Content of RPM
gamescope-debugsource-3.14.2-1.1.x86_64.rpm :
/usr/src/debug/gamescope-3.14.2
/usr/src/debug/gamescope-3.14.2/layer
/usr/src/debug/gamescope-3.14.2/layer/VkLayer_FROG_gamescope_wsi.cpp
/usr/src/debug/gamescope-3.14.2/layer/xcb_helpers.hpp
/usr/src/debug/gamescope-3.14.2/src
/usr/src/debug/gamescope-3.14.2/src/backend.cpp
/usr/src/debug/gamescope-3.14.2/src/backend.h
/usr/src/debug/gamescope-3.14.2/src/backends.h
/usr/src/debug/gamescope-3.14.2/src/color_helpers.cpp
/usr/src/debug/gamescope-3.14.2/src/color_helpers.h
/usr/src/debug/gamescope-3.14.2/src/convar.cpp
/usr/src/debug/gamescope-3.14.2/src/convar.h
/usr/src/debug/gamescope-3.14.2/src/defer.hpp
/usr/src/debug/gamescope-3.14.2/src/drm.cpp
/usr/src/debug/gamescope-3.14.2/src/drm_include.h
/usr/src/debug/gamescope-3.14.2/src/edid.cpp
/usr/src/debug/gamescope-3.14.2/src/edid.h
/usr/src/debug/gamescope-3.14.2/src/gamescope_shared.h
/usr/src/debug/gamescope-3.14.2/src/gpuvis_trace_utils.h
/usr/src/debug/gamescope-3.14.2/src/headless.cpp
/usr/src/debug/gamescope-3.14.2/src/ime.cpp
/usr/src/debug/gamescope-3.14.2/src/ime.hpp
/usr/src/debug/gamescope-3.14.2/src/layer_defines.h
/usr/src/debug/gamescope-3.14.2/src/log.cpp
/usr/src/debug/gamescope-3.14.2/src/log.hpp
/usr/src/debug/gamescope-3.14.2/src/main.cpp
/usr/src/debug/gamescope-3.14.2/src/main.hpp
/usr/src/debug/gamescope-3.14.2/src/mangoapp.cpp
/usr/src/debug/gamescope-3.14.2/src/messagey.h
/usr/src/debug/gamescope-3.14.2/src/modegen.cpp
/usr/src/debug/gamescope-3.14.2/src/modegen.hpp
/usr/src/debug/gamescope-3.14.2/src/pipewire.cpp
/usr/src/debug/gamescope-3.14.2/src/pipewire.hpp
/usr/src/debug/gamescope-3.14.2/src/pipewire_requested_size.hpp
/usr/src/debug/gamescope-3.14.2/src/rendervulkan.cpp
/usr/src/debug/gamescope-3.14.2/src/rendervulkan.hpp
/usr/src/debug/gamescope-3.14.2/src/reshade
/usr/src/debug/gamescope-3.14.2/src/reshade/include
/usr/src/debug/gamescope-3.14.2/src/reshade/include/reshade_api_format.hpp
/usr/src/debug/gamescope-3.14.2/src/reshade/source
/usr/src/debug/gamescope-3.14.2/src/reshade/source/effect_codegen.hpp
/usr/src/debug/gamescope-3.14.2/src/reshade/source/effect_codegen_spirv.cpp
/usr/src/debug/gamescope-3.14.2/src/reshade/source/effect_expression.cpp
/usr/src/debug/gamescope-3.14.2/src/reshade/source/effect_expression.hpp
/usr/src/debug/gamescope-3.14.2/src/reshade/source/effect_lexer.cpp
/usr/src/debug/gamescope-3.14.2/src/reshade/source/effect_lexer.hpp
/usr/src/debug/gamescope-3.14.2/src/reshade/source/effect_module.hpp
/usr/src/debug/gamescope-3.14.2/src/reshade/source/effect_parser.hpp
/usr/src/debug/gamescope-3.14.2/src/reshade/source/effect_parser_exp.cpp
/usr/src/debug/gamescope-3.14.2/src/reshade/source/effect_parser_stmt.cpp
/usr/src/debug/gamescope-3.14.2/src/reshade/source/effect_preprocessor.cpp
/usr/src/debug/gamescope-3.14.2/src/reshade/source/effect_preprocessor.hpp
/usr/src/debug/gamescope-3.14.2/src/reshade/source/effect_symbol_table.cpp
/usr/src/debug/gamescope-3.14.2/src/reshade/source/effect_symbol_table.hpp
