Content of RPM
CalcMySky-0.2.1-1.fc36.i686.rpm :
/usr/bin/calcmysky
/usr/bin/showmysky
/usr/lib/.build-id
/usr/lib/.build-id/2a
/usr/lib/.build-id/2a/9b4b4c2ac82c7cc9ff3fa2299b5667aae90483
/usr/lib/.build-id/a1
/usr/lib/.build-id/a1/e5b68645fc9c806ebb75975a97ab6abf86a33e
/usr/lib/.build-id/ac
/usr/lib/.build-id/ac/99dc54f11cbcb3d84c10fe6fe8b0e1b4e205a1
/usr/lib/libShowMySky-Qt6.so.14
/usr/lib/libShowMySky-Qt6.so.14.0.0
/usr/share/CalcMySky
/usr/share/CalcMySky/shaders
/usr/share/CalcMySky/shaders/accumulate-single-scattering-texture.frag
/usr/share/CalcMySky/shaders/calc-view-dir.h.glsl
/usr/share/CalcMySky/shaders/common-functions.frag
/usr/share/CalcMySky/shaders/common-functions.h.glsl
/usr/share/CalcMySky/shaders/compute-direct-irradiance.frag
/usr/share/CalcMySky/shaders/compute-eclipsed-double-scattering.frag
/usr/share/CalcMySky/shaders/compute-eclipsed-single-scattering.frag
/usr/share/CalcMySky/shaders/compute-indirect-irradiance.frag
/usr/share/CalcMySky/shaders/compute-light-pollution-multiple-scattering.frag
/usr/share/CalcMySky/shaders/compute-light-pollution-single-scattering.frag
/usr/share/CalcMySky/shaders/compute-multiple-scattering.frag
/usr/share/CalcMySky/shaders/compute-scattering-density.frag
/usr/share/CalcMySky/shaders/compute-single-scattering.frag
/usr/share/CalcMySky/shaders/compute-transmittance-functions.h.glsl
/usr/share/CalcMySky/shaders/compute-transmittance.frag
/usr/share/CalcMySky/shaders/copy-scattering-texture-2d.frag
/usr/share/CalcMySky/shaders/copy-scattering-texture-3d.frag
/usr/share/CalcMySky/shaders/direct-irradiance.frag
/usr/share/CalcMySky/shaders/direct-irradiance.h.glsl
/usr/share/CalcMySky/shaders/eclipsed-direct-irradiance.frag
/usr/share/CalcMySky/shaders/eclipsed-direct-irradiance.h.glsl
/usr/share/CalcMySky/shaders/multiple-scattering-light-pollution.frag
/usr/share/CalcMySky/shaders/multiple-scattering-light-pollution.h.glsl
/usr/share/CalcMySky/shaders/multiple-scattering.frag
/usr/share/CalcMySky/shaders/multiple-scattering.h.glsl
/usr/share/CalcMySky/shaders/render.frag
/usr/share/CalcMySky/shaders/shader.geom
/usr/share/CalcMySky/shaders/shader.vert
/usr/share/CalcMySky/shaders/single-scattering-eclipsed.frag
/usr/share/CalcMySky/shaders/single-scattering-eclipsed.h.glsl
/usr/share/CalcMySky/shaders/single-scattering-light-pollution.frag
/usr/share/CalcMySky/shaders/single-scattering-light-pollution.h.glsl
/usr/share/CalcMySky/shaders/single-scattering.frag
/usr/share/CalcMySky/shaders/single-scattering.h.glsl
/usr/share/CalcMySky/shaders/texture-coordinates.frag
/usr/share/CalcMySky/shaders/texture-coordinates.h.glsl
/usr/share/CalcMySky/shaders/texture-sampling-functions.frag
/usr/share/CalcMySky/shaders/texture-sampling-functions.h.glsl
/usr/share/CalcMySky/shaders/version.h.glsl
/usr/share/doc/CalcMySky
/usr/share/doc/CalcMySky/README.mdown
/usr/share/doc/CalcMySky/doc
/usr/share/doc/CalcMySky/doc/CMakeLists.txt
/usr/share/doc/CalcMySky/doc/Doxyfile.cmake
/usr/share/doc/CalcMySky/doc/Makefile
/usr/share/doc/CalcMySky/doc/data-dependencies.dot.m4
/usr/share/doc/CalcMySky/doc/gradual-clipping-plot.svg
/usr/share/doc/CalcMySky/doc/gradual-color-clipping-off.png
/usr/share/doc/CalcMySky/doc/gradual-color-clipping-on.png
/usr/share/doc/CalcMySky/doc/header.html
/usr/share/doc/CalcMySky/doc/installation.md
/usr/share/doc/CalcMySky/doc/logo.png
/usr/share/doc/CalcMySky/doc/mainpage.md
/usr/share/doc/CalcMySky/doc/model_generation.md
/usr/share/doc/CalcMySky/doc/model_preview.md
/usr/share/doc/CalcMySky/doc/phase-function-500nm-10um-water.svg
/usr/share/doc/CalcMySky/doc/showmysky-screenshot.png
/usr/share/doc/CalcMySky/doc/showmysky_api.md
/usr/share/doc/CalcMySky/doc/single-multiple-scattering.md
/usr/share/doc/CalcMySky/doc/sunrise-from-50km.png
/usr/share/doc/CalcMySky/doc/using_in_stellarium.md
/usr/share/doc/CalcMySky/doc/whatis.md
/usr/share/licenses/CalcMySky
/usr/share/licenses/CalcMySky/COPYING