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Content of RPM CalcMySky-0.3.2-1.fc40.x86_64.rpm :
/usr/bin/calcmysky
/usr/bin/showmysky
/usr/lib/.build-id
/usr/lib/.build-id/20
/usr/lib/.build-id/20/28fb4c55f79cb0d9b716ae81bbf9a97d517b7b
/usr/lib/.build-id/49
/usr/lib/.build-id/49/62db8b7e062808ae17d2900b16fc3af39d3806
/usr/lib/.build-id/bc
/usr/lib/.build-id/bc/7c0f7033d68b0d99fdebac1f875f193dd648f9
/usr/lib64/libShowMySky-Qt6.so.15
/usr/lib64/libShowMySky-Qt6.so.15.0.0
/usr/share/CalcMySky
/usr/share/CalcMySky/shaders
/usr/share/CalcMySky/shaders/accumulate-single-scattering-texture.frag
/usr/share/CalcMySky/shaders/calc-view-dir.h.glsl
/usr/share/CalcMySky/shaders/common-functions.frag
/usr/share/CalcMySky/shaders/common-functions.h.glsl
/usr/share/CalcMySky/shaders/compute-direct-irradiance.frag
/usr/share/CalcMySky/shaders/compute-eclipsed-double-scattering.frag
/usr/share/CalcMySky/shaders/compute-eclipsed-single-scattering.frag
/usr/share/CalcMySky/shaders/compute-indirect-irradiance.frag
/usr/share/CalcMySky/shaders/compute-light-pollution-multiple-scattering.frag
/usr/share/CalcMySky/shaders/compute-light-pollution-single-scattering.frag
/usr/share/CalcMySky/shaders/compute-multiple-scattering.frag
/usr/share/CalcMySky/shaders/compute-scattering-density.frag
/usr/share/CalcMySky/shaders/compute-single-scattering.frag
/usr/share/CalcMySky/shaders/compute-transmittance-functions.h.glsl
/usr/share/CalcMySky/shaders/compute-transmittance.frag
/usr/share/CalcMySky/shaders/copy-scattering-texture-2d.frag
/usr/share/CalcMySky/shaders/copy-scattering-texture-3d.frag
/usr/share/CalcMySky/shaders/direct-irradiance.frag
/usr/share/CalcMySky/shaders/direct-irradiance.h.glsl
/usr/share/CalcMySky/shaders/eclipsed-direct-irradiance.frag
/usr/share/CalcMySky/shaders/eclipsed-direct-irradiance.h.glsl
/usr/share/CalcMySky/shaders/multiple-scattering-light-pollution.frag
/usr/share/CalcMySky/shaders/multiple-scattering-light-pollution.h.glsl
/usr/share/CalcMySky/shaders/multiple-scattering.frag
/usr/share/CalcMySky/shaders/multiple-scattering.h.glsl
/usr/share/CalcMySky/shaders/render.frag
/usr/share/CalcMySky/shaders/shader.geom
/usr/share/CalcMySky/shaders/shader.vert
/usr/share/CalcMySky/shaders/single-scattering-eclipsed.frag
/usr/share/CalcMySky/shaders/single-scattering-eclipsed.h.glsl
/usr/share/CalcMySky/shaders/single-scattering-light-pollution.frag
/usr/share/CalcMySky/shaders/single-scattering-light-pollution.h.glsl
/usr/share/CalcMySky/shaders/single-scattering.frag
/usr/share/CalcMySky/shaders/single-scattering.h.glsl
/usr/share/CalcMySky/shaders/texture-coordinates.frag
/usr/share/CalcMySky/shaders/texture-coordinates.h.glsl
/usr/share/CalcMySky/shaders/texture-sampling-functions.frag
/usr/share/CalcMySky/shaders/texture-sampling-functions.h.glsl
/usr/share/CalcMySky/shaders/version.h.glsl
/usr/share/doc/CalcMySky
/usr/share/doc/CalcMySky/README.mdown
/usr/share/doc/CalcMySky/doc
/usr/share/doc/CalcMySky/doc/CMakeLists.txt
/usr/share/doc/CalcMySky/doc/Doxyfile.cmake
/usr/share/doc/CalcMySky/doc/Makefile
/usr/share/doc/CalcMySky/doc/data-dependencies.dot.m4
/usr/share/doc/CalcMySky/doc/gradual-clipping-plot.svg
/usr/share/doc/CalcMySky/doc/gradual-color-clipping-off.png
/usr/share/doc/CalcMySky/doc/gradual-color-clipping-on.png
/usr/share/doc/CalcMySky/doc/header.html
/usr/share/doc/CalcMySky/doc/installation.md
/usr/share/doc/CalcMySky/doc/logo.png
/usr/share/doc/CalcMySky/doc/mainpage.md
/usr/share/doc/CalcMySky/doc/model_generation.md
/usr/share/doc/CalcMySky/doc/model_preview.md
/usr/share/doc/CalcMySky/doc/phase-function-500nm-10um-water.svg
/usr/share/doc/CalcMySky/doc/showmysky-screenshot.png
/usr/share/doc/CalcMySky/doc/showmysky_api.md
/usr/share/doc/CalcMySky/doc/single-multiple-scattering.md
/usr/share/doc/CalcMySky/doc/sunrise-from-50km.png
/usr/share/doc/CalcMySky/doc/using_in_stellarium.md
/usr/share/doc/CalcMySky/doc/whatis.md
/usr/share/licenses/CalcMySky
/usr/share/licenses/CalcMySky/COPYING

 
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