Content of RPM
vcglib-devel-2020.12-1.39.x86_64.rpm :
/usr/include/vcg
/usr/include/vcg/complex
/usr/include/vcg/complex/algorithms
/usr/include/vcg/complex/algorithms/align_pair.h
/usr/include/vcg/complex/algorithms/attribute_seam.h
/usr/include/vcg/complex/algorithms/autoalign_4pcs.h
/usr/include/vcg/complex/algorithms/bitquad_creation.h
/usr/include/vcg/complex/algorithms/bitquad_optimization.h
/usr/include/vcg/complex/algorithms/bitquad_support.h
/usr/include/vcg/complex/algorithms/clean.h
/usr/include/vcg/complex/algorithms/clip.h
/usr/include/vcg/complex/algorithms/closest.h
/usr/include/vcg/complex/algorithms/clustering.h
/usr/include/vcg/complex/algorithms/convex_hull.h
/usr/include/vcg/complex/algorithms/crease_cut.h
/usr/include/vcg/complex/algorithms/create
/usr/include/vcg/complex/algorithms/create/advancing_front.h
/usr/include/vcg/complex/algorithms/create/ball_pivoting.h
/usr/include/vcg/complex/algorithms/create/extrude.h
/usr/include/vcg/complex/algorithms/create/marching_cubes.h
/usr/include/vcg/complex/algorithms/create/mc_lookup_table.h
/usr/include/vcg/complex/algorithms/create/mc_trivial_walker.h
/usr/include/vcg/complex/algorithms/create/platonic.h
/usr/include/vcg/complex/algorithms/create/plymc
/usr/include/vcg/complex/algorithms/create/plymc/plymc.h
/usr/include/vcg/complex/algorithms/create/plymc/simplemeshprovider.h
/usr/include/vcg/complex/algorithms/create/plymc/svoxel.h
/usr/include/vcg/complex/algorithms/create/plymc/tri_edge_collapse_mc.h
/usr/include/vcg/complex/algorithms/create/plymc/volume.h
/usr/include/vcg/complex/algorithms/create/plymc/voxel.h
/usr/include/vcg/complex/algorithms/create/readme.txt
/usr/include/vcg/complex/algorithms/create/resampler.h
/usr/include/vcg/complex/algorithms/create/tetramesh_support.h
/usr/include/vcg/complex/algorithms/create/zonohedron.h
/usr/include/vcg/complex/algorithms/curve_on_manifold.h
/usr/include/vcg/complex/algorithms/cut_tree.h
/usr/include/vcg/complex/algorithms/cylinder_clipping.h
/usr/include/vcg/complex/algorithms/dual_meshing.h
/usr/include/vcg/complex/algorithms/edge_collapse.h
/usr/include/vcg/complex/algorithms/geodesic.h
/usr/include/vcg/complex/algorithms/halfedge_quad_clean.h
/usr/include/vcg/complex/algorithms/harmonic.h
/usr/include/vcg/complex/algorithms/hole.h
/usr/include/vcg/complex/algorithms/implicit_smooth.h
/usr/include/vcg/complex/algorithms/inertia.h
/usr/include/vcg/complex/algorithms/inside.h
/usr/include/vcg/complex/algorithms/intersection.h
/usr/include/vcg/complex/algorithms/isotropic_remeshing.h
/usr/include/vcg/complex/algorithms/local_optimization
/usr/include/vcg/complex/algorithms/local_optimization.h
/usr/include/vcg/complex/algorithms/local_optimization/quad_diag_collapse.h
/usr/include/vcg/complex/algorithms/local_optimization/tetra_edge_collapse.h
/usr/include/vcg/complex/algorithms/local_optimization/tri_edge_collapse.h
/usr/include/vcg/complex/algorithms/local_optimization/tri_edge_collapse_quadric.h
/usr/include/vcg/complex/algorithms/local_optimization/tri_edge_collapse_quadric_tex.h
/usr/include/vcg/complex/algorithms/local_optimization/tri_edge_flip.h
