Content of RPM
CalcMySky-0.3.3-1.fc42.x86_64.rpm :
/usr/bin/calcmysky
/usr/bin/showmysky
/usr/lib/.build-id
/usr/lib/.build-id/28
/usr/lib/.build-id/28/51b705f48f083191fbf53c38fb2cb56e41f46f
/usr/lib/.build-id/4f
/usr/lib/.build-id/4f/8e5c5ded6635354e70a23d5e210db67fe59169
/usr/lib/.build-id/78
/usr/lib/.build-id/78/e292091d67451ee14a58932e37e8018bab9ef7
/usr/lib64/libShowMySky-Qt6.so.15
/usr/lib64/libShowMySky-Qt6.so.15.0.0
/usr/share/CalcMySky
/usr/share/CalcMySky/shaders
/usr/share/CalcMySky/shaders/accumulate-single-scattering-texture.frag
/usr/share/CalcMySky/shaders/calc-view-dir.h.glsl
/usr/share/CalcMySky/shaders/common-functions.frag
/usr/share/CalcMySky/shaders/common-functions.h.glsl
/usr/share/CalcMySky/shaders/compute-direct-irradiance.frag
/usr/share/CalcMySky/shaders/compute-eclipsed-double-scattering.frag
/usr/share/CalcMySky/shaders/compute-eclipsed-single-scattering.frag
/usr/share/CalcMySky/shaders/compute-indirect-irradiance.frag
/usr/share/CalcMySky/shaders/compute-light-pollution-multiple-scattering.frag
/usr/share/CalcMySky/shaders/compute-light-pollution-single-scattering.frag
/usr/share/CalcMySky/shaders/compute-multiple-scattering.frag
/usr/share/CalcMySky/shaders/compute-scattering-density.frag
/usr/share/CalcMySky/shaders/compute-single-scattering.frag
/usr/share/CalcMySky/shaders/compute-transmittance-functions.h.glsl
/usr/share/CalcMySky/shaders/compute-transmittance.frag
/usr/share/CalcMySky/shaders/copy-scattering-texture-2d.frag
/usr/share/CalcMySky/shaders/copy-scattering-texture-3d.frag
/usr/share/CalcMySky/shaders/direct-irradiance.frag
/usr/share/CalcMySky/shaders/direct-irradiance.h.glsl
/usr/share/CalcMySky/shaders/eclipsed-direct-irradiance.frag
/usr/share/CalcMySky/shaders/eclipsed-direct-irradiance.h.glsl
/usr/share/CalcMySky/shaders/multiple-scattering-light-pollution.frag
/usr/share/CalcMySky/shaders/multiple-scattering-light-pollution.h.glsl
/usr/share/CalcMySky/shaders/multiple-scattering.frag
/usr/share/CalcMySky/shaders/multiple-scattering.h.glsl
/usr/share/CalcMySky/shaders/render.frag
/usr/share/CalcMySky/shaders/shader.geom
/usr/share/CalcMySky/shaders/shader.vert
/usr/share/CalcMySky/shaders/single-scattering-eclipsed.frag
/usr/share/CalcMySky/shaders/single-scattering-eclipsed.h.glsl
/usr/share/CalcMySky/shaders/single-scattering-light-pollution.frag
/usr/share/CalcMySky/shaders/single-scattering-light-pollution.h.glsl
/usr/share/CalcMySky/shaders/single-scattering.frag
/usr/share/CalcMySky/shaders/single-scattering.h.glsl
/usr/share/CalcMySky/shaders/texture-coordinates.frag
/usr/share/CalcMySky/shaders/texture-coordinates.h.glsl
/usr/share/CalcMySky/shaders/texture-sampling-functions.frag
/usr/share/CalcMySky/shaders/texture-sampling-functions.h.glsl
/usr/share/CalcMySky/shaders/version.h.glsl
/usr/share/doc/CalcMySky
/usr/share/doc/CalcMySky/README.mdown
/usr/share/doc/CalcMySky/doc
/usr/share/doc/CalcMySky/doc/CMakeLists.txt
/usr/share/doc/CalcMySky/doc/Doxyfile.cmake
/usr/share/doc/CalcMySky/doc/Makefile
/usr/share/doc/CalcMySky/doc/data-dependencies.dot.m4
/usr/share/doc/CalcMySky/doc/gradual-clipping-plot.svg
/usr/share/doc/CalcMySky/doc/gradual-color-clipping-off.png
/usr/share/doc/CalcMySky/doc/gradual-color-clipping-on.png
/usr/share/doc/CalcMySky/doc/header.html
/usr/share/doc/CalcMySky/doc/installation.md
/usr/share/doc/CalcMySky/doc/logo.png
/usr/share/doc/CalcMySky/doc/mainpage.md
/usr/share/doc/CalcMySky/doc/model_generation.md
/usr/share/doc/CalcMySky/doc/model_preview.md
/usr/share/doc/CalcMySky/doc/phase-function-500nm-10um-water.svg
/usr/share/doc/CalcMySky/doc/showmysky-screenshot.png
/usr/share/doc/CalcMySky/doc/showmysky_api.md
/usr/share/doc/CalcMySky/doc/single-multiple-scattering.md
/usr/share/doc/CalcMySky/doc/sunrise-from-50km.png
/usr/share/doc/CalcMySky/doc/using_in_stellarium.md
/usr/share/doc/CalcMySky/doc/whatis.md
/usr/share/licenses/CalcMySky
/usr/share/licenses/CalcMySky/COPYING