/usr/src/debug/gamescope-3.14.2/src/reshade/source/effect_symbol_table_intrinsics.inl
/usr/src/debug/gamescope-3.14.2/src/reshade/source/effect_token.hpp
/usr/src/debug/gamescope-3.14.2/src/reshade_effect_manager.cpp
/usr/src/debug/gamescope-3.14.2/src/reshade_effect_manager.hpp
/usr/src/debug/gamescope-3.14.2/src/sdlscancodetable.hpp
/usr/src/debug/gamescope-3.14.2/src/sdlwindow.cpp
/usr/src/debug/gamescope-3.14.2/src/shaders
/usr/src/debug/gamescope-3.14.2/src/shaders/NVIDIAImageScaling
/usr/src/debug/gamescope-3.14.2/src/shaders/NVIDIAImageScaling/NIS
/usr/src/debug/gamescope-3.14.2/src/shaders/NVIDIAImageScaling/NIS/NIS_Config.h
/usr/src/debug/gamescope-3.14.2/src/shaders/ffx_a.h
/usr/src/debug/gamescope-3.14.2/src/shaders/ffx_fsr1.h
/usr/src/debug/gamescope-3.14.2/src/steamcompmgr.cpp
/usr/src/debug/gamescope-3.14.2/src/steamcompmgr.hpp
/usr/src/debug/gamescope-3.14.2/src/steamcompmgr_shared.hpp
/usr/src/debug/gamescope-3.14.2/src/vblankmanager.cpp
/usr/src/debug/gamescope-3.14.2/src/vblankmanager.hpp
/usr/src/debug/gamescope-3.14.2/src/vr_session.cpp
/usr/src/debug/gamescope-3.14.2/src/waitable.h
/usr/src/debug/gamescope-3.14.2/src/wayland_backend.cpp
/usr/src/debug/gamescope-3.14.2/src/win32_styles.h
/usr/src/debug/gamescope-3.14.2/src/wlserver.cpp
/usr/src/debug/gamescope-3.14.2/src/wlserver.hpp
/usr/src/debug/gamescope-3.14.2/src/xwayland_ctx.hpp
/usr/src/debug/gamescope-3.14.2/subprojects
/usr/src/debug/gamescope-3.14.2/subprojects/libdisplay-info
/usr/src/debug/gamescope-3.14.2/subprojects/libdisplay-info/cta.c
/usr/src/debug/gamescope-3.14.2/subprojects/libdisplay-info/displayid.c
/usr/src/debug/gamescope-3.14.2/subprojects/libdisplay-info/dmt-table.c
/usr/src/debug/gamescope-3.14.2/subprojects/libdisplay-info/edid.c
/usr/src/debug/gamescope-3.14.2/subprojects/libdisplay-info/include
/usr/src/debug/gamescope-3.14.2/subprojects/libdisplay-info/include/bits.h
/usr/src/debug/gamescope-3.14.2/subprojects/libdisplay-info/include/cta.h
/usr/src/debug/gamescope-3.14.2/subprojects/libdisplay-info/include/displayid.h
/usr/src/debug/gamescope-3.14.2/subprojects/libdisplay-info/include/dmt.h
/usr/src/debug/gamescope-3.14.2/subprojects/libdisplay-info/include/edid.h
/usr/src/debug/gamescope-3.14.2/subprojects/libdisplay-info/include/info.h
/usr/src/debug/gamescope-3.14.2/subprojects/libdisplay-info/include/libdisplay-info
/usr/src/debug/gamescope-3.14.2/subprojects/libdisplay-info/include/libdisplay-info/cta.h
/usr/src/debug/gamescope-3.14.2/subprojects/libdisplay-info/include/libdisplay-info/displayid.h
/usr/src/debug/gamescope-3.14.2/subprojects/libdisplay-info/include/libdisplay-info/dmt.h
/usr/src/debug/gamescope-3.14.2/subprojects/libdisplay-info/include/libdisplay-info/edid.h
/usr/src/debug/gamescope-3.14.2/subprojects/libdisplay-info/include/libdisplay-info/info.h
/usr/src/debug/gamescope-3.14.2/subprojects/libdisplay-info/include/log.h
/usr/src/debug/gamescope-3.14.2/subprojects/libdisplay-info/include/memory-stream.h
