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Content of RPM gamescope-debugsource-3.14.2-1.fc40.x86_64.rpm :
/usr/src/debug/gamescope-3.14.2-1.fc40.x86_64
/usr/src/debug/gamescope-3.14.2-1.fc40.x86_64/layer
/usr/src/debug/gamescope-3.14.2-1.fc40.x86_64/layer/VkLayer_FROG_gamescope_wsi.cpp
/usr/src/debug/gamescope-3.14.2-1.fc40.x86_64/layer/xcb_helpers.hpp
/usr/src/debug/gamescope-3.14.2-1.fc40.x86_64/redhat-linux-build
/usr/src/debug/gamescope-3.14.2-1.fc40.x86_64/redhat-linux-build/protocol
/usr/src/debug/gamescope-3.14.2-1.fc40.x86_64/redhat-linux-build/protocol/gamescope-commit-queue-v1-protocol.c
/usr/src/debug/gamescope-3.14.2-1.fc40.x86_64/redhat-linux-build/protocol/gamescope-commit-queue-v1-protocol.h
/usr/src/debug/gamescope-3.14.2-1.fc40.x86_64/redhat-linux-build/protocol/gamescope-control-protocol.c
/usr/src/debug/gamescope-3.14.2-1.fc40.x86_64/redhat-linux-build/protocol/gamescope-control-protocol.h
/usr/src/debug/gamescope-3.14.2-1.fc40.x86_64/redhat-linux-build/protocol/gamescope-input-method-protocol.c
/usr/src/debug/gamescope-3.14.2-1.fc40.x86_64/redhat-linux-build/protocol/gamescope-input-method-protocol.h
/usr/src/debug/gamescope-3.14.2-1.fc40.x86_64/redhat-linux-build/protocol/gamescope-pipewire-protocol.c
/usr/src/debug/gamescope-3.14.2-1.fc40.x86_64/redhat-linux-build/protocol/gamescope-pipewire-protocol.h
/usr/src/debug/gamescope-3.14.2-1.fc40.x86_64/redhat-linux-build/protocol/gamescope-swapchain-client-protocol.h
/usr/src/debug/gamescope-3.14.2-1.fc40.x86_64/redhat-linux-build/protocol/gamescope-swapchain-protocol.c
/usr/src/debug/gamescope-3.14.2-1.fc40.x86_64/redhat-linux-build/protocol/gamescope-swapchain-protocol.h
/usr/src/debug/gamescope-3.14.2-1.fc40.x86_64/redhat-linux-build/protocol/gamescope-tearing-control-unstable-v1-protocol.c
/usr/src/debug/gamescope-3.14.2-1.fc40.x86_64/redhat-linux-build/protocol/gamescope-tearing-control-unstable-v1-protocol.h
/usr/src/debug/gamescope-3.14.2-1.fc40.x86_64/redhat-linux-build/protocol/gamescope-xwayland-protocol.c
/usr/src/debug/gamescope-3.14.2-1.fc40.x86_64/redhat-linux-build/protocol/gamescope-xwayland-protocol.h
/usr/src/debug/gamescope-3.14.2-1.fc40.x86_64/redhat-linux-build/protocol/presentation-time-protocol.c
/usr/src/debug/gamescope-3.14.2-1.fc40.x86_64/redhat-linux-build/protocol/presentation-time-protocol.h
/usr/src/debug/gamescope-3.14.2-1.fc40.x86_64/redhat-linux-build/protocol/xdg-shell-protocol.c
/usr/src/debug/gamescope-3.14.2-1.fc40.x86_64/redhat-linux-build/protocol/xdg-shell-protocol.h
/usr/src/debug/gamescope-3.14.2-1.fc40.x86_64/redhat-linux-build/src
/usr/src/debug/gamescope-3.14.2-1.fc40.x86_64/redhat-linux-build/src/gamescope.p
/usr/src/debug/gamescope-3.14.2-1.fc40.x86_64/redhat-linux-build/src/gamescope.p/cs_composite_blit.h
/usr/src/debug/gamescope-3.14.2-1.fc40.x86_64/redhat-linux-build/src/gamescope.p/cs_composite_blur.h