/usr/include/vcg/complex/algorithms/mesh_assert.h
/usr/include/vcg/complex/algorithms/mesh_to_matrix.h
/usr/include/vcg/complex/algorithms/nring.h
/usr/include/vcg/complex/algorithms/outline_support.h
/usr/include/vcg/complex/algorithms/overlap_estimation.h
/usr/include/vcg/complex/algorithms/parametrization
/usr/include/vcg/complex/algorithms/parametrization/distortion.h
/usr/include/vcg/complex/algorithms/parametrization/poisson_solver.h
/usr/include/vcg/complex/algorithms/parametrization/tangent_field_operators.h
/usr/include/vcg/complex/algorithms/parametrization/uv_utils.h
/usr/include/vcg/complex/algorithms/parametrization/voronoi_atlas.h
/usr/include/vcg/complex/algorithms/point_matching_scale.h
/usr/include/vcg/complex/algorithms/point_outlier.h
/usr/include/vcg/complex/algorithms/point_sampling.h
/usr/include/vcg/complex/algorithms/pointcloud_normal.h
/usr/include/vcg/complex/algorithms/polygon_polychord_collapse.h
/usr/include/vcg/complex/algorithms/polygon_support.h
/usr/include/vcg/complex/algorithms/polygonal_algorithms.h
/usr/include/vcg/complex/algorithms/quadrangulator.h
/usr/include/vcg/complex/algorithms/ransac_matching.h
/usr/include/vcg/complex/algorithms/refine.h
/usr/include/vcg/complex/algorithms/refine_loop.h
/usr/include/vcg/complex/algorithms/skeleton.h
/usr/include/vcg/complex/algorithms/smooth.h
/usr/include/vcg/complex/algorithms/stat.h
/usr/include/vcg/complex/algorithms/symmetry.h
/usr/include/vcg/complex/algorithms/tetra
/usr/include/vcg/complex/algorithms/tetra/tetfuse_collapse.h
/usr/include/vcg/complex/algorithms/tetra_implicit_smooth.h
/usr/include/vcg/complex/algorithms/textcoord_optimization.h
/usr/include/vcg/complex/algorithms/update
/usr/include/vcg/complex/algorithms/update/bounding.h
/usr/include/vcg/complex/algorithms/update/color.h
/usr/include/vcg/complex/algorithms/update/component_ep.h
/usr/include/vcg/complex/algorithms/update/curvature.h
/usr/include/vcg/complex/algorithms/update/curvature_fitting.h
/usr/include/vcg/complex/algorithms/update/fitmaps.h
/usr/include/vcg/complex/algorithms/update/flag.h
/usr/include/vcg/complex/algorithms/update/halfedge_indexed.h
/usr/include/vcg/complex/algorithms/update/halfedge_topology.h
/usr/include/vcg/complex/algorithms/update/normal.h
/usr/include/vcg/complex/algorithms/update/position.h
/usr/include/vcg/complex/algorithms/update/quality.h
/usr/include/vcg/complex/algorithms/update/selection.h
/usr/include/vcg/complex/algorithms/update/texture.h
/usr/include/vcg/complex/algorithms/update/topology.h
/usr/include/vcg/complex/algorithms/voronoi_processing.h
/usr/include/vcg/complex/algorithms/voronoi_remesher.h
/usr/include/vcg/complex/algorithms/voronoi_volume_sampling.h
/usr/include/vcg/complex/all_types.h
/usr/include/vcg/complex/allocate.h
/usr/include/vcg/complex/append.h
/usr/include/vcg/complex/base.h
/usr/include/vcg/complex/complex.h
/usr/include/vcg/complex/exception.h
/usr/include/vcg/complex/foreach.h
/usr/include/vcg/complex/used_types.h
/usr/include/vcg/connectors
/usr/include/vcg/connectors/halfedge_pos.h
