Content of RPM
VirtualGL-debugsource-2.5-6.20.x86_64.rpm :
/usr/src/debug/VirtualGL-2.5
/usr/src/debug/VirtualGL-2.5/build
/usr/src/debug/VirtualGL-2.5/build/client
/usr/src/debug/VirtualGL-2.5/build/common
/usr/src/debug/VirtualGL-2.5/build/diags
/usr/src/debug/VirtualGL-2.5/build/glxdemos
/usr/src/debug/VirtualGL-2.5/build/server
/usr/src/debug/VirtualGL-2.5/build/server/fakerconfig.h
/usr/src/debug/VirtualGL-2.5/build/util
/usr/src/debug/VirtualGL-2.5/client
/usr/src/debug/VirtualGL-2.5/client/ClientWin.cpp
/usr/src/debug/VirtualGL-2.5/client/ClientWin.h
/usr/src/debug/VirtualGL-2.5/client/GLFrame.cpp
/usr/src/debug/VirtualGL-2.5/client/GLFrame.h
/usr/src/debug/VirtualGL-2.5/client/VGLTransReceiver.cpp
/usr/src/debug/VirtualGL-2.5/client/VGLTransReceiver.h
/usr/src/debug/VirtualGL-2.5/client/vglclient.cpp
/usr/src/debug/VirtualGL-2.5/common
/usr/src/debug/VirtualGL-2.5/common/Frame.cpp
/usr/src/debug/VirtualGL-2.5/common/Frame.h
/usr/src/debug/VirtualGL-2.5/common/Profiler.cpp
/usr/src/debug/VirtualGL-2.5/common/Profiler.h
/usr/src/debug/VirtualGL-2.5/common/rr.h
/usr/src/debug/VirtualGL-2.5/common/vgllogo.h
/usr/src/debug/VirtualGL-2.5/diags
/usr/src/debug/VirtualGL-2.5/diags/cpustat.c
/usr/src/debug/VirtualGL-2.5/diags/dsimple.c
/usr/src/debug/VirtualGL-2.5/diags/dsimple.h
/usr/src/debug/VirtualGL-2.5/diags/tcbench.cpp
/usr/src/debug/VirtualGL-2.5/glxdemos
/usr/src/debug/VirtualGL-2.5/glxdemos/glxinfo.c
/usr/src/debug/VirtualGL-2.5/glxdemos/glxspheres.c
/usr/src/debug/VirtualGL-2.5/include
/usr/src/debug/VirtualGL-2.5/include/Error.h
/usr/src/debug/VirtualGL-2.5/include/GenericQ.h
/usr/src/debug/VirtualGL-2.5/include/Log.h
/usr/src/debug/VirtualGL-2.5/include/Mutex.h
/usr/src/debug/VirtualGL-2.5/include/Socket.h
/usr/src/debug/VirtualGL-2.5/include/Thread.h
/usr/src/debug/VirtualGL-2.5/include/Timer.h
/usr/src/debug/VirtualGL-2.5/include/fbx.h
/usr/src/debug/VirtualGL-2.5/include/fbxv.h
/usr/src/debug/VirtualGL-2.5/include/vglutil.h
/usr/src/debug/VirtualGL-2.5/include/x11err.h
/usr/src/debug/VirtualGL-2.5/server
/usr/src/debug/VirtualGL-2.5/server/ConfigHash.cpp
/usr/src/debug/VirtualGL-2.5/server/ConfigHash.h
/usr/src/debug/VirtualGL-2.5/server/ContextHash.cpp
/usr/src/debug/VirtualGL-2.5/server/ContextHash.h
/usr/src/debug/VirtualGL-2.5/server/DisplayHash.cpp
/usr/src/debug/VirtualGL-2.5/server/DisplayHash.h
/usr/src/debug/VirtualGL-2.5/server/GLXDrawableHash.cpp
/usr/src/debug/VirtualGL-2.5/server/GLXDrawableHash.h
/usr/src/debug/VirtualGL-2.5/server/GlobalCriticalSection.cpp
/usr/src/debug/VirtualGL-2.5/server/GlobalCriticalSection.h