/usr/src/debug/gamescope-3.14.2-1.fc40.x86_64/redhat-linux-build/src/gamescope.p/cs_composite_blur_cond.h
/usr/src/debug/gamescope-3.14.2-1.fc40.x86_64/redhat-linux-build/src/gamescope.p/cs_composite_rcas.h
/usr/src/debug/gamescope-3.14.2-1.fc40.x86_64/redhat-linux-build/src/gamescope.p/cs_easu.h
/usr/src/debug/gamescope-3.14.2-1.fc40.x86_64/redhat-linux-build/src/gamescope.p/cs_easu_fp16.h
/usr/src/debug/gamescope-3.14.2-1.fc40.x86_64/redhat-linux-build/src/gamescope.p/cs_gaussian_blur_horizontal.h
/usr/src/debug/gamescope-3.14.2-1.fc40.x86_64/redhat-linux-build/src/gamescope.p/cs_nis.h
/usr/src/debug/gamescope-3.14.2-1.fc40.x86_64/redhat-linux-build/src/gamescope.p/cs_nis_fp16.h
/usr/src/debug/gamescope-3.14.2-1.fc40.x86_64/redhat-linux-build/src/gamescope.p/cs_rgb_to_nv12.h
/usr/src/debug/gamescope-3.14.2-1.fc40.x86_64/src
/usr/src/debug/gamescope-3.14.2-1.fc40.x86_64/src/backend.cpp
/usr/src/debug/gamescope-3.14.2-1.fc40.x86_64/src/backend.h
/usr/src/debug/gamescope-3.14.2-1.fc40.x86_64/src/backends.h
/usr/src/debug/gamescope-3.14.2-1.fc40.x86_64/src/color_helpers.cpp
/usr/src/debug/gamescope-3.14.2-1.fc40.x86_64/src/color_helpers.h
/usr/src/debug/gamescope-3.14.2-1.fc40.x86_64/src/convar.cpp
/usr/src/debug/gamescope-3.14.2-1.fc40.x86_64/src/convar.h
/usr/src/debug/gamescope-3.14.2-1.fc40.x86_64/src/defer.hpp
/usr/src/debug/gamescope-3.14.2-1.fc40.x86_64/src/drm.cpp
/usr/src/debug/gamescope-3.14.2-1.fc40.x86_64/src/drm_include.h
/usr/src/debug/gamescope-3.14.2-1.fc40.x86_64/src/edid.cpp
/usr/src/debug/gamescope-3.14.2-1.fc40.x86_64/src/edid.h
/usr/src/debug/gamescope-3.14.2-1.fc40.x86_64/src/gamescope_shared.h
/usr/src/debug/gamescope-3.14.2-1.fc40.x86_64/src/gpuvis_trace_utils.h
/usr/src/debug/gamescope-3.14.2-1.fc40.x86_64/src/headless.cpp
/usr/src/debug/gamescope-3.14.2-1.fc40.x86_64/src/ime.cpp
/usr/src/debug/gamescope-3.14.2-1.fc40.x86_64/src/ime.hpp
/usr/src/debug/gamescope-3.14.2-1.fc40.x86_64/src/layer_defines.h
/usr/src/debug/gamescope-3.14.2-1.fc40.x86_64/src/log.cpp
/usr/src/debug/gamescope-3.14.2-1.fc40.x86_64/src/log.hpp
/usr/src/debug/gamescope-3.14.2-1.fc40.x86_64/src/main.cpp
/usr/src/debug/gamescope-3.14.2-1.fc40.x86_64/src/main.hpp
/usr/src/debug/gamescope-3.14.2-1.fc40.x86_64/src/mangoapp.cpp
/usr/src/debug/gamescope-3.14.2-1.fc40.x86_64/src/messagey.h
/usr/src/debug/gamescope-3.14.2-1.fc40.x86_64/src/modegen.cpp
/usr/src/debug/gamescope-3.14.2-1.fc40.x86_64/src/modegen.hpp
/usr/src/debug/gamescope-3.14.2-1.fc40.x86_64/src/pipewire.cpp
/usr/src/debug/gamescope-3.14.2-1.fc40.x86_64/src/pipewire.hpp
/usr/src/debug/gamescope-3.14.2-1.fc40.x86_64/src/pipewire_requested_size.hpp
/usr/src/debug/gamescope-3.14.2-1.fc40.x86_64/src/rendervulkan.cpp
/usr/src/debug/gamescope-3.14.2-1.fc40.x86_64/src/rendervulkan.hpp
/usr/src/debug/gamescope-3.14.2-1.fc40.x86_64/src/reshade
/usr/src/debug/gamescope-3.14.2-1.fc40.x86_64/src/reshade/include
/usr/src/debug/gamescope-3.14.2-1.fc40.x86_64/src/reshade/include/reshade_api_format.hpp
