Content of RPM
Box2D-debugsource-2.4.2-1.fc41.x86_64.rpm :
/usr/src/debug/Box2D-2.4.2-1.fc41.x86_64
/usr/src/debug/Box2D-2.4.2-1.fc41.x86_64/include
/usr/src/debug/Box2D-2.4.2-1.fc41.x86_64/include/box2d
/usr/src/debug/Box2D-2.4.2-1.fc41.x86_64/include/box2d/b2_block_allocator.h
/usr/src/debug/Box2D-2.4.2-1.fc41.x86_64/include/box2d/b2_body.h
/usr/src/debug/Box2D-2.4.2-1.fc41.x86_64/include/box2d/b2_broad_phase.h
/usr/src/debug/Box2D-2.4.2-1.fc41.x86_64/include/box2d/b2_chain_shape.h
/usr/src/debug/Box2D-2.4.2-1.fc41.x86_64/include/box2d/b2_circle_shape.h
/usr/src/debug/Box2D-2.4.2-1.fc41.x86_64/include/box2d/b2_collision.h
/usr/src/debug/Box2D-2.4.2-1.fc41.x86_64/include/box2d/b2_common.h
/usr/src/debug/Box2D-2.4.2-1.fc41.x86_64/include/box2d/b2_contact.h
/usr/src/debug/Box2D-2.4.2-1.fc41.x86_64/include/box2d/b2_contact_manager.h
/usr/src/debug/Box2D-2.4.2-1.fc41.x86_64/include/box2d/b2_distance.h
/usr/src/debug/Box2D-2.4.2-1.fc41.x86_64/include/box2d/b2_distance_joint.h
/usr/src/debug/Box2D-2.4.2-1.fc41.x86_64/include/box2d/b2_draw.h
/usr/src/debug/Box2D-2.4.2-1.fc41.x86_64/include/box2d/b2_dynamic_tree.h
/usr/src/debug/Box2D-2.4.2-1.fc41.x86_64/include/box2d/b2_edge_shape.h
/usr/src/debug/Box2D-2.4.2-1.fc41.x86_64/include/box2d/b2_fixture.h
/usr/src/debug/Box2D-2.4.2-1.fc41.x86_64/include/box2d/b2_friction_joint.h
/usr/src/debug/Box2D-2.4.2-1.fc41.x86_64/include/box2d/b2_gear_joint.h
/usr/src/debug/Box2D-2.4.2-1.fc41.x86_64/include/box2d/b2_growable_stack.h
/usr/src/debug/Box2D-2.4.2-1.fc41.x86_64/include/box2d/b2_joint.h
/usr/src/debug/Box2D-2.4.2-1.fc41.x86_64/include/box2d/b2_math.h
/usr/src/debug/Box2D-2.4.2-1.fc41.x86_64/include/box2d/b2_motor_joint.h
/usr/src/debug/Box2D-2.4.2-1.fc41.x86_64/include/box2d/b2_mouse_joint.h
/usr/src/debug/Box2D-2.4.2-1.fc41.x86_64/include/box2d/b2_polygon_shape.h
/usr/src/debug/Box2D-2.4.2-1.fc41.x86_64/include/box2d/b2_prismatic_joint.h
/usr/src/debug/Box2D-2.4.2-1.fc41.x86_64/include/box2d/b2_pulley_joint.h
/usr/src/debug/Box2D-2.4.2-1.fc41.x86_64/include/box2d/b2_revolute_joint.h
/usr/src/debug/Box2D-2.4.2-1.fc41.x86_64/include/box2d/b2_rope.h
/usr/src/debug/Box2D-2.4.2-1.fc41.x86_64/include/box2d/b2_settings.h
/usr/src/debug/Box2D-2.4.2-1.fc41.x86_64/include/box2d/b2_shape.h
/usr/src/debug/Box2D-2.4.2-1.fc41.x86_64/include/box2d/b2_stack_allocator.h
/usr/src/debug/Box2D-2.4.2-1.fc41.x86_64/include/box2d/b2_time_of_impact.h
