Name : libbullet2
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Version : 2.75
| Vendor : Mandriva
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Release : 2mdv2010.1
| Date : 2010-05-09 19:57:07
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Group : System/Libraries
| Source RPM : bullet-2.75-2mdv2010.1.src.rpm
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Size : 4.90 MB
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Packager : Tomasz Pawel Gajc < tpg_mandriva_org>
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Summary : Professional 3D collision detection library
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Description :
Bullet 3D Game Multiphysics Library provides state of the art collision detection, soft body and rigid body dynamics.
* Used by many game companies in AAA titles on Playstation 3, XBox 360, Nintendo Wii and PC * Modular extendible C++ design with hot-swap of most components * Optimized back-ends with multi-threaded support for Playstation 3 Cell SPU and other platforms * Discrete and continuous collision detection (CCD) * Swept collision queries * Ray casting with custom collision filtering * Generic convex support (using GJK), capsule, cylinder, cone, sphere, box and non-convex triangle meshes. * Rigid body dynamics including constraint solvers, generic constraints, ragdolls, hinge, ball-socket * Support for constraint limits and motors * Soft body support including cloth, rope and deformable * Bullet is integrated into Blender 3D and provides a Maya Plugin * Supports import and export into COLLADA 1.4 Physics format * Support for dynamic deformation of non-convex triangle meshes, by refitting the acceleration structures
The Library is free for commercial use and open source under the ZLib License.
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RPM found in directory: /vol/rzm6/linux-mandriva/official/2010.1/i586/media/contrib/release |