/usr/src/debug/gamescope-3.14.2-1.fc40.x86_64/src/reshade/source
/usr/src/debug/gamescope-3.14.2-1.fc40.x86_64/src/reshade/source/effect_codegen.hpp
/usr/src/debug/gamescope-3.14.2-1.fc40.x86_64/src/reshade/source/effect_codegen_spirv.cpp
/usr/src/debug/gamescope-3.14.2-1.fc40.x86_64/src/reshade/source/effect_expression.cpp
/usr/src/debug/gamescope-3.14.2-1.fc40.x86_64/src/reshade/source/effect_expression.hpp
/usr/src/debug/gamescope-3.14.2-1.fc40.x86_64/src/reshade/source/effect_lexer.cpp
/usr/src/debug/gamescope-3.14.2-1.fc40.x86_64/src/reshade/source/effect_lexer.hpp
/usr/src/debug/gamescope-3.14.2-1.fc40.x86_64/src/reshade/source/effect_module.hpp
/usr/src/debug/gamescope-3.14.2-1.fc40.x86_64/src/reshade/source/effect_parser.hpp
/usr/src/debug/gamescope-3.14.2-1.fc40.x86_64/src/reshade/source/effect_parser_exp.cpp
/usr/src/debug/gamescope-3.14.2-1.fc40.x86_64/src/reshade/source/effect_parser_stmt.cpp
/usr/src/debug/gamescope-3.14.2-1.fc40.x86_64/src/reshade/source/effect_preprocessor.cpp
/usr/src/debug/gamescope-3.14.2-1.fc40.x86_64/src/reshade/source/effect_preprocessor.hpp
/usr/src/debug/gamescope-3.14.2-1.fc40.x86_64/src/reshade/source/effect_symbol_table.cpp
/usr/src/debug/gamescope-3.14.2-1.fc40.x86_64/src/reshade/source/effect_symbol_table.hpp
/usr/src/debug/gamescope-3.14.2-1.fc40.x86_64/src/reshade/source/effect_symbol_table_intrinsics.inl
/usr/src/debug/gamescope-3.14.2-1.fc40.x86_64/src/reshade/source/effect_token.hpp
/usr/src/debug/gamescope-3.14.2-1.fc40.x86_64/src/reshade_effect_manager.cpp
/usr/src/debug/gamescope-3.14.2-1.fc40.x86_64/src/reshade_effect_manager.hpp
/usr/src/debug/gamescope-3.14.2-1.fc40.x86_64/src/sdlscancodetable.hpp
/usr/src/debug/gamescope-3.14.2-1.fc40.x86_64/src/sdlwindow.cpp
/usr/src/debug/gamescope-3.14.2-1.fc40.x86_64/src/shaders
/usr/src/debug/gamescope-3.14.2-1.fc40.x86_64/src/shaders/NVIDIAImageScaling
/usr/src/debug/gamescope-3.14.2-1.fc40.x86_64/src/shaders/NVIDIAImageScaling/NIS
/usr/src/debug/gamescope-3.14.2-1.fc40.x86_64/src/shaders/NVIDIAImageScaling/NIS/NIS_Config.h
/usr/src/debug/gamescope-3.14.2-1.fc40.x86_64/src/shaders/ffx_a.h
/usr/src/debug/gamescope-3.14.2-1.fc40.x86_64/src/shaders/ffx_fsr1.h
/usr/src/debug/gamescope-3.14.2-1.fc40.x86_64/src/steamcompmgr.cpp
/usr/src/debug/gamescope-3.14.2-1.fc40.x86_64/src/steamcompmgr.hpp
/usr/src/debug/gamescope-3.14.2-1.fc40.x86_64/src/steamcompmgr_shared.hpp
/usr/src/debug/gamescope-3.14.2-1.fc40.x86_64/src/vblankmanager.cpp
/usr/src/debug/gamescope-3.14.2-1.fc40.x86_64/src/vblankmanager.hpp
/usr/src/debug/gamescope-3.14.2-1.fc40.x86_64/src/waitable.h
/usr/src/debug/gamescope-3.14.2-1.fc40.x86_64/src/win32_styles.h
/usr/src/debug/gamescope-3.14.2-1.fc40.x86_64/src/wlserver.cpp
/usr/src/debug/gamescope-3.14.2-1.fc40.x86_64/src/wlserver.hpp
/usr/src/debug/gamescope-3.14.2-1.fc40.x86_64/src/xwayland_ctx.hpp

 
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