/usr/include/vcg/connectors/hedge.h
/usr/include/vcg/connectors/hedge_component.h
/usr/include/vcg/container
/usr/include/vcg/container/container_allocation_table.h
/usr/include/vcg/container/derivation_chain.h
/usr/include/vcg/container/entries_allocation_table.h
/usr/include/vcg/container/simple_temporary_data.h
/usr/include/vcg/container/vector_occ.h
/usr/include/vcg/math
/usr/include/vcg/math/base.h
/usr/include/vcg/math/camera.h
/usr/include/vcg/math/disjoint_set.h
/usr/include/vcg/math/eigen.h
/usr/include/vcg/math/eigen_matrix_addons.h
/usr/include/vcg/math/eigen_matrixbase_addons.h
/usr/include/vcg/math/factorial.h
/usr/include/vcg/math/gen_normal.h
/usr/include/vcg/math/histogram.h
/usr/include/vcg/math/legendre.h
/usr/include/vcg/math/linear.h
/usr/include/vcg/math/matrix33.h
/usr/include/vcg/math/matrix44.h
/usr/include/vcg/math/old_deprecated_matrix.h
/usr/include/vcg/math/old_lin_algebra.h
/usr/include/vcg/math/old_matrix.h
/usr/include/vcg/math/old_matrix33.h
/usr/include/vcg/math/old_matrix44.h
/usr/include/vcg/math/perlin_noise.h
/usr/include/vcg/math/polar_decomposition.h
/usr/include/vcg/math/quadric.h
/usr/include/vcg/math/quadric5.h
/usr/include/vcg/math/quaternion.h
/usr/include/vcg/math/random_generator.h
/usr/include/vcg/math/shot.h
/usr/include/vcg/math/similarity.h
/usr/include/vcg/math/similarity2.h
/usr/include/vcg/math/spherical_harmonics.h
/usr/include/vcg/simplex
/usr/include/vcg/simplex/edge
/usr/include/vcg/simplex/edge/base.h
/usr/include/vcg/simplex/edge/component.h
/usr/include/vcg/simplex/edge/distance.h
/usr/include/vcg/simplex/edge/pos.h
/usr/include/vcg/simplex/edge/topology.h
/usr/include/vcg/simplex/face
/usr/include/vcg/simplex/face/base.h
/usr/include/vcg/simplex/face/component.h
/usr/include/vcg/simplex/face/component_ep.h
/usr/include/vcg/simplex/face/component_occ.h
/usr/include/vcg/simplex/face/component_ocf.h
/usr/include/vcg/simplex/face/component_polygon.h
/usr/include/vcg/simplex/face/distance.h
/usr/include/vcg/simplex/face/jumping_pos.h
/usr/include/vcg/simplex/face/pos.h
/usr/include/vcg/simplex/face/topology.h
/usr/include/vcg/simplex/tetrahedron
/usr/include/vcg/simplex/tetrahedron/base.h
/usr/include/vcg/simplex/tetrahedron/component.h
/usr/include/vcg/simplex/tetrahedron/pos.h
/usr/include/vcg/simplex/tetrahedron/tetrahedron.h
/usr/include/vcg/simplex/tetrahedron/topology.h
/usr/include/vcg/simplex/vertex
/usr/include/vcg/simplex/vertex/base.h
/usr/include/vcg/simplex/vertex/component.h
/usr/include/vcg/simplex/vertex/component_occ.h
/usr/include/vcg/simplex/vertex/component_ocf.h
/usr/include/vcg/simplex/vertex/component_sph.h
/usr/include/vcg/simplex/vertex/distance.h
/usr/include/vcg/space
/usr/include/vcg/space/box.h
/usr/include/vcg/space/box2.h
/usr/include/vcg/space/box3.h
/usr/include/vcg/space/color4.h
/usr/include/vcg/space/colorspace.h
/usr/include/vcg/space/deprecated_point.h
/usr/include/vcg/space/deprecated_point2.h
/usr/include/vcg/space/deprecated_point3.h
/usr/include/vcg/space/deprecated_point4.h
/usr/include/vcg/space/distance2.h
/usr/include/vcg/space/distance3.h
/usr/include/vcg/space/fitting3.h