/usr/src/debug/gamescope-3.14.2/subprojects/libdisplay-info/info.c
/usr/src/debug/gamescope-3.14.2/subprojects/libdisplay-info/log.c
/usr/src/debug/gamescope-3.14.2/subprojects/libdisplay-info/memory-stream.c
/usr/src/debug/gamescope-3.14.2/subprojects/libliftoff
/usr/src/debug/gamescope-3.14.2/subprojects/libliftoff/alloc.c
/usr/src/debug/gamescope-3.14.2/subprojects/libliftoff/device.c
/usr/src/debug/gamescope-3.14.2/subprojects/libliftoff/include
/usr/src/debug/gamescope-3.14.2/subprojects/libliftoff/include/libliftoff.h
/usr/src/debug/gamescope-3.14.2/subprojects/libliftoff/include/list.h
/usr/src/debug/gamescope-3.14.2/subprojects/libliftoff/include/log.h
/usr/src/debug/gamescope-3.14.2/subprojects/libliftoff/include/private.h
/usr/src/debug/gamescope-3.14.2/subprojects/libliftoff/layer.c
/usr/src/debug/gamescope-3.14.2/subprojects/libliftoff/list.c
/usr/src/debug/gamescope-3.14.2/subprojects/libliftoff/log.c
/usr/src/debug/gamescope-3.14.2/subprojects/libliftoff/output.c
/usr/src/debug/gamescope-3.14.2/subprojects/libliftoff/plane.c
/usr/src/debug/gamescope-3.14.2/subprojects/openvr
/usr/src/debug/gamescope-3.14.2/subprojects/openvr/headers
/usr/src/debug/gamescope-3.14.2/subprojects/openvr/headers/openvr.h
/usr/src/debug/gamescope-3.14.2/subprojects/openvr/src
/usr/src/debug/gamescope-3.14.2/subprojects/openvr/src/ivrclientcore.h
/usr/src/debug/gamescope-3.14.2/subprojects/openvr/src/json
/usr/src/debug/gamescope-3.14.2/subprojects/openvr/src/json/json.h
/usr/src/debug/gamescope-3.14.2/subprojects/openvr/src/jsoncpp.cpp
/usr/src/debug/gamescope-3.14.2/subprojects/openvr/src/openvr_api_public.cpp
/usr/src/debug/gamescope-3.14.2/subprojects/openvr/src/vrcore
/usr/src/debug/gamescope-3.14.2/subprojects/openvr/src/vrcore/dirtools_public.cpp
/usr/src/debug/gamescope-3.14.2/subprojects/openvr/src/vrcore/dirtools_public.h
/usr/src/debug/gamescope-3.14.2/subprojects/openvr/src/vrcore/envvartools_public.cpp
/usr/src/debug/gamescope-3.14.2/subprojects/openvr/src/vrcore/envvartools_public.h
/usr/src/debug/gamescope-3.14.2/subprojects/openvr/src/vrcore/hmderrors_public.cpp
/usr/src/debug/gamescope-3.14.2/subprojects/openvr/src/vrcore/hmderrors_public.h
/usr/src/debug/gamescope-3.14.2/subprojects/openvr/src/vrcore/pathtools_public.cpp
/usr/src/debug/gamescope-3.14.2/subprojects/openvr/src/vrcore/pathtools_public.h
/usr/src/debug/gamescope-3.14.2/subprojects/openvr/src/vrcore/sharedlibtools_public.cpp
/usr/src/debug/gamescope-3.14.2/subprojects/openvr/src/vrcore/sharedlibtools_public.h
/usr/src/debug/gamescope-3.14.2/subprojects/openvr/src/vrcore/strtools_public.cpp
/usr/src/debug/gamescope-3.14.2/subprojects/openvr/src/vrcore/strtools_public.h
/usr/src/debug/gamescope-3.14.2/subprojects/openvr/src/vrcore/vrpathregistry_public.cpp
/usr/src/debug/gamescope-3.14.2/subprojects/openvr/src/vrcore/vrpathregistry_public.h
/usr/src/debug/gamescope-3.14.2/subprojects/vkroots
/usr/src/debug/gamescope-3.14.2/subprojects/vkroots/vkroots.h
