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box2d-devel rpm build for : Mandriva 2011. For other distributions click box2d-devel.

Name : box2d-devel
Version : 2.2.1 Vendor : Mandriva
Release : 1 Date : 2012-03-11 13:08:42
Group : Development/C++ Source RPM : box2d-2.2.1-1.src.rpm
Size : 8.69 MB
Packager : Andrey Bondrov < abondrov_mandriva_org>
Summary : A 2D physics engine for games
Description :
Box2D is a 2D rigid body simulation library for games. Programmers can use it
in their games to make objects move in believable ways and make the game world
more interactive. From the game\'s point of view a physics engine is just
a system for procedural animation.

Box2D is written in portable C++. Most of the types defined in the engine begin
with the b2 prefix. Hopefully this is sufficient to avoid name clashing with
your game engine.

RPM found in directory: /vol/rzm6/linux-mandriva/official/2011/i586/media/contrib/backports

Content of RPM  Changelog  Provides Requires

Download
ftp.icm.edu.pl  box2d-devel-2.2.1-1-mdv2011.0.i586.rpm
     Search for other platforms
box2d-devel-2.2.1-1-mdv2011.0.sparc.rpm
box2d-devel-2.2.1-1-mdv2011.0.alpha.rpm
box2d-devel-2.2.1-1-mdv2011.0.ppc.rpm
box2d-devel-2.2.1-1-mdv2011.0.ia64.rpm
box2d-devel-2.2.1-1-mdv2011.0.s390.rpm

Provides :
box2d-devel

Requires :
rpmlib(PayloadIsLzma) <= 4.4.6-1


Content of RPM :
/usr/include/Box2D
/usr/include/Box2D/Box2D.h
/usr/include/Box2D/Collision
/usr/include/Box2D/Collision/Shapes
/usr/include/Box2D/Collision/Shapes/b2ChainShape.h
/usr/include/Box2D/Collision/Shapes/b2CircleShape.h
/usr/include/Box2D/Collision/Shapes/b2EdgeShape.h
/usr/include/Box2D/Collision/Shapes/b2PolygonShape.h
/usr/include/Box2D/Collision/Shapes/b2Shape.h
/usr/include/Box2D/Collision/b2BroadPhase.h
/usr/include/Box2D/Collision/b2Collision.h
/usr/include/Box2D/Collision/b2Distance.h
/usr/include/Box2D/Collision/b2DynamicTree.h
/usr/include/Box2D/Collision/b2TimeOfImpact.h
/usr/include/Box2D/Common
/usr/include/Box2D/Common/b2BlockAllocator.h
/usr/include/Box2D/Common/b2Draw.h
/usr/include/Box2D/Common/b2GrowableStack.h
/usr/include/Box2D/Common/b2Math.h
/usr/include/Box2D/Common/b2Settings.h
/usr/include/Box2D/Common/b2StackAllocator.h
/usr/include/Box2D/Common/b2Timer.h
/usr/include/Box2D/Dynamics
/usr/include/Box2D/Dynamics/Contacts
/usr/include/Box2D/Dynamics/Contacts/b2ChainAndCircleContact.h
/usr/include/Box2D/Dynamics/Contacts/b2ChainAndPolygonContact.h
/usr/include/Box2D/Dynamics/Contacts/b2CircleContact.h
/usr/include/Box2D/Dynamics/Contacts/b2Contact.h
/usr/include/Box2D/Dynamics/Contacts/b2ContactSolver.h
/usr/include/Box2D/Dynamics/Contacts/b2EdgeAndCircleContact.h
There is 536 files more in these RPM.

 
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