/usr/include/vcg/space/index
/usr/include/vcg/space/index/aabb_binary_tree
/usr/include/vcg/space/index/aabb_binary_tree/aabb_binary_tree.h
/usr/include/vcg/space/index/aabb_binary_tree/base.h
/usr/include/vcg/space/index/aabb_binary_tree/closest.h
/usr/include/vcg/space/index/aabb_binary_tree/frustum_cull.h
/usr/include/vcg/space/index/aabb_binary_tree/kclosest.h
/usr/include/vcg/space/index/aabb_binary_tree/ray.h
/usr/include/vcg/space/index/base.h
/usr/include/vcg/space/index/base2d.h
/usr/include/vcg/space/index/closest2d.h
/usr/include/vcg/space/index/grid_closest.h
/usr/include/vcg/space/index/grid_closest2d.h
/usr/include/vcg/space/index/grid_static_obj.h
/usr/include/vcg/space/index/grid_static_ptr.h
/usr/include/vcg/space/index/grid_static_ptr2d.h
/usr/include/vcg/space/index/grid_util.h
/usr/include/vcg/space/index/grid_util2d.h
/usr/include/vcg/space/index/kdtree
/usr/include/vcg/space/index/kdtree/kdtree.h
/usr/include/vcg/space/index/kdtree/kdtree_face.h
/usr/include/vcg/space/index/kdtree/mlsutils.h
/usr/include/vcg/space/index/kdtree/priorityqueue.h
/usr/include/vcg/space/index/octree.h
/usr/include/vcg/space/index/octree_template.h
/usr/include/vcg/space/index/perfect_spatial_hashing.h
/usr/include/vcg/space/index/space_iterators.h
/usr/include/vcg/space/index/space_iterators2d.h
/usr/include/vcg/space/index/spatial_hashing.h
/usr/include/vcg/space/index/spatial_hashing2d.h
/usr/include/vcg/space/intersection
/usr/include/vcg/space/intersection/triangle_triangle3.h
/usr/include/vcg/space/intersection2.h
/usr/include/vcg/space/intersection3.h
/usr/include/vcg/space/line2.h
/usr/include/vcg/space/line3.h
/usr/include/vcg/space/obox3.h
/usr/include/vcg/space/outline2_packer.h
/usr/include/vcg/space/planar_polygon_tessellation.h
/usr/include/vcg/space/plane3.h
/usr/include/vcg/space/point.h
/usr/include/vcg/space/point2.h
/usr/include/vcg/space/point3.h
/usr/include/vcg/space/point4.h
/usr/include/vcg/space/point_matching.h
/usr/include/vcg/space/polygon3.h
/usr/include/vcg/space/rasterized_outline2_packer.h
/usr/include/vcg/space/ray2.h
/usr/include/vcg/space/ray3.h
/usr/include/vcg/space/rect_packer.h
/usr/include/vcg/space/segment2.h
/usr/include/vcg/space/segment3.h
/usr/include/vcg/space/smallest_enclosing.h
/usr/include/vcg/space/space.h
/usr/include/vcg/space/sphere3.h
/usr/include/vcg/space/tetra3.h
/usr/include/vcg/space/texcoord2.h
/usr/include/vcg/space/triangle2.h
/usr/include/vcg/space/triangle3.h
/usr/include/wrap
/usr/include/wrap/bmt
/usr/include/wrap/bmt/bmt.cpp
/usr/include/wrap/bmt/bmt.h
/usr/include/wrap/bmt/strip_mesh.h
/usr/include/wrap/callback.h
/usr/include/wrap/dae
/usr/include/wrap/dae/colladaformat.h
/usr/include/wrap/dae/poly_triangulator.h
/usr/include/wrap/dae/util_dae.h
/usr/include/wrap/dae/xmldocumentmanaging.cpp
/usr/include/wrap/dae/xmldocumentmanaging.h
/usr/include/wrap/gcache
/usr/include/wrap/gcache/cache.h
/usr/include/wrap/gcache/controller.h
/usr/include/wrap/gcache/dheap.h
/usr/include/wrap/gcache/docs
/usr/include/wrap/gcache/docs/Doxyfile
/usr/include/wrap/gcache/docs/css
