep.h
/usr/src/debug/Box2D-2.3.1-lp152.4.5.1.i386/Box2D/Dynamics/b2World.cpp
/usr/src/debug/Box2D-2.3.1-lp152.4.5.1.i386/Box2D/Dynamics/b2World.h
/usr/src/debug/Box2D-2.3.1-lp152.4.5.1.i386/Box2D/Dynamics/b2WorldCallbacks.cpp
/usr/src/debug/Box2D-2.3.1-lp152.4.5.1.i386/Box2D/Dynamics/b2WorldCallbacks.h
/usr/src/debug/Box2D-2.3.1-lp152.4.5.1.i386/Box2D/Rope
/usr/src/debug/Box2D-2.3.1-lp152.4.5.1.i386/Box2D/Rope/b2Rope.cpp
/usr/src/debug/Box2D-2.3.1-lp152.4.5.1.i386/Box2D/Rope/b2Rope.h
/usr/src/debug/Box2D-2.3.1-lp152.4.5.1.i386/build
/usr/src/debug/Box2D-2.3.1-lp152.4.5.1.i386/build/Box2D