/usr/src/debug/Box2D-2.4.2-1.fc41.x86_64/include/box2d/b2_time_step.h
/usr/src/debug/Box2D-2.4.2-1.fc41.x86_64/include/box2d/b2_timer.h
/usr/src/debug/Box2D-2.4.2-1.fc41.x86_64/include/box2d/b2_types.h
/usr/src/debug/Box2D-2.4.2-1.fc41.x86_64/include/box2d/b2_weld_joint.h
/usr/src/debug/Box2D-2.4.2-1.fc41.x86_64/include/box2d/b2_wheel_joint.h
/usr/src/debug/Box2D-2.4.2-1.fc41.x86_64/include/box2d/b2_world.h
/usr/src/debug/Box2D-2.4.2-1.fc41.x86_64/include/box2d/b2_world_callbacks.h
/usr/src/debug/Box2D-2.4.2-1.fc41.x86_64/src
/usr/src/debug/Box2D-2.4.2-1.fc41.x86_64/src/collision
/usr/src/debug/Box2D-2.4.2-1.fc41.x86_64/src/collision/b2_broad_phase.cpp
/usr/src/debug/Box2D-2.4.2-1.fc41.x86_64/src/collision/b2_chain_shape.cpp
/usr/src/debug/Box2D-2.4.2-1.fc41.x86_64/src/collision/b2_circle_shape.cpp
/usr/src/debug/Box2D-2.4.2-1.fc41.x86_64/src/collision/b2_collide_circle.cpp
/usr/src/debug/Box2D-2.4.2-1.fc41.x86_64/src/collision/b2_collide_edge.cpp
/usr/src/debug/Box2D-2.4.2-1.fc41.x86_64/src/collision/b2_collide_polygon.cpp
/usr/src/debug/Box2D-2.4.2-1.fc41.x86_64/src/collision/b2_collision.cpp
/usr/src/debug/Box2D-2.4.2-1.fc41.x86_64/src/collision/b2_distance.cpp
/usr/src/debug/Box2D-2.4.2-1.fc41.x86_64/src/collision/b2_dynamic_tree.cpp
/usr/src/debug/Box2D-2.4.2-1.fc41.x86_64/src/collision/b2_edge_shape.cpp
/usr/src/debug/Box2D-2.4.2-1.fc41.x86_64/src/collision/b2_polygon_shape.cpp
/usr/src/debug/Box2D-2.4.2-1.fc41.x86_64/src/collision/b2_time_of_impact.cpp
/usr/src/debug/Box2D-2.4.2-1.fc41.x86_64/src/common
/usr/src/debug/Box2D-2.4.2-1.fc41.x86_64/src/common/b2_block_allocator.cpp
/usr/src/debug/Box2D-2.4.2-1.fc41.x86_64/src/common/b2_draw.cpp
/usr/src/debug/Box2D-2.4.2-1.fc41.x86_64/src/common/b2_math.cpp
/usr/src/debug/Box2D-2.4.2-1.fc41.x86_64/src/common/b2_settings.cpp
/usr/src/debug/Box2D-2.4.2-1.fc41.x86_64/src/common/b2_stack_allocator.cpp
/usr/src/debug/Box2D-2.4.2-1.fc41.x86_64/src/common/b2_timer.cpp
/usr/src/debug/Box2D-2.4.2-1.fc41.x86_64/src/dynamics
/usr/src/debug/Box2D-2.4.2-1.fc41.x86_64/src/dynamics/b2_body.cpp
/usr/src/debug/Box2D-2.4.2-1.fc41.x86_64/src/dynamics/b2_chain_circle_contact.cpp
/usr/src/debug/Box2D-2.4.2-1.fc41.x86_64/src/dynamics/b2_chain_circle_contact.h
/usr/src/debug/Box2D-2.4.2-1.fc41.x86_64/src/dynamics/b2_chain_polygon_contact.cpp
/usr/src/debug/Box2D-2.4.2-1.fc41.x86_64/src/dynamics/b2_chain_polygon_contact.h