/usr/include/wrap/gcache/docs/css/prettify.css
/usr/include/wrap/gcache/docs/img
/usr/include/wrap/gcache/docs/img/architecture.png
/usr/include/wrap/gcache/docs/img/architecture.svg
/usr/include/wrap/gcache/docs/img/overflow.png
/usr/include/wrap/gcache/docs/img/overflow.svg
/usr/include/wrap/gcache/docs/img/shadow.png
/usr/include/wrap/gcache/docs/js
/usr/include/wrap/gcache/docs/js/prettify.css
/usr/include/wrap/gcache/docs/js/prettify.js
/usr/include/wrap/gcache/docs/readme.html
/usr/include/wrap/gcache/door.h
/usr/include/wrap/gcache/provider.h
/usr/include/wrap/gcache/token.h
/usr/include/wrap/gl
/usr/include/wrap/gl/addons.h
/usr/include/wrap/gl/camera.h
/usr/include/wrap/gl/deprecated_math.h
/usr/include/wrap/gl/deprecated_space.h
/usr/include/wrap/gl/fbo.h
/usr/include/wrap/gl/gl_field.h
/usr/include/wrap/gl/gl_geometry.h
/usr/include/wrap/gl/gl_mesh_attributes_info.h
/usr/include/wrap/gl/gl_mesh_attributes_multi_viewer_bo_manager.h
/usr/include/wrap/gl/gl_object.h
/usr/include/wrap/gl/gl_surface.h
/usr/include/wrap/gl/gl_type_name.h
/usr/include/wrap/gl/glu_tesselator.h
/usr/include/wrap/gl/glu_tessellator_cap.h
/usr/include/wrap/gl/math.h
/usr/include/wrap/gl/pick.h
/usr/include/wrap/gl/picking.h
/usr/include/wrap/gl/pos.h
/usr/include/wrap/gl/shaders.h
/usr/include/wrap/gl/shot.h
/usr/include/wrap/gl/space.h
/usr/include/wrap/gl/splatting_apss
/usr/include/wrap/gl/splatting_apss/shaders
/usr/include/wrap/gl/splatting_apss/shaders/Finalization.glsl
/usr/include/wrap/gl/splatting_apss/shaders/Raycasting.glsl
/usr/include/wrap/gl/splatting_apss/splatrenderer.h
/usr/include/wrap/gl/splatting_apss/splatrenderer.qrc
/usr/include/wrap/gl/tetramesh.h
/usr/include/wrap/gl/trimesh.h
/usr/include/wrap/glw
/usr/include/wrap/glw/bookkeeping.h
/usr/include/wrap/glw/buffer.h
/usr/include/wrap/glw/common.h
/usr/include/wrap/glw/config.h
/usr/include/wrap/glw/context.h
/usr/include/wrap/glw/fragmentshader.h
/usr/include/wrap/glw/framebuffer.h
/usr/include/wrap/glw/geometryshader.h
/usr/include/wrap/glw/glheaders.h
/usr/include/wrap/glw/glw.h
/usr/include/wrap/glw/noncopyable.h
/usr/include/wrap/glw/object.h
/usr/include/wrap/glw/objectdeleter.h
/usr/include/wrap/glw/program.h
/usr/include/wrap/glw/renderable.h
/usr/include/wrap/glw/renderbuffer.h
/usr/include/wrap/glw/shader.h
/usr/include/wrap/glw/texture.h
/usr/include/wrap/glw/texture2d.h
/usr/include/wrap/glw/texturecube.h
/usr/include/wrap/glw/type.h
/usr/include/wrap/glw/utility.h
/usr/include/wrap/glw/vertexshader.h
/usr/include/wrap/gui
/usr/include/wrap/gui/activecoordinateframe.cpp
/usr/include/wrap/gui/activecoordinateframe.h
/usr/include/wrap/gui/coordinateframe.cpp
/usr/include/wrap/gui/coordinateframe.h
/usr/include/wrap/gui/frustum.h
/usr/include/wrap/gui/rubberband.cpp
/usr/include/wrap/gui/rubberband.h
/usr/include/wrap/gui/trackball.cpp
/usr/include/wrap/gui/trackball.h
/usr/include/wrap/gui/trackmode.cpp
/usr/include/wrap/gui/trackmode.h
/usr/include/wrap/gui/trackrecorder.h
/usr/include/wrap/gui/trackutils.h
/usr/include/wrap/gui/view.h
/usr/include/wrap/igl
/usr/include/wrap/igl/arap_parametrization.h
