Name : libSDL_gfx-devel
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Version : 2.0.26
| Vendor : obs://build_opensuse_org/games
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Release : 36.3
| Date : 2019-02-07 15:09:23
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Group : Development/Libraries/X11
| Source RPM : SDL_gfx-2.0.26-36.3.src.rpm
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Size : 0.08 MB
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Packager : (none)
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Summary : Libraries, includes and more to develop SDL_gfx applications
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Description :
The SDL_gfx library evolved out of the SDL_gfxPrimitives code which provided basic drawing routines such as lines, circles or polygons and SDL_rotozoom which implemented a interpolating rotozoomer for SDL surfaces. The current components of the SDL_gfx library are:
- Graphic Primitives (SDL_gfxPrimitves.h)
- Rotozoomer (SDL_rotozoom.h)
- Framerate control (SDL_framerate.h)
- MMX image filters (SDL_imageFilter.h)
The library is backwards compatible to the above mentioned code. It is written in plain C and can be used in C++ code.
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RPM found in directory: /packages/linux-pbone/ftp5.gwdg.de/pub/opensuse/repositories/games/openSUSE_Leap_42.3/x86_64 |
Hmm ... It's impossible ;-) This RPM doesn't exist on any FTP server
Provides :
SDL_gfx-devel
libSDL_gfx-devel
libSDL_gfx-devel(x86-64)
pkgconfig(SDL_gfx)
Requires :