Name : libretro-gambatte
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Version : 0
| Vendor : Fedora Project
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Release : 0.9.23.20240507git1030f93.fc38
| Date : 2024-05-07 16:47:54
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Group : Unspecified
| Source RPM : libretro-gambatte-0-0.9.23.20240507git1030f93.fc38.src.rpm
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Size : 2.87 MB
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Packager : Fedora Project
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Summary : Libretro implementation of libgambatte
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Description :
Gambatte is an accuracy-focused, open-source, cross-platform Game Boy Color emulator written in C++. It is based on hundreds of corner case hardware tests, as well as previous documentation and reverse engineering efforts.
The core emulation code is contained in a separate library back-end (libgambatte) written in platform-independent C++. There is currently a GUI front-end (gambatte_qt) using Trolltech\'s Qt4 toolkit, and a simple command-line SDL front-end (gambatte_sdl).
The GUI front-end contains platform-specific extensions for video, sound and timers. It should work on MS Windows, Linux/BSD/UNIX-like OSes, and Mac OS X.
The SDL front-end should be usable on all platforms with a working SDL port. It should also be quite trivial to create new (simple) front-ends (note that the library API should in no way be considered stable).
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RPM found in directory: /packages/linux-pbone/archive.fedoraproject.org/fedora/linux/updates/38/Everything/x86_64/Packages/l |