/usr/src/debug/gamescope-3.14.2/subprojects/wlroots
/usr/src/debug/gamescope-3.14.2/subprojects/wlroots/backend
/usr/src/debug/gamescope-3.14.2/subprojects/wlroots/backend/backend.c
/usr/src/debug/gamescope-3.14.2/subprojects/wlroots/backend/headless
/usr/src/debug/gamescope-3.14.2/subprojects/wlroots/backend/headless/backend.c
/usr/src/debug/gamescope-3.14.2/subprojects/wlroots/backend/headless/output.c
/usr/src/debug/gamescope-3.14.2/subprojects/wlroots/backend/libinput
/usr/src/debug/gamescope-3.14.2/subprojects/wlroots/backend/libinput/backend.c
/usr/src/debug/gamescope-3.14.2/subprojects/wlroots/backend/libinput/events.c
/usr/src/debug/gamescope-3.14.2/subprojects/wlroots/backend/libinput/keyboard.c
/usr/src/debug/gamescope-3.14.2/subprojects/wlroots/backend/libinput/pointer.c
/usr/src/debug/gamescope-3.14.2/subprojects/wlroots/backend/libinput/switch.c
/usr/src/debug/gamescope-3.14.2/subprojects/wlroots/backend/libinput/tablet_pad.c
/usr/src/debug/gamescope-3.14.2/subprojects/wlroots/backend/libinput/tablet_tool.c
/usr/src/debug/gamescope-3.14.2/subprojects/wlroots/backend/libinput/touch.c
/usr/src/debug/gamescope-3.14.2/subprojects/wlroots/backend/multi
/usr/src/debug/gamescope-3.14.2/subprojects/wlroots/backend/multi/backend.c
/usr/src/debug/gamescope-3.14.2/subprojects/wlroots/backend/session
/usr/src/debug/gamescope-3.14.2/subprojects/wlroots/backend/session/session.c
/usr/src/debug/gamescope-3.14.2/subprojects/wlroots/backend/wayland
/usr/src/debug/gamescope-3.14.2/subprojects/wlroots/backend/wayland/backend.c
/usr/src/debug/gamescope-3.14.2/subprojects/wlroots/backend/wayland/output.c
/usr/src/debug/gamescope-3.14.2/subprojects/wlroots/backend/wayland/pointer.c
/usr/src/debug/gamescope-3.14.2/subprojects/wlroots/backend/wayland/seat.c
/usr/src/debug/gamescope-3.14.2/subprojects/wlroots/backend/wayland/tablet_v2.c
/usr/src/debug/gamescope-3.14.2/subprojects/wlroots/include
/usr/src/debug/gamescope-3.14.2/subprojects/wlroots/include/backend
/usr/src/debug/gamescope-3.14.2/subprojects/wlroots/include/backend/backend.h
/usr/src/debug/gamescope-3.14.2/subprojects/wlroots/include/backend/headless.h
/usr/src/debug/gamescope-3.14.2/subprojects/wlroots/include/backend/libinput.h
/usr/src/debug/gamescope-3.14.2/subprojects/wlroots/include/backend/multi.h
/usr/src/debug/gamescope-3.14.2/subprojects/wlroots/include/backend/wayland.h
/usr/src/debug/gamescope-3.14.2/subprojects/wlroots/include/interfaces
/usr/src/debug/gamescope-3.14.2/subprojects/wlroots/include/interfaces/wlr_input_device.h
/usr/src/debug/gamescope-3.14.2/subprojects/wlroots/include/render
/usr/src/debug/gamescope-3.14.2/subprojects/wlroots/include/render/allocator
/usr/src/debug/gamescope-3.14.2/subprojects/wlroots/include/render/allocator/drm_dumb.h
/usr/src/debug/gamescope-3.14.2/subprojects/wlroots/include/render/allocator/shm.h
/usr/src/debug/gamescope-3.14.2/subprojects/wlroots/include/render/drm_format_set.h
/usr/src/debug/gamescope-3.14.2/subprojects/wlroots/include/render/pass.h