/usr/include/wrap/igl/lscm_parametrization.h
/usr/include/wrap/igl/miq_parametrization.h
/usr/include/wrap/igl/sample
/usr/include/wrap/igl/sample/trimesh_field_smoothing
/usr/include/wrap/igl/sample/trimesh_field_smoothing/trimesh_field_smoothing.cpp
/usr/include/wrap/igl/sample/trimesh_field_smoothing/trimesh_field_smoothing.pro
/usr/include/wrap/igl/smooth_field.h
/usr/include/wrap/io_edgemesh
/usr/include/wrap/io_edgemesh/export_dxf.h
/usr/include/wrap/io_edgemesh/export_svg.h
/usr/include/wrap/io_tetramesh
/usr/include/wrap/io_tetramesh/export_ply.h
/usr/include/wrap/io_tetramesh/export_tet.h
/usr/include/wrap/io_tetramesh/export_ts.h
/usr/include/wrap/io_tetramesh/export_vtk.h
/usr/include/wrap/io_tetramesh/import.h
/usr/include/wrap/io_tetramesh/import_msh.h
/usr/include/wrap/io_tetramesh/import_ply.h
/usr/include/wrap/io_tetramesh/import_ts.h
/usr/include/wrap/io_tetramesh/io_mask.h
/usr/include/wrap/io_tetramesh/io_ply.h
/usr/include/wrap/io_trimesh
/usr/include/wrap/io_trimesh/additionalinfo.h
/usr/include/wrap/io_trimesh/alnParser.h
/usr/include/wrap/io_trimesh/export.h
/usr/include/wrap/io_trimesh/export_3ds.h
/usr/include/wrap/io_trimesh/export_ctm.h
/usr/include/wrap/io_trimesh/export_dae.h
/usr/include/wrap/io_trimesh/export_dxf.h
/usr/include/wrap/io_trimesh/export_fbx.h
/usr/include/wrap/io_trimesh/export_field.h
/usr/include/wrap/io_trimesh/export_gts.h
/usr/include/wrap/io_trimesh/export_idtf.h
/usr/include/wrap/io_trimesh/export_iv.h
/usr/include/wrap/io_trimesh/export_obj.h
/usr/include/wrap/io_trimesh/export_off.h
/usr/include/wrap/io_trimesh/export_ply.h
/usr/include/wrap/io_trimesh/export_smf.h
/usr/include/wrap/io_trimesh/export_stl.h
/usr/include/wrap/io_trimesh/export_u3d.h
/usr/include/wrap/io_trimesh/export_vmi.h
/usr/include/wrap/io_trimesh/export_vrml.h
/usr/include/wrap/io_trimesh/how_to_write_an_io_filter.txt
/usr/include/wrap/io_trimesh/import.h
/usr/include/wrap/io_trimesh/import_asc.h
/usr/include/wrap/io_trimesh/import_ctm.h
/usr/include/wrap/io_trimesh/import_dae.h
/usr/include/wrap/io_trimesh/import_fbx.h
/usr/include/wrap/io_trimesh/import_field.h
/usr/include/wrap/io_trimesh/import_gts.h
/usr/include/wrap/io_trimesh/import_nvm.h
/usr/include/wrap/io_trimesh/import_obj.h
/usr/include/wrap/io_trimesh/import_off.h
/usr/include/wrap/io_trimesh/import_out.h
/usr/include/wrap/io_trimesh/import_ply.h
/usr/include/wrap/io_trimesh/import_ptx.h
/usr/include/wrap/io_trimesh/import_raw.h
/usr/include/wrap/io_trimesh/import_smf.h
/usr/include/wrap/io_trimesh/import_stl.h
/usr/include/wrap/io_trimesh/import_vmi.h
/usr/include/wrap/io_trimesh/io_fan_tessellator.h
/usr/include/wrap/io_trimesh/io_mask.h
/usr/include/wrap/io_trimesh/io_material.h
/usr/include/wrap/io_trimesh/io_ply.h
/usr/include/wrap/io_trimesh/precision.h
/usr/include/wrap/math
/usr/include/wrap/math/sparse_matrix.h
/usr/include/wrap/math/system_interface_ldl.h
/usr/include/wrap/minpack
/usr/include/wrap/minpack/minpack.h
/usr/include/wrap/mt
/usr/include/wrap/mt/mt.h
/usr/include/wrap/nanoply
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