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perl-Games-ABC_Path-Generator rpm build for : Mageia 8. For other distributions click perl-Games-ABC_Path-Generator.

Name : perl-Games-ABC_Path-Generator
Version : 0.2.1 Vendor : Mageia_Org
Release : 3.mga8 Date : 2020-02-12 13:47:28
Group : Development/Perl Source RPM : perl-Games-ABC_Path-Generator-0.2.1-3.mga8.src.rpm
Size : 0.07 MB
Packager : umeabot < umeabot>
Summary : Represents a final layout
Description :
ABC Path puzzle games are puzzle games where one is given a 5*5 grid which
should contain a consecutive path of the letters from \'A\' to \'Y\' (with
vertical, horizontal, diagonal, or anti-diagonal steps). The position of
the letter \'A\' is given, and two letters are given for each of the columns,
rows, main diagonal and main anti-diagonal, which can appear anywhere
there.

ABC Path can be played online at the
http://www.brainbashers.com/abcpath.asp manpage .

This package is a generator for ABC Path games, and it generates a
different layout with different clues for every random number generator
seed.

RPM found in directory: /vol/rzm3/linux-mageia/distrib/8/i586/media/core/release

Content of RPM  Changelog  Provides Requires

Download
ftp.icm.edu.pl  perl-Games-ABC_Path-Generator-0.2.1-3.mga8.noarch.rpm
ftp.icm.edu.pl  perl-Games-ABC_Path-Generator-0.2.1-3.mga8.noarch.rpm
ftp.icm.edu.pl  perl-Games-ABC_Path-Generator-0.2.1-3.mga8.noarch.rpm
ftp.icm.edu.pl  perl-Games-ABC_Path-Generator-0.2.1-3.mga8.noarch.rpm
     

Provides :
perl(Games::ABC_Path::Generator)
perl(Games::ABC_Path::Generator::App)
perl(Games::ABC_Path::Generator::Base)
perl(Games::ABC_Path::Generator::Coord)
perl(Games::ABC_Path::Generator::FinalLayoutObj)
perl(Games::ABC_Path::Generator::RiddleObj)
perl(Games::ABC_Path::MicrosoftRand)
perl-Games-ABC_Path-Generator

Requires :
perl >= 0:5.006
perl(Carp)
perl(Class::XSAccessor)
perl(Exporter)
perl(Games::ABC_Path::Generator)
perl(Games::ABC_Path::Generator::App)
perl(Games::ABC_Path::Generator::Base)
perl(Games::ABC_Path::Generator::Coord)
perl(Games::ABC_Path::Generator::FinalLayoutObj)
perl(Games::ABC_Path::Generator::RiddleObj)
perl(Games::ABC_Path::MicrosoftRand)
perl(Games::ABC_Path::Solver::Base) >= 0.3.0
perl(Games::ABC_Path::Solver::Board) >= 0.3.0
perl(Games::ABC_Path::Solver::Constants) >= 0.3.0
perl(Games::ABC_Path::Solver::Coord) >= 0.3.0
perl(Getopt::Long) >= 2.360.0
perl(Pod::Usage)
perl(Test::Differences)
perl(Test::More)
perl(base)
perl(integer)
perl(strict)
perl(warnings)
perl-base >= 2:5.30.1
rpmlib(CompressedFileNames) <= 3.0.4-1
rpmlib(FileDigests) <= 4.6.0-1
rpmlib(PayloadFilesHavePrefix) <= 4.0-1
rpmlib(PayloadIsZstd) <= 5.4.18-1


Content of RPM :
/usr/bin/abc-path-gen
/usr/share/doc/perl-Games-ABC_Path-Generator
/usr/share/doc/perl-Games-ABC_Path-Generator/Changes
/usr/share/doc/perl-Games-ABC_Path-Generator/META.json
/usr/share/doc/perl-Games-ABC_Path-Generator/META.yml
/usr/share/doc/perl-Games-ABC_Path-Generator/MYMETA.yml
/usr/share/doc/perl-Games-ABC_Path-Generator/README
/usr/share/man/man1/abc-path-gen.1.xz
/usr/share/man/man3/Games::ABC_Path::Generator.3pm.xz
/usr/share/man/man3/Games::ABC_Path::Generator::App.3pm.xz
/usr/share/man/man3/Games::ABC_Path::Generator::Base.3pm.xz
/usr/share/man/man3/Games::ABC_Path::Generator::Coord.3pm.xz
/usr/share/man/man3/Games::ABC_Path::Generator::FinalLayoutObj.3pm.xz
/usr/share/man/man3/Games::ABC_Path::Generator::RiddleObj.3pm.xz
/usr/share/man/man3/Games::ABC_Path::MicrosoftRand.3pm.xz
/usr/share/perl5/vendor_perl/Games
/usr/share/perl5/vendor_perl/Games/ABC_Path
/usr/share/perl5/vendor_perl/Games/ABC_Path/Generator
/usr/share/perl5/vendor_perl/Games/ABC_Path/Generator.pm
/usr/share/perl5/vendor_perl/Games/ABC_Path/Generator/App.pm
/usr/share/perl5/vendor_perl/Games/ABC_Path/Generator/Base.pm
/usr/share/perl5/vendor_perl/Games/ABC_Path/Generator/Coord.pm
/usr/share/perl5/vendor_perl/Games/ABC_Path/Generator/FinalLayoutObj.pm
/usr/share/perl5/vendor_perl/Games/ABC_Path/Generator/RiddleObj.pm
/usr/share/perl5/vendor_perl/Games/ABC_Path/MicrosoftRand.pm

 
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