/usr/src/debug/gamescope-3.14.2/subprojects/wlroots/include/render/pixel_format.h
/usr/src/debug/gamescope-3.14.2/subprojects/wlroots/include/render/pixman.h
/usr/src/debug/gamescope-3.14.2/subprojects/wlroots/include/render/wlr_renderer.h
/usr/src/debug/gamescope-3.14.2/subprojects/wlroots/include/types
/usr/src/debug/gamescope-3.14.2/subprojects/wlroots/include/types/wlr_buffer.h
/usr/src/debug/gamescope-3.14.2/subprojects/wlroots/include/types/wlr_data_device.h
/usr/src/debug/gamescope-3.14.2/subprojects/wlroots/include/types/wlr_output.h
/usr/src/debug/gamescope-3.14.2/subprojects/wlroots/include/types/wlr_region.h
/usr/src/debug/gamescope-3.14.2/subprojects/wlroots/include/types/wlr_seat.h
/usr/src/debug/gamescope-3.14.2/subprojects/wlroots/include/types/wlr_subcompositor.h
/usr/src/debug/gamescope-3.14.2/subprojects/wlroots/include/types/wlr_xdg_shell.h
/usr/src/debug/gamescope-3.14.2/subprojects/wlroots/include/util
/usr/src/debug/gamescope-3.14.2/subprojects/wlroots/include/util/env.h
/usr/src/debug/gamescope-3.14.2/subprojects/wlroots/include/util/global.h
/usr/src/debug/gamescope-3.14.2/subprojects/wlroots/include/util/set.h
/usr/src/debug/gamescope-3.14.2/subprojects/wlroots/include/util/shm.h
/usr/src/debug/gamescope-3.14.2/subprojects/wlroots/include/util/time.h
/usr/src/debug/gamescope-3.14.2/subprojects/wlroots/include/wlr
/usr/src/debug/gamescope-3.14.2/subprojects/wlroots/include/wlr/backend
/usr/src/debug/gamescope-3.14.2/subprojects/wlroots/include/wlr/backend.h
/usr/src/debug/gamescope-3.14.2/subprojects/wlroots/include/wlr/backend/headless.h
/usr/src/debug/gamescope-3.14.2/subprojects/wlroots/include/wlr/backend/interface.h
/usr/src/debug/gamescope-3.14.2/subprojects/wlroots/include/wlr/backend/libinput.h
/usr/src/debug/gamescope-3.14.2/subprojects/wlroots/include/wlr/backend/multi.h
/usr/src/debug/gamescope-3.14.2/subprojects/wlroots/include/wlr/backend/session.h
/usr/src/debug/gamescope-3.14.2/subprojects/wlroots/include/wlr/backend/wayland.h
/usr/src/debug/gamescope-3.14.2/subprojects/wlroots/include/wlr/interfaces
/usr/src/debug/gamescope-3.14.2/subprojects/wlroots/include/wlr/interfaces/wlr_buffer.h
/usr/src/debug/gamescope-3.14.2/subprojects/wlroots/include/wlr/interfaces/wlr_keyboard.h
/usr/src/debug/gamescope-3.14.2/subprojects/wlroots/include/wlr/interfaces/wlr_output.h
/usr/src/debug/gamescope-3.14.2/subprojects/wlroots/include/wlr/interfaces/wlr_pointer.h
/usr/src/debug/gamescope-3.14.2/subprojects/wlroots/include/wlr/interfaces/wlr_switch.h
/usr/src/debug/gamescope-3.14.2/subprojects/wlroots/include/wlr/interfaces/wlr_tablet_pad.h
/usr/src/debug/gamescope-3.14.2/subprojects/wlroots/include/wlr/interfaces/wlr_tablet_tool.h
/usr/src/debug/gamescope-3.14.2/subprojects/wlroots/include/wlr/interfaces/wlr_touch.h
/usr/src/debug/gamescope-3.14.2/subprojects/wlroots/include/wlr/render
/usr/src/debug/gamescope-3.14.2/subprojects/wlroots/include/wlr/render/allocator.h