/usr/src/debug/Box2D-2.4.2-1.fc41.x86_64/src/dynamics/b2_circle_contact.cpp
/usr/src/debug/Box2D-2.4.2-1.fc41.x86_64/src/dynamics/b2_circle_contact.h
/usr/src/debug/Box2D-2.4.2-1.fc41.x86_64/src/dynamics/b2_contact.cpp
/usr/src/debug/Box2D-2.4.2-1.fc41.x86_64/src/dynamics/b2_contact_manager.cpp
/usr/src/debug/Box2D-2.4.2-1.fc41.x86_64/src/dynamics/b2_contact_solver.cpp
/usr/src/debug/Box2D-2.4.2-1.fc41.x86_64/src/dynamics/b2_contact_solver.h
/usr/src/debug/Box2D-2.4.2-1.fc41.x86_64/src/dynamics/b2_distance_joint.cpp
/usr/src/debug/Box2D-2.4.2-1.fc41.x86_64/src/dynamics/b2_edge_circle_contact.cpp
/usr/src/debug/Box2D-2.4.2-1.fc41.x86_64/src/dynamics/b2_edge_circle_contact.h
/usr/src/debug/Box2D-2.4.2-1.fc41.x86_64/src/dynamics/b2_edge_polygon_contact.cpp
/usr/src/debug/Box2D-2.4.2-1.fc41.x86_64/src/dynamics/b2_edge_polygon_contact.h
/usr/src/debug/Box2D-2.4.2-1.fc41.x86_64/src/dynamics/b2_fixture.cpp
/usr/src/debug/Box2D-2.4.2-1.fc41.x86_64/src/dynamics/b2_friction_joint.cpp
/usr/src/debug/Box2D-2.4.2-1.fc41.x86_64/src/dynamics/b2_gear_joint.cpp
/usr/src/debug/Box2D-2.4.2-1.fc41.x86_64/src/dynamics/b2_island.cpp
/usr/src/debug/Box2D-2.4.2-1.fc41.x86_64/src/dynamics/b2_island.h
/usr/src/debug/Box2D-2.4.2-1.fc41.x86_64/src/dynamics/b2_joint.cpp
/usr/src/debug/Box2D-2.4.2-1.fc41.x86_64/src/dynamics/b2_motor_joint.cpp
/usr/src/debug/Box2D-2.4.2-1.fc41.x86_64/src/dynamics/b2_mouse_joint.cpp
/usr/src/debug/Box2D-2.4.2-1.fc41.x86_64/src/dynamics/b2_polygon_circle_contact.cpp
/usr/src/debug/Box2D-2.4.2-1.fc41.x86_64/src/dynamics/b2_polygon_circle_contact.h
/usr/src/debug/Box2D-2.4.2-1.fc41.x86_64/src/dynamics/b2_polygon_contact.cpp
/usr/src/debug/Box2D-2.4.2-1.fc41.x86_64/src/dynamics/b2_polygon_contact.h
/usr/src/debug/Box2D-2.4.2-1.fc41.x86_64/src/dynamics/b2_prismatic_joint.cpp
/usr/src/debug/Box2D-2.4.2-1.fc41.x86_64/src/dynamics/b2_pulley_joint.cpp
/usr/src/debug/Box2D-2.4.2-1.fc41.x86_64/src/dynamics/b2_revolute_joint.cpp
/usr/src/debug/Box2D-2.4.2-1.fc41.x86_64/src/dynamics/b2_weld_joint.cpp
/usr/src/debug/Box2D-2.4.2-1.fc41.x86_64/src/dynamics/b2_wheel_joint.cpp
/usr/src/debug/Box2D-2.4.2-1.fc41.x86_64/src/dynamics/b2_world.cpp
/usr/src/debug/Box2D-2.4.2-1.fc41.x86_64/src/dynamics/b2_world_callbacks.cpp
/usr/src/debug/Box2D-2.4.2-1.fc41.x86_64/src/rope
/usr/src/debug/Box2D-2.4.2-1.fc41.x86_64/src/rope/b2_rope.cpp