Content of RPM
asteroids3D-debugsource-1.0-1.mga10.i586.rpm :
/usr/src/debug/asteroids3D-1.0-1.mga10.i386
/usr/src/debug/asteroids3D-1.0-1.mga10.i386/src
/usr/src/debug/asteroids3D-1.0-1.mga10.i386/src/asteroid.c
/usr/src/debug/asteroids3D-1.0-1.mga10.i386/src/calc_frame.c
/usr/src/debug/asteroids3D-1.0-1.mga10.i386/src/collision.c
/usr/src/debug/asteroids3D-1.0-1.mga10.i386/src/debug.c
/usr/src/debug/asteroids3D-1.0-1.mga10.i386/src/display.c
/usr/src/debug/asteroids3D-1.0-1.mga10.i386/src/dust.c
/usr/src/debug/asteroids3D-1.0-1.mga10.i386/src/explosion.c
/usr/src/debug/asteroids3D-1.0-1.mga10.i386/src/hud.c
/usr/src/debug/asteroids3D-1.0-1.mga10.i386/src/keyb.c
/usr/src/debug/asteroids3D-1.0-1.mga10.i386/src/light.c
/usr/src/debug/asteroids3D-1.0-1.mga10.i386/src/main.c
/usr/src/debug/asteroids3D-1.0-1.mga10.i386/src/move.c
/usr/src/debug/asteroids3D-1.0-1.mga10.i386/src/oglutils.c
/usr/src/debug/asteroids3D-1.0-1.mga10.i386/src/pause.c
/usr/src/debug/asteroids3D-1.0-1.mga10.i386/src/proto.h
/usr/src/debug/asteroids3D-1.0-1.mga10.i386/src/rcfile.c
/usr/src/debug/asteroids3D-1.0-1.mga10.i386/src/score.c
/usr/src/debug/asteroids3D-1.0-1.mga10.i386/src/shield.c
/usr/src/debug/asteroids3D-1.0-1.mga10.i386/src/sound.c
/usr/src/debug/asteroids3D-1.0-1.mga10.i386/src/split.c
/usr/src/debug/asteroids3D-1.0-1.mga10.i386/src/structs.h
/usr/src/debug/asteroids3D-1.0-1.mga10.i386/src/sun.c
/usr/src/debug/asteroids3D-1.0-1.mga10.i386/src/target.c
/usr/src/debug/asteroids3D-1.0-1.mga10.i386/src/texture.c
/usr/src/debug/asteroids3D-1.0-1.mga10.i386/src/thrust.c
/usr/src/debug/asteroids3D-1.0-1.mga10.i386/src/torpedo.c
/usr/src/debug/asteroids3D-1.0-1.mga10.i386/src/vecops.c
/usr/src/debug/asteroids3D-1.0-1.mga10.i386/src/vecops.h
/usr/src/debug/asteroids3D-1.0-1.mga10.i386/src/view.c
/usr/src/debug/asteroids3D-1.0-1.mga10.i386/src/wind_part.c