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libcal3d0.9.1-devel rpm build for : Mandrake 10.X. For other distributions click libcal3d0.9.1-devel.

Name : libcal3d0.9.1-devel
Version : 0.9.1 Vendor : MandrakeSoft
Release : 2mdk Date : 2003-12-28 23:56:10
Group : Development/C++ Source RPM : cal3d-0.9.1-2mdk.src.rpm
Size : 0.20 MB
Packager : Per �yvind Karlsen < peroyvind_linux-mandrake_com>
Summary : Headers for developing programs that will use Cal3D
Description :
This package contains the headers that programmers will need to develop
applications which will use Cal3D.

RPM found in directory: /vol/rzm6/linux-mandriva/official/10.0/contrib/i586

Content of RPM  Changelog  Provides Requires

Download
ftp.icm.edu.pl  libcal3d0.9.1-devel-0.9.1-2mdk.i586.rpm
     Search for other platforms
libcal3d0.9.1-devel-0.9.1-2mdk.sparc.rpm
libcal3d0.9.1-devel-0.9.1-2mdk.alpha.rpm
libcal3d0.9.1-devel-0.9.1-2mdk.ppc.rpm
libcal3d0.9.1-devel-0.9.1-2mdk.ia64.rpm
libcal3d0.9.1-devel-0.9.1-2mdk.s390.rpm

Provides :
libcal3d-devel
cal3d-devel
devel(libcal3d-0.9.1)
libcal3d0.9.1-devel

Requires :
devel(libm)
rpmlib(CompressedFileNames) <= 3.0.4-1
devel(libstdc++)
libcal3d0.9.1 = 0.9.1
rpmlib(PayloadFilesHavePrefix) <= 4.0-1
rpmlib(VersionedDependencies) <= 3.0.3-1
devel(libgcc_s)
pkgconfig


Content of RPM :
/usr/include/cal3d
/usr/include/cal3d/animation.h
/usr/include/cal3d/animation_action.h
/usr/include/cal3d/animation_cycle.h
/usr/include/cal3d/bone.h
/usr/include/cal3d/buffersource.h
/usr/include/cal3d/cal3d.h
/usr/include/cal3d/cal3d_wrapper.h
/usr/include/cal3d/coreanimation.h
/usr/include/cal3d/corebone.h
/usr/include/cal3d/corekeyframe.h
/usr/include/cal3d/corematerial.h
/usr/include/cal3d/coremesh.h
/usr/include/cal3d/coremodel.h
/usr/include/cal3d/coremorphanimation.h
/usr/include/cal3d/coreskeleton.h
/usr/include/cal3d/coresubmesh.h
/usr/include/cal3d/coresubmorphtarget.h
/usr/include/cal3d/coretrack.h
/usr/include/cal3d/datasource.h
/usr/include/cal3d/error.h
/usr/include/cal3d/global.h
/usr/include/cal3d/loader.h
/usr/include/cal3d/matrix.h
/usr/include/cal3d/mesh.h
/usr/include/cal3d/mixer.h
/usr/include/cal3d/model.h
/usr/include/cal3d/morphtargetmixer.h
/usr/include/cal3d/physique.h
/usr/include/cal3d/platform.h
There is 14 files more in these RPM.

 
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