/usr/src/debug/gamescope-3.14.2/subprojects/wlroots/include/wlr/render/dmabuf.h
/usr/src/debug/gamescope-3.14.2/subprojects/wlroots/include/wlr/render/drm_format_set.h
/usr/src/debug/gamescope-3.14.2/subprojects/wlroots/include/wlr/render/interface.h
/usr/src/debug/gamescope-3.14.2/subprojects/wlroots/include/wlr/render/pass.h
/usr/src/debug/gamescope-3.14.2/subprojects/wlroots/include/wlr/render/pixman.h
/usr/src/debug/gamescope-3.14.2/subprojects/wlroots/include/wlr/render/swapchain.h
/usr/src/debug/gamescope-3.14.2/subprojects/wlroots/include/wlr/render/wlr_renderer.h
/usr/src/debug/gamescope-3.14.2/subprojects/wlroots/include/wlr/render/wlr_texture.h
/usr/src/debug/gamescope-3.14.2/subprojects/wlroots/include/wlr/types
/usr/src/debug/gamescope-3.14.2/subprojects/wlroots/include/wlr/types/wlr_buffer.h
/usr/src/debug/gamescope-3.14.2/subprojects/wlroots/include/wlr/types/wlr_compositor.h
/usr/src/debug/gamescope-3.14.2/subprojects/wlroots/include/wlr/types/wlr_data_device.h
/usr/src/debug/gamescope-3.14.2/subprojects/wlroots/include/wlr/types/wlr_drm.h
/usr/src/debug/gamescope-3.14.2/subprojects/wlroots/include/wlr/types/wlr_input_device.h
/usr/src/debug/gamescope-3.14.2/subprojects/wlroots/include/wlr/types/wlr_keyboard.h
/usr/src/debug/gamescope-3.14.2/subprojects/wlroots/include/wlr/types/wlr_linux_dmabuf_v1.h
/usr/src/debug/gamescope-3.14.2/subprojects/wlroots/include/wlr/types/wlr_matrix.h
/usr/src/debug/gamescope-3.14.2/subprojects/wlroots/include/wlr/types/wlr_output.h
/usr/src/debug/gamescope-3.14.2/subprojects/wlroots/include/wlr/types/wlr_output_layer.h
/usr/src/debug/gamescope-3.14.2/subprojects/wlroots/include/wlr/types/wlr_pointer.h
/usr/src/debug/gamescope-3.14.2/subprojects/wlroots/include/wlr/types/wlr_primary_selection.h
/usr/src/debug/gamescope-3.14.2/subprojects/wlroots/include/wlr/types/wlr_region.h
/usr/src/debug/gamescope-3.14.2/subprojects/wlroots/include/wlr/types/wlr_seat.h
/usr/src/debug/gamescope-3.14.2/subprojects/wlroots/include/wlr/types/wlr_shm.h
/usr/src/debug/gamescope-3.14.2/subprojects/wlroots/include/wlr/types/wlr_subcompositor.h
/usr/src/debug/gamescope-3.14.2/subprojects/wlroots/include/wlr/types/wlr_switch.h
/usr/src/debug/gamescope-3.14.2/subprojects/wlroots/include/wlr/types/wlr_tablet_pad.h
/usr/src/debug/gamescope-3.14.2/subprojects/wlroots/include/wlr/types/wlr_tablet_tool.h
/usr/src/debug/gamescope-3.14.2/subprojects/wlroots/include/wlr/types/wlr_touch.h
/usr/src/debug/gamescope-3.14.2/subprojects/wlroots/include/wlr/types/wlr_xdg_shell.h
/usr/src/debug/gamescope-3.14.2/subprojects/wlroots/include/wlr/util
/usr/src/debug/gamescope-3.14.2/subprojects/wlroots/include/wlr/util/addon.h
/usr/src/debug/gamescope-3.14.2/subprojects/wlroots/include/wlr/util/box.h
/usr/src/debug/gamescope-3.14.2/subprojects/wlroots/include/wlr/util/edges.h
/usr/src/debug/gamescope-3.14.2/subprojects/wlroots/include/wlr/util/log.h
/usr/src/debug/gamescope-3.14.2/subprojects/wlroots/include/wlr/util/region.h
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