Content of RPM
konquest-debugsource-16.08.2-1.1.x86_64.rpm :
/usr/src/debug/konquest-16.08.2
/usr/src/debug/konquest-16.08.2/Konquest.cc
/usr/src/debug/konquest-16.08.2/build
/usr/src/debug/konquest-16.08.2/build/moc_becai.cpp
/usr/src/debug/konquest-16.08.2/build/moc_computerplayer.cpp
/usr/src/debug/konquest-16.08.2/build/moc_default.cpp
/usr/src/debug/konquest-16.08.2/build/moc_fleet.cpp
/usr/src/debug/konquest-16.08.2/build/moc_game.cpp
/usr/src/debug/konquest-16.08.2/build/moc_gameview.cpp
/usr/src/debug/konquest-16.08.2/build/moc_hard.cpp
/usr/src/debug/konquest-16.08.2/build/moc_localgame.cpp
/usr/src/debug/konquest-16.08.2/build/moc_localplayer.cpp
/usr/src/debug/konquest-16.08.2/build/moc_mainwin.cpp
/usr/src/debug/konquest-16.08.2/build/moc_map.cpp
/usr/src/debug/konquest-16.08.2/build/moc_mapitems.cpp
/usr/src/debug/konquest-16.08.2/build/moc_mapscene.cpp
/usr/src/debug/konquest-16.08.2/build/moc_mapview.cpp
/usr/src/debug/konquest-16.08.2/build/moc_minimapview.cpp
/usr/src/debug/konquest-16.08.2/build/moc_neutralplayer.cpp
/usr/src/debug/konquest-16.08.2/build/moc_newgamedlg.cpp
/usr/src/debug/konquest-16.08.2/build/moc_normal.cpp
/usr/src/debug/konquest-16.08.2/build/moc_planet.cpp
/usr/src/debug/konquest-16.08.2/build/moc_player.cpp
/usr/src/debug/konquest-16.08.2/build/moc_sector.cpp
/usr/src/debug/konquest-16.08.2/build/moc_spectatorplayer.cpp
/usr/src/debug/konquest-16.08.2/build/moc_weak.cpp
/usr/src/debug/konquest-16.08.2/build/ui_newGameDialog.h
/usr/src/debug/konquest-16.08.2/dialogs
/usr/src/debug/konquest-16.08.2/dialogs/fleetdlg.cc
/usr/src/debug/konquest-16.08.2/dialogs/fleetdlg.h
/usr/src/debug/konquest-16.08.2/dialogs/newgamedlg.cc
/usr/src/debug/konquest-16.08.2/dialogs/newgamedlg.h
/usr/src/debug/konquest-16.08.2/dialogs/scoredlg.cc
/usr/src/debug/konquest-16.08.2/dialogs/scoredlg.h
/usr/src/debug/konquest-16.08.2/fleet.cc
/usr/src/debug/konquest-16.08.2/fleet.h
/usr/src/debug/konquest-16.08.2/game.cpp
/usr/src/debug/konquest-16.08.2/game.h
/usr/src/debug/konquest-16.08.2/gameview.cc
/usr/src/debug/konquest-16.08.2/gameview.h
/usr/src/debug/konquest-16.08.2/localgame.cpp
/usr/src/debug/konquest-16.08.2/localgame.h
/usr/src/debug/konquest-16.08.2/mainwin.cc
/usr/src/debug/konquest-16.08.2/mainwin.h
/usr/src/debug/konquest-16.08.2/map
/usr/src/debug/konquest-16.08.2/map/map.cc
/usr/src/debug/konquest-16.08.2/map/map.h
/usr/src/debug/konquest-16.08.2/map/mapitems.cc
/usr/src/debug/konquest-16.08.2/map/mapitems.h
/usr/src/debug/konquest-16.08.2/map/mapscene.cc
/usr/src/debug/konquest-16.08.2/map/mapscene.h
/usr/src/debug/konquest-16.08.2/map/mapview.cc
/usr/src/debug/konquest-16.08.2/map/mapview.h
/usr/src/debug/konquest-16.08.2/minimapview.cc
/usr/src/debug/konquest-16.08.2/minimapview.h
/usr/src/debug/konquest-16.08.2/planet.cc
/usr/src/debug/konquest-16.08.2/planet.h
/usr/src/debug/konquest-16.08.2/players
/usr/src/debug/konquest-16.08.2/players/ai
/usr/src/debug/konquest-16.08.2/players/ai/becai
/usr/src/debug/konquest-16.08.2/players/ai/becai/becai.cpp
/usr/src/debug/konquest-16.08.2/players/ai/becai/becai.h
/usr/src/debug/konquest-16.08.2/players/ai/becai/becai_gui.cpp
/usr/src/debug/konquest-16.08.2/players/ai/becai/becai_gui.h
/usr/src/debug/konquest-16.08.2/players/ai/default
/usr/src/debug/konquest-16.08.2/players/ai/default/default.cpp
/usr/src/debug/konquest-16.08.2/players/ai/default/default.h
/usr/src/debug/konquest-16.08.2/players/ai/default/hard.cpp
/usr/src/debug/konquest-16.08.2/players/ai/default/hard.h
/usr/src/debug/konquest-16.08.2/players/ai/default/hard_gui.cpp
/usr/src/debug/konquest-16.08.2/players/ai/default/hard_gui.h
/usr/src/debug/konquest-16.08.2/players/ai/default/normal.cpp
/usr/src/debug/konquest-16.08.2/players/ai/default/normal.h
/usr/src/debug/konquest-16.08.2/players/ai/default/normal_gui.cpp
/usr/src/debug/konquest-16.08.2/players/ai/default/normal_gui.h
/usr/src/debug/konquest-16.08.2/players/ai/default/weak.cpp
/usr/src/debug/konquest-16.08.2/players/ai/default/weak.h
/usr/src/debug/konquest-16.08.2/players/ai/default/weak_gui.cpp
/usr/src/debug/konquest-16.08.2/players/ai/default/weak_gui.h
/usr/src/debug/konquest-16.08.2/players/computerplayer.cpp
/usr/src/debug/konquest-16.08.2/players/computerplayer.h
/usr/src/debug/konquest-16.08.2/players/localplayer.cpp
/usr/src/debug/konquest-16.08.2/players/localplayer.h
/usr/src/debug/konquest-16.08.2/players/localplayer_gui.cpp
/usr/src/debug/konquest-16.08.2/players/localplayer_gui.h
/usr/src/debug/konquest-16.08.2/players/neutralplayer.cpp
/usr/src/debug/konquest-16.08.2/players/neutralplayer.h
/usr/src/debug/konquest-16.08.2/players/player.cpp
/usr/src/debug/konquest-16.08.2/players/player.h
/usr/src/debug/konquest-16.08.2/players/player_gui.cpp
/usr/src/debug/konquest-16.08.2/players/player_gui.h
/usr/src/debug/konquest-16.08.2/players/spectatorplayer.cpp
/usr/src/debug/konquest-16.08.2/players/spectatorplayer.h
/usr/src/debug/konquest-16.08.2/players/spectatorplayer_gui.cpp
/usr/src/debug/konquest-16.08.2/players/spectatorplayer_gui.h
/usr/src/debug/konquest-16.08.2/sector.cc
/usr/src/debug/konquest-16.08.2/sector.h
/usr/src/debug/konquest-16.08.2/view
/usr/src/debug/konquest-16.08.2/view/standingswidget.cpp
/usr/src/debug/konquest-16.08.2/view/standingswidget.h