/usr/src/debug/VirtualGL-2.5/server/Hash.h
/usr/src/debug/VirtualGL-2.5/server/PixmapHash.cpp
/usr/src/debug/VirtualGL-2.5/server/PixmapHash.h
/usr/src/debug/VirtualGL-2.5/server/ReverseConfigHash.cpp
/usr/src/debug/VirtualGL-2.5/server/ReverseConfigHash.h
/usr/src/debug/VirtualGL-2.5/server/TempContext.h
/usr/src/debug/VirtualGL-2.5/server/TransPlugin.cpp
/usr/src/debug/VirtualGL-2.5/server/TransPlugin.h
/usr/src/debug/VirtualGL-2.5/server/VGLTrans.cpp
/usr/src/debug/VirtualGL-2.5/server/VGLTrans.h
/usr/src/debug/VirtualGL-2.5/server/VirtualDrawable.cpp
/usr/src/debug/VirtualGL-2.5/server/VirtualDrawable.h
/usr/src/debug/VirtualGL-2.5/server/VirtualPixmap.cpp
/usr/src/debug/VirtualGL-2.5/server/VirtualPixmap.h
/usr/src/debug/VirtualGL-2.5/server/VirtualWin.cpp
/usr/src/debug/VirtualGL-2.5/server/VirtualWin.h
/usr/src/debug/VirtualGL-2.5/server/VisualHash.cpp
/usr/src/debug/VirtualGL-2.5/server/VisualHash.h
/usr/src/debug/VirtualGL-2.5/server/WindowHash.cpp
/usr/src/debug/VirtualGL-2.5/server/WindowHash.h
/usr/src/debug/VirtualGL-2.5/server/X11Trans.cpp
/usr/src/debug/VirtualGL-2.5/server/X11Trans.h
/usr/src/debug/VirtualGL-2.5/server/XCBConnHash.cpp
/usr/src/debug/VirtualGL-2.5/server/XCBConnHash.h
/usr/src/debug/VirtualGL-2.5/server/XVTrans.cpp
/usr/src/debug/VirtualGL-2.5/server/XVTrans.h
/usr/src/debug/VirtualGL-2.5/server/dlfaker.c
/usr/src/debug/VirtualGL-2.5/server/faker-gl.cpp
/usr/src/debug/VirtualGL-2.5/server/faker-glx.cpp
/usr/src/debug/VirtualGL-2.5/server/faker-sym.cpp
/usr/src/debug/VirtualGL-2.5/server/faker-sym.h
/usr/src/debug/VirtualGL-2.5/server/faker-x11.cpp
/usr/src/debug/VirtualGL-2.5/server/faker-xcb.cpp
/usr/src/debug/VirtualGL-2.5/server/faker.cpp
/usr/src/debug/VirtualGL-2.5/server/faker.h
/usr/src/debug/VirtualGL-2.5/server/fakerconfig.cpp
/usr/src/debug/VirtualGL-2.5/server/gefaker.c
/usr/src/debug/VirtualGL-2.5/server/glxvisual.cpp
/usr/src/debug/VirtualGL-2.5/server/glxvisual.h
/usr/src/debug/VirtualGL-2.5/server/rrtransport.h
/usr/src/debug/VirtualGL-2.5/server/vglconfig.cpp
/usr/src/debug/VirtualGL-2.5/server/vglconfigLauncher.cpp
/usr/src/debug/VirtualGL-2.5/server/vglconfigLauncher.h
/usr/src/debug/VirtualGL-2.5/server/xfonts.c
/usr/src/debug/VirtualGL-2.5/util
/usr/src/debug/VirtualGL-2.5/util/GenericQ.cpp
/usr/src/debug/VirtualGL-2.5/util/Log.cpp
/usr/src/debug/VirtualGL-2.5/util/Mutex.cpp
/usr/src/debug/VirtualGL-2.5/util/Socket.cpp
/usr/src/debug/VirtualGL-2.5/util/Thread.cpp
/usr/src/debug/VirtualGL-2.5/util/fbx.c
/usr/src/debug/VirtualGL-2.5/util/fbxv.c
/usr/src/debug/VirtualGL-2.5/util/glreadtest.cpp
/usr/src/debug/VirtualGL-2.5/util/nettest.cpp