irrlicht-devel rpm build for : openSUSE Leap 42. For other distributions click irrlicht-devel.
Name : irrlicht-devel
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Version : 1.8.4
| Vendor : obs://build_opensuse_org/home:cornelisbb
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Release : 9.1
| Date : 2017-04-14 23:46:21
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Group : Development/Libraries/C and C++
| Source RPM : irrlicht-1.8.4-9.1.src.rpm
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Size : 1.34 MB
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Packager : (none)
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Summary : Development headers and libraries for irrlicht
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Description :
Development headers and libraries for irrlicht.
The Irrlicht Engine is a realtime 3D engine written and usable in C++ and also available for .NET languages. It is using Direct3D, OpenGL and its own software renderer, and has features which can be found in commercial 3D engines.
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RPM found in directory: /packages/linux-pbone/ftp5.gwdg.de/pub/opensuse/repositories/home:/cornelisbb/openSUSE_Leap_42.2/x86_64 |
Content of RPM
Changelog
Provides
Requires
Hmm ... It's impossible ;-) This RPM doesn't exist on any FTP server
Provides :
irrlicht-devel
irrlicht-devel(x86-64)
Requires :
Content of RPM :
/usr/include/irrlicht
/usr/include/irrlicht/CDynamicMeshBuffer.h
/usr/include/irrlicht/CIndexBuffer.h
/usr/include/irrlicht/CMeshBuffer.h
/usr/include/irrlicht/CVertexBuffer.h
/usr/include/irrlicht/EAttributes.h
/usr/include/irrlicht/ECullingTypes.h
/usr/include/irrlicht/EDebugSceneTypes.h
/usr/include/irrlicht/EDeviceTypes.h
/usr/include/irrlicht/EDriverFeatures.h
/usr/include/irrlicht/EDriverTypes.h
/usr/include/irrlicht/EGUIAlignment.h
/usr/include/irrlicht/EGUIElementTypes.h
/usr/include/irrlicht/EHardwareBufferFlags.h
/usr/include/irrlicht/EMaterialFlags.h
/usr/include/irrlicht/EMaterialTypes.h
/usr/include/irrlicht/EMeshWriterEnums.h
/usr/include/irrlicht/EMessageBoxFlags.h
/usr/include/irrlicht/EPrimitiveTypes.h
/usr/include/irrlicht/ESceneNodeAnimatorTypes.h
/usr/include/irrlicht/ESceneNodeTypes.h
/usr/include/irrlicht/EShaderTypes.h
/usr/include/irrlicht/ETerrainElements.h
/usr/include/irrlicht/IAnimatedMesh.h
/usr/include/irrlicht/IAnimatedMeshMD2.h
/usr/include/irrlicht/IAnimatedMeshMD3.h
/usr/include/irrlicht/IAnimatedMeshSceneNode.h
/usr/include/irrlicht/IAttributeExchangingObject.h
/usr/include/irrlicht/IAttributes.h
/usr/include/irrlicht/IBillboardSceneNode.h
There is 156 files more in these RPM.